Player Matchup

Neith
Neith
Buck_nWo
Neith
Level 69
God Stats
74W - 49L
1,683 SR
Queue Stats
170W - 158L
1,481 Elo+
Party 1
Janus
Janus
danndlcrz
Janus
Level 66
God Stats
5W - 7L
1,419 SR
Queue Stats
393W - 382L
1,514 Elo+
Party 1
Sylvanus
Sylvanus
tyguysbrowneye
Sylvanus
Level 92
God Stats
75W - 64L
1,619 SR
Queue Stats
180W - 166L
1,514 Elo+
Party 1
Team Averages
Level 76
1,574 SR
1,503 Elo+

VS

Team Averages
Level 73
1,605 SR
1,601 Elo+
King Arthur
King Arthur
FaKE ObTiC
King Arthur
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 40L
1,655 Elo+
Party 2
Raijin
Raijin
nappynoodles
Raijin
Level 29
God Stats
3W - 3L
1,815 SR
Queue Stats
17W - 10L
1,796 Elo+
Party 2
Tsukuyomi
Tsukuyomi
supakilla9720
Tsukuyomi
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Buck_nWo
Neith
17
4 / 0 / 6
10,475
748
14,481
8,050
3,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
danndlcrz
Janus
17
6 / 1 / 2
10,961
783
8,633
6,825
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
15
1 / 0 / 10
9,687
692
7,818
12,088
11,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FaKE ObTiC
King Arthur
14
0 / 4 / 0
8,442
603
6,261
13,160
14,294
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
15
0 / 4 / 0
9,112
651
7,227
10,077
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
supakilla9720
Tsukuyomi
13
1 / 3 / 0
9,062
647
7,166
13,625
6,670
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
11
Kills
1
1
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
Buck_nWo
Neith
4
0
6
7
L
King Arthur
FaKE ObTiC
King Arthur
0
4
0
0
W
Janus
danndlcrz
Janus
6
1
2
7
L
Raijin
0
4
0
0
L
Tsukuyomi
supakilla9720
Tsukuyomi
1
3
0
0.33
W
Sylvanus
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,932
Damage
20,654
26,963
Taken
36,862
17,798
Mitigated
25,011
13,152
Healing
3,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Buck_nWo
Neith
14,481
6,811
0
2,251
8,050
3,679
1,021
1,344
6,540
0
64,660
L
King Arthur
FaKE ObTiC
King Arthur
6,261
669
286
1,218
13,160
14,294
0
4,848
8,048
0
27,640
W
Janus
danndlcrz
Janus
8,633
423
0
2,933
6,825
2,916
486
1,503
5,192
45,367
0
L
Raijin
7,227
683
26
669
10,077
4,047
0
4,695
5,150
32,121
0
L
Tsukuyomi
supakilla9720
Tsukuyomi
7,166
1,923
0
877
13,625
6,670
0
6,219
7,176
0
34,727
W
Sylvanus
7,818
1,059
1,939
6,029
12,088
11,203
72
4,161
7,563
16,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,123
Gold Earned
26,616
191
Minions Killed
170
0
Camps Cleared
0
761,833
Distance Traveled
727,857
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,475
748
75
5
0
257,839
3
L
King Arthur
8,442
603
40
3
0
238,872
0
W
Janus
10,961
783
97
7
0
260,843
3
L
Raijin
9,112
651
83
6
0
230,678
0
L
Tsukuyomi
9,062
647
47
3
0
258,307
0
W
Sylvanus
9,687
692
19
1
0
243,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role