Player Matchup

Discordia
Discordia
Crishuos
Discordia
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,478 Elo+
Party 3
Xing Tian
Xing Tian
Zasso_420
Xing Tian
Level 105
God Stats
1W - 3L
1,297 SR
Queue Stats
57W - 52L
1,450 Elo+
Party 3
Fenrir
Fenrir
buttmunch765
Fenrir
Level 122
God Stats
15W - 9L
1,894 SR
Queue Stats
631W - 662L
1,493 Elo+
Party 2
Danzaburou
Danzaburou
nobodyepic019
Danzaburou
Level 47
God Stats
151W - 136L
1,558 SR
Queue Stats
253W - 284L
1,524 Elo+
Party 2
Fafnir
Fafnir
porkchopz500
Fafnir
Level 124
God Stats
15W - 12L
1,613 SR
Queue Stats
619W - 630L
1,541 Elo+
Party 2
Team Averages
Level 105
1,572 SR
1,497 Elo+

VS

Team Averages
Level 75
1,487 SR
1,456 Elo+
Sun Wukong
Sun Wukong
DharmaLotus
Sun Wukong
Level 106
God Stats
47W - 27L
1,639 SR
Queue Stats
463W - 465L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Poyochi
Morgan Le Fay
Level 26
God Stats
5W - 7L
1,771 SR
Queue Stats
204W - 221L
1,491 Elo+
Party 1
Arachne
Arachne
Sanweii
Arachne
Level 106
God Stats
2W - 6L
1,274 SR
Queue Stats
208W - 184L
1,568 Elo+
Party 4
Hachiman
Hachiman
SimpleCommunist
Hachiman
Level 17
God Stats
0W - 2L
1,250 SR
Queue Stats
2W - 4L
1,275 Elo+
Party 4
Bacchus
Bacchus
Zephesus
Bacchus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 208L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Crishuos
Discordia
17
5 / 0 / 13
11,472
1,147
14,958
4,340
2,720
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Zasso_420
Xing Tian
17
1 / 0 / 17
11,990
1,199
11,621
14,312
21,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
17
12 / 1 / 9
12,793
1,279
25,526
13,887
18,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
nobodyepic019
Danzaburou
17
2 / 2 / 12
10,586
1,059
18,259
10,309
6,600
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
17
2 / 1 / 18
12,070
1,207
7,879
15,302
20,699
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

300

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DharmaLotus
Sun Wukong
15
0 / 4 / 2
9,483
948
11,870
18,621
19,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Poyochi
Morgan Le Fay
15
1 / 5 / 2
9,865
987
9,499
13,329
8,637
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Sanweii
Arachne
15
1 / 7 / 1
9,780
978
8,370
20,953
14,573
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
15
1 / 5 / 3
10,252
1,025
10,562
17,217
7,497
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Zephesus
Bacchus
16
1 / 1 / 3
10,083
1,008
11,830
13,239
21,021
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
15
22
Kills
4
4
Deaths
22
69
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
Crishuos
Discordia
5
0
13
11.5
L
Sun Wukong
DharmaLotus
Sun Wukong
0
4
2
0.25
L
Morgan Le Fay
Poyochi
Morgan Le Fay
1
5
2
0.4
L
Arachne
Sanweii
Arachne
1
7
1
0.21
L
Hachiman
1
5
3
0.5
W
Xing Tian
Zasso_420
Xing Tian
1
0
17
9.5
L
Bacchus
Zephesus
Bacchus
1
1
3
2.5
W
Fenrir
12
1
9
16.5
W
Danzaburou
nobodyepic019
Danzaburou
2
2
12
4
W
Fafnir
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,243
Damage
52,131
58,150
Taken
83,359
69,708
Mitigated
71,631
15,380
Healing
9,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Crishuos
Discordia
14,958
1,089
0
700
4,340
2,720
0
896
3,444
42,865
0
L
Sun Wukong
DharmaLotus
Sun Wukong
11,870
1,950
0
3,945
18,621
19,903
0
8,823
8,883
0
20,806
L
Morgan Le Fay
Poyochi
Morgan Le Fay
9,499
885
0
1,330
13,329
8,637
0
6,018
6,711
29,951
0
L
Arachne
Sanweii
Arachne
8,370
6,061
0
2,650
20,953
14,573
0
8,735
11,655
0
15,831
L
Hachiman
10,562
7,553
0
1,006
17,217
7,497
0
5,468
11,617
0
30,438
W
Xing Tian
Zasso_420
Xing Tian
11,621
521
439
2,808
14,312
21,295
0
5,630
8,682
26,655
0
L
Bacchus
Zephesus
Bacchus
11,830
977
0
955
13,239
21,021
0
5,032
7,450
20,465
0
W
Fenrir
25,526
5,139
0
2,199
13,887
18,394
0
5,110
8,777
1,860
35,485
W
Danzaburou
nobodyepic019
Danzaburou
18,259
8,668
0
3,110
10,309
6,600
0
4,365
5,944
0
35,918
W
Fafnir
7,879
2,202
2,376
3,748
15,302
20,699
0
5,328
9,974
12,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,911
Gold Earned
49,463
198
Minions Killed
169
5
Camps Cleared
4
1,052,341
Distance Traveled
959,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,472
1,147
78
8
4
205,039
0
L
Sun Wukong
9,483
948
22
2
1
188,885
0
L
Morgan Le Fay
9,865
987
44
4
1
172,327
0
L
Arachne
9,780
978
23
2
0
197,740
0
L
Hachiman
10,252
1,025
62
6
2
182,651
0
W
Xing Tian
11,990
1,199
26
3
0
217,199
0
L
Bacchus
10,083
1,008
18
2
0
217,811
0
W
Fenrir
12,793
1,279
28
3
0
241,823
0
W
Danzaburou
10,586
1,059
52
5
1
184,396
0
W
Fafnir
12,070
1,207
14
1
0
203,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role