Player Matchup

Anubis
Anubis
JamesM77
Anubis
Level 105
God Stats
7W - 3L
1,500 SR
Queue Stats
16W - 23L
1,342 Elo+
Party 2
Ares
Ares
The Jappur
Ares
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 21L
1,342 Elo+
Party 2
Arachne
Arachne
kreamydreamy
Arachne
Level 69
God Stats
3W - 0L
1,716 SR
Queue Stats
5W - 10L
1,245 Elo+
Party 2
Team Averages
Level 94
1,572 SR
1,310 Elo+

VS

Team Averages
Level 83
1,572 SR
1,491 Elo+
Nu Wa
Nu Wa
Jaysmoke422
Nu Wa
Level 79
God Stats
9W - 11L
1,500 SR
Queue Stats
242W - 269L
1,434 Elo+
Party 1
Ullr
Ullr
NeonFighter16
Ullr
Level 108
God Stats
1W - 1L
1,677 SR
Queue Stats
49W - 51L
1,569 Elo+
Party 1
Mulan
Mulan
UwU Sammy8566
Mulan
Level 63
God Stats
0W - 3L
1,540 SR
Queue Stats
27W - 25L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JamesM77
Anubis
17
6 / 0 / 6
10,286
857
15,152
11,434
7,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 0 / 8
10,030
836
6,329
11,931
16,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
kreamydreamy
Arachne
13
3 / 0 / 3
8,877
740
7,121
10,563
7,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
7,090
591
7,137
9,755
2,791
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 4 / 0
7,335
611
8,193
9,096
3,441
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 0
8,015
668
7,757
14,452
14,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
12
Kills
0
0
Deaths
12
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
JamesM77
Anubis
6
0
6
9
L
0
5
0
0
L
0
4
0
0
W
3
0
8
7
L
0
3
0
0
W
Arachne
kreamydreamy
Arachne
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,602
Damage
23,087
33,928
Taken
33,303
30,347
Mitigated
20,545
19,607
Healing
2,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
JamesM77
Anubis
15,152
131
0
7,924
11,434
7,250
1,115
3,817
7,617
72,521
0
L
7,137
2,898
0
398
9,755
2,791
0
7,442
2,313
31,171
0
L
8,193
2,971
0
119
9,096
3,441
0
5,231
3,865
0
31,632
W
6,329
732
2,818
4,890
11,931
16,091
863
2,418
9,513
19,140
0
L
7,757
808
158
1,798
14,452
14,313
0
8,860
5,592
0
21,475
W
Arachne
kreamydreamy
Arachne
7,121
4,727
0
3,975
10,563
7,006
1,037
928
9,635
0
51,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,193
Gold Earned
22,440
189
Minions Killed
133
0
Camps Cleared
0
682,673
Distance Traveled
584,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,286
857
118
10
0
204,310
0
L
Nu Wa
7,090
591
45
4
0
178,084
0
L
Ullr
7,335
611
60
5
0
192,840
0
W
Ares
10,030
836
18
2
0
219,041
0
L
Mulan
8,015
668
28
2
0
213,842
0
W
Arachne
8,877
740
53
4
0
259,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role