Player Matchup

Pele
Pele
Creactor
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,208 Elo+
Solo
Artemis
Artemis
DirtyChastain
Artemis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 70L
1,508 Elo+
Party 2
Ganesha
Ganesha
Lxpus
Ganesha
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,462 Elo+
Party 2
Hun Batz
Hun Batz
SoF KiTTy
Hun Batz
Level 108
God Stats
5W - 1L
1,254 SR
Queue Stats
211W - 217L
1,539 Elo+
Solo
Thanatos
Thanatos
derobiK
Thanatos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,491 Elo+
Party 2
Team Averages
Level 97
1,451 SR
1,442 Elo+

VS

Team Averages
Level 105
1,506 SR
1,497 Elo+
Hera
Hera
AzNeuro
Hera
Level 145
God Stats
7W - 3L
1,532 SR
Queue Stats
181W - 152L
1,581 Elo+
Solo
Anhur
Anhur
Blame My WiFi
Anhur
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
440W - 449L
1,508 Elo+
Solo
Rama
Rama
MrMIB
Rama
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Padamon
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
The Spounce
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
6 / 4 / 11
11,518
886
11,660
13,401
8,525
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
20
10 / 4 / 12
11,923
917
18,835
13,660
8,567
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Lxpus
Ganesha
18
0 / 4 / 25
11,067
851
10,648
19,426
25,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
SoF KiTTy
Hun Batz
19
9 / 2 / 11
11,663
897
23,015
13,867
9,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
derobiK
Thanatos
14
1 / 6 / 9
9,060
697
11,297
11,637
6,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AzNeuro
Hera
16
5 / 5 / 9
9,903
762
16,241
13,711
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 5 / 10
10,430
802
10,521
13,995
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
MrMIB
Rama
17
5 / 6 / 5
10,037
772
6,803
13,985
4,177
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Padamon
Jing Wei
13
0 / 6 / 8
8,350
642
4,014
11,806
3,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
The Spounce
Cthulhu
16
5 / 4 / 12
10,465
805
20,546
26,203
25,950
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
64
26
Kills
20
20
Deaths
26
68
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hera
AzNeuro
Hera
5
5
9
1.9
L
5
5
10
2
W
Pele
6
4
11
2.88
W
Artemis
10
4
12
4
W
Ganesha
Lxpus
Ganesha
0
4
25
3.13
L
Rama
MrMIB
Rama
5
6
5
1.25
L
Jing Wei
Padamon
Jing Wei
0
6
8
0.67
W
Hun Batz
SoF KiTTy
Hun Batz
9
2
11
7.25
L
Cthulhu
The Spounce
Cthulhu
5
4
12
2.75
W
Thanatos
derobiK
Thanatos
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,455
Damage
58,125
71,991
Taken
79,700
58,833
Mitigated
42,323
21,903
Healing
22,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
AzNeuro
Hera
16,241
4,102
1,692
3,239
13,711
4,153
486
1,894
11,817
31,049
0
L
10,521
4,714
0
1,834
13,995
4,573
0
2,764
11,231
0
24,826
W
Pele
11,660
1,862
1,218
1,802
13,401
8,525
2,940
6,819
6,582
0
30,834
W
Artemis
18,835
7,755
928
3,281
13,660
8,567
3,049
7,181
6,479
0
39,183
W
Ganesha
Lxpus
Ganesha
10,648
652
2,648
4,287
19,426
25,647
210
8,953
10,473
21,884
0
L
Rama
MrMIB
Rama
6,803
4,455
0
2,286
13,985
4,177
872
1,921
12,064
0
18,430
L
Jing Wei
Padamon
Jing Wei
4,014
1,590
111
504
11,806
3,470
270
1,207
10,599
0
7,932
W
Hun Batz
SoF KiTTy
Hun Batz
23,015
2,372
1,216
1,930
13,867
9,316
1,151
5,687
8,180
0
51,607
L
Cthulhu
The Spounce
Cthulhu
20,546
1,479
4,215
9,106
26,203
25,950
145
2,862
23,341
27,857
645
W
Thanatos
derobiK
Thanatos
11,297
2,753
268
4,325
11,637
6,778
967
7,502
4,135
0
13,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,231
Gold Earned
49,185
157
Minions Killed
130
0
Camps Cleared
0
1,297,377
Distance Traveled
1,140,873
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,903
762
40
3
0
216,481
0
L
Anhur
10,430
802
39
3
0
224,660
0
W
Pele
11,518
886
34
3
0
277,592
0
W
Artemis
11,923
917
39
3
0
218,031
0
W
Ganesha
11,067
851
3
0
0
266,390
0
L
Rama
10,037
772
24
2
0
209,605
0
L
Jing Wei
8,350
642
6
0
0
245,405
0
W
Hun Batz
11,663
897
77
6
0
296,587
0
L
Cthulhu
10,465
805
21
2
0
244,722
0
W
Thanatos
9,060
697
4
0
0
238,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role