Player Matchup

Pele
Pele
FaZeSlim
Pele
Level 49
God Stats
0W - 4L
1,500 SR
Queue Stats
223W - 272L
1,444 Elo+
Solo
He Bo
He Bo
SimplyClint
He Bo
Level 15
God Stats
0W - 3L
1,283 SR
Queue Stats
0W - 4L
1,217 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Syren08
Kumbhakarna
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,217 Elo+
Party 1
Team Averages
Level 62
1,428 SR
1,292 Elo+

VS

Team Averages
Level 78
1,674 SR
1,418 Elo+
Kuzenbo
Kuzenbo
hihobyeho
Kuzenbo
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 102L
1,390 Elo+
Solo
Merlin
Merlin
slot410
Merlin
Level 96
God Stats
2W - 0L
1,714 SR
Queue Stats
16W - 16L
1,346 Elo+
Party 2
Tsukuyomi
Tsukuyomi
witrecx
Tsukuyomi
Level 52
God Stats
4W - 1L
1,809 SR
Queue Stats
80W - 65L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
4 / 6 / 0
8,653
787
7,958
14,234
5,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 7 / 3
7,008
637
3,616
9,478
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Syren08
Kumbhakarna
12
0 / 3 / 3
7,641
695
2,009
16,317
12,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
hihobyeho
Kuzenbo
14
3 / 1 / 11
8,350
759
7,280
16,208
13,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
slot410
Merlin
14
2 / 0 / 12
8,553
778
10,556
4,514
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
witrecx
Tsukuyomi
15
11 / 3 / 5
9,880
898
15,958
11,790
4,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
16
16
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Pele
4
6
0
0.67
L
0
7
3
0.21
L
Kumbhakarna
Syren08
Kumbhakarna
0
3
3
0.5
W
Kuzenbo
hihobyeho
Kuzenbo
3
1
11
8.5
W
Merlin
slot410
Merlin
2
0
12
8
W
Tsukuyomi
witrecx
Tsukuyomi
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,583
Damage
33,794
40,029
Taken
32,512
21,175
Mitigated
19,896
6,955
Healing
8,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
7,958
1,309
0
2,550
14,234
5,187
0
5,364
8,870
0
35,690
L
3,616
494
261
426
9,478
3,111
0
4,962
4,516
18,113
0
L
Kumbhakarna
Syren08
Kumbhakarna
2,009
227
220
3,498
16,317
12,877
0
7,567
8,750
7,720
0
W
Kuzenbo
hihobyeho
Kuzenbo
7,280
2,696
722
5,251
16,208
13,735
532
2,675
13,324
13,319
0
W
Merlin
slot410
Merlin
10,556
1,170
107
1,325
4,514
1,545
344
353
4,161
38,146
0
W
Tsukuyomi
witrecx
Tsukuyomi
15,958
3,816
0
1,188
11,790
4,616
823
2,385
8,691
0
43,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,302
Gold Earned
26,783
94
Minions Killed
115
0
Camps Cleared
0
565,400
Distance Traveled
606,365
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,653
787
51
5
0
201,285
1
L
He Bo
7,008
637
42
4
0
165,007
0
L
Kumbhakarna
7,641
695
1
0
0
199,108
0
W
Kuzenbo
8,350
759
11
1
0
199,785
0
W
Merlin
8,553
778
59
5
0
193,382
0
W
Tsukuyomi
9,880
898
45
4
0
213,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role