Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
BlackSoulJax
Lancelot
Level 121
God Stats
8W - 6L
1,486 SR
Queue Stats
194W - 181L
1,517 Elo+
Party 1
Raijin
Raijin
DhiansSBD
Raijin
Level 107
God Stats
1W - 5L
1,500 SR
Queue Stats
188W - 155L
1,583 Elo+
Party 1
Mercury
Mercury
Fandooof
Mercury
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 72L
1,455 Elo+
Party 3
Apollo
Apollo
LichaTheButcher
Apollo
Level 3
God Stats
5W - 2L
1,277 SR
Queue Stats
174W - 155L
1,220 Elo+
Party 3
Team Averages
Level 96
1,453 SR
1,455 Elo+

VS

Team Averages
Level 119
1,483 SR
1,533 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FARGODOME
Medusa
Level 127
God Stats
20W - 9L
1,627 SR
Queue Stats
1,544W - 1,580L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
Magoxdx
Baron Samedi
Level 140
God Stats
3W - 3L
1,500 SR
Queue Stats
42W - 31L
1,500 Elo+
Party 2
Mercury
Mercury
MasterOnasus
Mercury
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 138L
1,667 Elo+
Party 2
Thor
Thor
wedogor
Thor
Level 36
God Stats
0W - 3L
1,287 SR
Queue Stats
14W - 11L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 0 / 5
6,311
631
3,092
7,218
4,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
BlackSoulJax
Lancelot
10
2 / 1 / 2
5,924
592
6,284
10,070
4,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
DhiansSBD
Raijin
12
5 / 0 / 1
6,670
667
6,205
3,372
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Fandooof
Mercury
10
2 / 1 / 2
5,953
595
2,740
7,235
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 1 / 3
6,369
637
4,907
6,722
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 3 / 0
5,514
551
1,913
4,961
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
FARGODOME
Medusa
8
0 / 6 / 0
4,392
439
4,215
7,716
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Magoxdx
Baron Samedi
10
2 / 1 / 0
5,928
593
5,522
8,038
4,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
MasterOnasus
Mercury
7
1 / 3 / 1
5,051
505
4,343
8,472
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
wedogor
Thor
8
0 / 2 / 0
4,790
479
2,184
6,647
2,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
3
3
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
5
5.5
L
Merlin
 
Merlin
0
3
0
0
W
Lancelot
BlackSoulJax
Lancelot
2
1
2
3
W
Raijin
DhiansSBD
Raijin
5
0
1
5.5
L
Medusa
FARGODOME
Medusa
0
6
0
0
W
Mercury
Fandooof
Mercury
2
1
2
3
W
3
1
3
4.5
L
Baron Samedi
Magoxdx
Baron Samedi
2
1
0
2
L
Mercury
MasterOnasus
Mercury
1
3
1
0.5
L
Thor
wedogor
Thor
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,228
Damage
18,177
34,617
Taken
35,834
14,587
Mitigated
15,239
11,157
Healing
6,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,092
527
1,724
2,982
7,218
4,423
0
361
6,857
19,602
0
L
Merlin
 
Merlin
1,913
0
0
1,156
4,961
1,658
0
2,890
2,071
38,753
0
W
Lancelot
BlackSoulJax
Lancelot
6,284
1,115
0
2,362
10,070
4,206
0
4,347
5,723
0
35,529
W
Raijin
DhiansSBD
Raijin
6,205
635
103
707
3,372
1,131
364
874
2,498
48,726
0
L
Medusa
FARGODOME
Medusa
4,215
2,707
0
0
7,716
2,600
0
1,070
6,646
0
23,916
W
Mercury
Fandooof
Mercury
2,740
1,386
0
565
7,235
2,494
0
1,952
5,283
0
39,777
W
4,907
2,893
0
2,714
6,722
2,333
1,870
0
6,722
0
44,531
L
Baron Samedi
Magoxdx
Baron Samedi
5,522
946
762
2,942
8,038
4,975
0
1,153
6,885
27,317
0
L
Mercury
MasterOnasus
Mercury
4,343
2,607
0
1,158
8,472
3,630
0
2,415
6,057
0
15,197
L
Thor
wedogor
Thor
2,184
366
0
250
6,647
2,376
0
1,769
4,878
0
26,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,227
Gold Earned
25,675
317
Minions Killed
215
0
Camps Cleared
0
1,078,653
Distance Traveled
959,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,311
631
35
4
0
227,254
0
L
Merlin
5,514
551
69
7
0
194,449
0
W
Lancelot
5,924
592
64
6
0
223,930
0
W
Raijin
6,670
667
90
9
0
200,115
0
L
Medusa
4,392
439
36
4
0
166,327
0
W
Mercury
5,953
595
55
6
0
243,412
0
W
Apollo
6,369
637
73
7
0
183,942
0
L
Baron Samedi
5,928
593
43
4
0
169,164
0
L
Mercury
5,051
505
15
2
0
223,331
0
L
Thor
4,790
479
52
5
0
206,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role