Player Matchup

Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Appian0520
Athena
Level 107
God Stats
13W - 9L
1,635 SR
Queue Stats
59W - 55L
1,539 Elo+
Party 3
Chang'e
Chang'e
Arbetur
Chang'e
Level 86
God Stats
26W - 29L
1,473 SR
Queue Stats
63W - 62L
1,516 Elo+
Solo
Thanatos
Thanatos
Deperire
Thanatos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,549 Elo+
Party 3
Medusa
Medusa
Saliktor
Medusa
Level 140
God Stats
3W - 4L
1,669 SR
Queue Stats
52W - 48L
1,579 Elo+
Party 3
Team Averages
Level 116
1,555 SR
1,537 Elo+

VS

Team Averages
Level 111
1,453 SR
1,557 Elo+
Nox
Nox
BeforeTax
Nox
Level 104
God Stats
7W - 9L
1,419 SR
Queue Stats
153W - 174L
1,537 Elo+
Solo
Nu Wa
Nu Wa
DinkyDao49
Nu Wa
Level 109
God Stats
3W - 2L
1,459 SR
Queue Stats
153W - 106L
1,568 Elo+
Party 1
Horus
Horus
Rey6838
Horus
Level 96
God Stats
14W - 15L
1,457 SR
Queue Stats
306W - 311L
1,554 Elo+
Party 2
Sobek
Sobek
TugInMyPutter
Sobek
Level 104
God Stats
3W - 3L
1,300 SR
Queue Stats
239W - 215L
1,549 Elo+
Party 2
Mercury
Mercury
mc-haley-_-
Mercury
Level 144
God Stats
5W - 2L
1,628 SR
Queue Stats
373W - 217L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 2 / 0
6,171
1,029
4,379
8,968
7,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
Appian0520
Athena
11
0 / 1 / 1
6,356
1,059
2,351
7,578
5,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Arbetur
Chang'e
11
0 / 2 / 0
5,812
969
2,928
4,038
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Deperire
Thanatos
11
0 / 0 / 1
6,167
1,028
4,777
5,243
1,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Saliktor
Medusa
11
0 / 0 / 0
6,440
1,073
5,825
2,018
706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

345

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,033
1,172
4,950
2,432
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
11
1 / 0 / 3
6,532
1,089
7,482
1,510
595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Rey6838
Horus
11
1 / 0 / 3
6,401
1,067
3,629
5,535
5,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 5
7,029
1,172
3,559
8,758
8,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
mc-haley-_-
Mercury
11
1 / 1 / 2
6,249
1,042
5,520
5,132
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
5
5
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
0
0.5
L
Athena
Appian0520
Athena
0
1
1
0.5
L
Chang'e
Arbetur
Chang'e
0
2
0
0
W
2
0
3
3.5
L
Thanatos
Deperire
Thanatos
0
0
1
0.5
W
Nu Wa
1
0
3
2.5
W
Horus
Rey6838
Horus
1
0
3
2.5
L
Medusa
Saliktor
Medusa
0
0
0
0
W
0
0
5
2.5
W
Mercury
mc-haley-_-
Mercury
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,260
Damage
25,140
27,845
Taken
23,367
16,965
Mitigated
18,060
4,877
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,379
618
0
302
8,968
7,226
0
5,580
3,388
0
9,139
L
Athena
Appian0520
Athena
2,351
569
0
668
7,578
5,885
0
4,143
3,435
6,299
0
L
Chang'e
Arbetur
Chang'e
2,928
177
567
559
4,038
1,176
0
2,892
1,146
11,512
0
W
4,950
761
0
0
2,432
1,156
0
293
2,097
23,977
0
L
Thanatos
Deperire
Thanatos
4,777
594
0
2,122
5,243
1,972
0
2,074
3,169
0
10,591
W
Nu Wa
7,482
2,669
0
0
1,510
595
0
527
945
21,874
0
W
Horus
Rey6838
Horus
3,629
913
908
2,412
5,535
5,254
0
1,869
3,535
0
5,742
L
Medusa
Saliktor
Medusa
5,825
1,550
0
659
2,018
706
0
1,302
716
0
32,435
W
3,559
500
0
3,962
8,758
8,472
0
1,273
7,356
11,025
0
W
Mercury
mc-haley-_-
Mercury
5,520
3,327
0
0
5,132
2,583
0
1,317
3,734
0
9,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,946
Gold Earned
33,244
115
Minions Killed
113
4
Camps Cleared
6
546,533
Distance Traveled
617,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,171
1,029
11
2
1
132,948
0
L
Athena
6,356
1,059
1
0
0
106,717
0
L
Chang'e
5,812
969
17
3
1
66,718
0
W
Nox
7,033
1,172
51
9
4
118,003
0
L
Thanatos
6,167
1,028
17
3
1
130,876
0
W
Nu Wa
6,532
1,089
31
5
0
112,073
0
W
Horus
6,401
1,067
1
0
0
125,433
0
L
Medusa
6,440
1,073
69
12
1
109,274
0
W
Sobek
7,029
1,172
11
2
0
129,594
0
W
Mercury
6,249
1,042
19
3
2
132,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role