Player Matchup

Baron Samedi
Baron Samedi
Dark_A-P
Baron Samedi
Level 87
God Stats
6W - 4L
1,756 SR
Queue Stats
391W - 365L
1,516 Elo+
Party 1
Charybdis
Charybdis
Frostyisfunny
Charybdis
Level 96
God Stats
5W - 5L
1,473 SR
Queue Stats
321W - 300L
1,517 Elo+
Party 1
Maui
Maui
NVMadeInHeaven
Maui
Level 34
God Stats
4W - 4L
1,498 SR
Queue Stats
13W - 14L
1,483 Elo+
Party 3
Odin
Odin
NagatoroStan
Odin
Level 119
God Stats
0W - 1L
1,275 SR
Queue Stats
23W - 22L
1,506 Elo+
Party 3
Agni
Agni
Pandabob12
Agni
Level 59
God Stats
2W - 2L
1,816 SR
Queue Stats
21W - 20L
1,498 Elo+
Party 3
Team Averages
Level 79
1,564 SR
1,504 Elo+

VS

Team Averages
Level 102
1,583 SR
1,549 Elo+
Hun Batz
Hun Batz
FolkThrone5386
Hun Batz
Level 120
God Stats
11W - 5L
2,005 SR
Queue Stats
84W - 75L
1,531 Elo+
Party 2
Osiris
Osiris
HungryAuto99
Osiris
Level 97
God Stats
3W - 2L
1,285 SR
Queue Stats
93W - 77L
1,523 Elo+
Party 2
Ravana
Ravana
INastiNate68
Ravana
Level 84
God Stats
13W - 6L
1,626 SR
Queue Stats
62W - 55L
1,631 Elo+
Party 4
Chronos
Chronos
Twin 8G
Chronos
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 36L
1,560 Elo+
Party 4
Cernunnos
Cernunnos
iT SkywaIker
Cernunnos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 34L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dark_A-P
Baron Samedi
12
1 / 5 / 0
6,794
523
6,948
10,222
6,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
Frostyisfunny
Charybdis
11
0 / 6 / 1
6,221
479
8,110
14,014
5,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 3 / 1
5,589
430
3,186
8,686
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 2 / 3
7,539
580
7,097
10,942
4,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 3 / 1
6,605
508
4,948
7,117
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
4 / 0 / 5
8,899
685
6,543
11,366
4,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
13
2 / 1 / 2
7,643
588
4,236
9,196
6,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
12
1 / 0 / 9
7,863
605
6,252
8,465
6,436
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Twin 8G
Chronos
13
7 / 1 / 1
8,419
648
7,423
9,830
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
iT SkywaIker
Cernunnos
13
5 / 4 / 1
8,156
627
8,069
13,320
5,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
19
19
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dark_A-P
Baron Samedi
1
5
0
0.2
W
Hun Batz
4
0
5
6.5
L
Charybdis
Frostyisfunny
Charybdis
0
6
1
0.08
W
Osiris
2
1
2
3
W
Ravana
1
0
9
5.5
L
1
3
1
0.5
L
2
2
3
1.75
L
2
3
1
0.83
W
Chronos
Twin 8G
Chronos
7
1
1
7.5
W
Cernunnos
iT SkywaIker
Cernunnos
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,289
Damage
32,523
50,981
Taken
52,177
24,579
Mitigated
27,282
9,825
Healing
19,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dark_A-P
Baron Samedi
6,948
789
0
1,914
10,222
6,972
0
0
10,222
42,772
0
W
Hun Batz
6,543
2,619
0
1,548
11,366
4,862
514
2,034
9,186
0
76,065
L
Charybdis
Frostyisfunny
Charybdis
8,110
4,229
0
5,540
14,014
5,042
0
5,930
8,084
0
46,599
W
Osiris
4,236
791
0
5,503
9,196
6,083
207
4,792
3,584
0
42,322
W
Ravana
6,252
2,385
0
3,591
8,465
6,436
21
726
7,739
0
33,263
L
3,186
1,301
0
883
8,686
5,676
0
1,185
7,501
12,878
0
L
7,097
1,931
0
988
10,942
4,678
0
51
10,891
0
60,273
L
4,948
647
0
500
7,117
2,211
0
257
6,860
36,260
0
W
Chronos
Twin 8G
Chronos
7,423
2,303
0
2,628
9,830
4,158
421
774
9,056
55,605
0
W
Cernunnos
iT SkywaIker
Cernunnos
8,069
3,983
196
5,946
13,320
5,743
740
5,790
7,530
0
60,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,748
Gold Earned
40,980
329
Minions Killed
405
0
Camps Cleared
0
1,248,530
Distance Traveled
1,332,468
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,794
523
91
7
0
208,028
1
W
Hun Batz
8,899
685
124
10
0
298,985
0
L
Charybdis
6,221
479
80
6
0
227,879
2
W
Osiris
7,643
588
67
5
0
229,467
0
W
Ravana
7,863
605
35
3
0
283,348
1
L
Maui
5,589
430
13
1
0
246,739
0
L
Odin
7,539
580
87
7
0
297,729
0
L
Agni
6,605
508
58
4
0
268,155
0
W
Chronos
8,419
648
91
7
0
277,490
0
W
Cernunnos
8,156
627
88
7
0
243,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role