Player Matchup

Cliodhna
Cliodhna
Aliboyyy4088
Cliodhna
Level 89
God Stats
23W - 17L
1,550 SR
Queue Stats
157W - 134L
1,439 Elo+
Solo
Merlin
Merlin
Dr ShakaIIu
Merlin
Level 131
God Stats
8W - 9L
1,447 SR
Queue Stats
200W - 196L
1,455 Elo+
Party 1
Sylvanus
Sylvanus
IChetManleyI
Sylvanus
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
294W - 284L
1,505 Elo+
Party 1
Odin
Odin
KreigersClones
Odin
Level 124
God Stats
8W - 10L
1,463 SR
Queue Stats
264W - 253L
1,457 Elo+
Party 1
Charybdis
Charybdis
QueenLaDeefa
Charybdis
Level 129
God Stats
4W - 2L
1,243 SR
Queue Stats
345W - 329L
1,476 Elo+
Party 1
Team Averages
Level 120
1,440 SR
1,467 Elo+

VS

Team Averages
Level 141
1,655 SR
1,472 Elo+
Artio
Artio
BingleDeBear
Artio
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,505 Elo+
Party 2
Surtr
Surtr
DoggoDoctor
Surtr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,309 Elo+
Party 2
Fafnir
Fafnir
MineCuber
Fafnir
Level 157
God Stats
0W - 1L
1,935 SR
Queue Stats
14W - 20L
1,474 Elo+
Party 2
Loki
Loki
VARELAKATSUKI69
Loki
Level 120
God Stats
17W - 10L
1,838 SR
Queue Stats
160W - 158L
1,503 Elo+
Solo
Sol
Sol
j0shwah6
Sol
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aliboyyy4088
Cliodhna
11
3 / 1 / 2
6,661
606
5,369
8,048
3,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
11
4 / 1 / 2
6,875
625
5,798
6,134
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
IChetManleyI
Sylvanus
10
1 / 2 / 3
6,507
592
4,575
9,493
7,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 0 / 0
6,467
588
1,529
4,779
2,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
QueenLaDeefa
Charybdis
10
0 / 0 / 2
6,030
548
4,400
6,090
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,162
378
3,109
9,818
4,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 0 / 0
5,285
480
2,358
10,169
8,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fafnir
MineCuber
Fafnir
10
0 / 0 / 1
5,391
490
1,896
5,112
4,464
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

6
0 / 2 / 1
4,548
413
1,881
4,349
1,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 4 / 1
5,762
524
7,606
9,267
3,437
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
4
4
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Aliboyyy4088
Cliodhna
3
1
2
4
L
0
3
0
0
L
2
0
0
2
W
Merlin
4
1
2
5
W
Sylvanus
IChetManleyI
Sylvanus
1
2
3
1.25
W
0
0
0
0
L
Fafnir
MineCuber
Fafnir
0
0
1
0.5
W
Charybdis
QueenLaDeefa
Charybdis
0
0
2
1
L
0
2
1
0.25
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,671
Damage
16,850
34,544
Taken
38,715
17,619
Mitigated
21,842
11,833
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Aliboyyy4088
Cliodhna
5,369
642
0
1,934
8,048
3,015
0
2,199
5,816
0
40,006
L
3,109
141
272
3,010
9,818
4,786
0
2,087
7,679
14,028
0
L
2,358
784
0
2,526
10,169
8,021
9
2,495
7,573
337
25,509
W
Merlin
5,798
368
0
1,470
6,134
2,423
631
2,870
3,182
47,739
0
W
Sylvanus
IChetManleyI
Sylvanus
4,575
2,087
429
3,706
9,493
7,316
143
4,789
4,421
21,557
0
W
1,529
76
0
950
4,779
2,966
679
1,264
3,515
0
39,817
L
Fafnir
MineCuber
Fafnir
1,896
484
0
1,407
5,112
4,464
0
481
4,600
19,369
0
W
Charybdis
QueenLaDeefa
Charybdis
4,400
2,683
0
3,344
6,090
1,899
352
1,371
4,427
0
46,251
L
1,881
443
0
501
4,349
1,134
0
539
3,810
0
18,508
L
7,606
3,656
0
3,446
9,267
3,437
23
4,546
4,680
37,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,540
Gold Earned
25,148
344
Minions Killed
177
0
Camps Cleared
0
994,468
Distance Traveled
941,983
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,661
606
60
5
0
263,205
1
L
Artio
4,162
378
21
2
0
208,890
3
L
Surtr
5,285
480
36
3
0
177,474
0
W
Merlin
6,875
625
91
8
0
201,845
2
W
Sylvanus
6,507
592
35
3
0
155,485
3
W
Odin
6,467
588
72
7
0
190,247
0
L
Fafnir
5,391
490
30
3
0
201,794
0
W
Charybdis
6,030
548
86
8
0
183,686
0
L
Loki
4,548
413
39
4
0
164,053
0
L
Sol
5,762
524
51
5
0
189,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role