Player Matchup

Bakasura
Bakasura
Alecthegreat513
Bakasura
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 52L
1,150 Elo+
Solo
Aphrodite
Aphrodite
DD214DREAM
Aphrodite
Level 75
God Stats
1W - 4L
1,776 SR
Queue Stats
531W - 531L
1,546 Elo+
Solo
Bacchus
Bacchus
JayJayEz
Bacchus
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,598 Elo+
Party 1
Apollo
Apollo
ThickGal
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,598 Elo+
Party 1
Chaac
Chaac
xx-StimpacK-xx
Chaac
Level 63
God Stats
7W - 6L
1,301 SR
Queue Stats
458W - 468L
1,445 Elo+
Solo
Team Averages
Level 57
1,515 SR
1,467 Elo+

VS

Team Averages
Level 77
1,486 SR
1,499 Elo+
Yemoja
Yemoja
BlackNinja607
Yemoja
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 62L
1,323 Elo+
Solo
Danzaburou
Danzaburou
CShaffer
Danzaburou
Level 63
God Stats
4W - 2L
1,306 SR
Queue Stats
144W - 128L
1,577 Elo+
Party 2
Hou Yi
Hou Yi
Kyrrion
Hou Yi
Level 69
God Stats
1W - 1L
1,287 SR
Queue Stats
171W - 169L
1,563 Elo+
Party 2
Sun Wukong
Sun Wukong
Neil Knecker
Sun Wukong
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 84L
1,517 Elo+
Party 3
Raijin
Raijin
Reaver239
Raijin
Level 111
God Stats
3W - 0L
1,837 SR
Queue Stats
93W - 89L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
0 / 3 / 2
7,022
585
1,884
9,266
7,877
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
DD214DREAM
Aphrodite
14
1 / 3 / 3
7,888
657
6,950
10,886
7,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
JayJayEz
Bacchus
15
0 / 1 / 5
8,499
708
14,467
17,913
30,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
ThickGal
Apollo
15
3 / 5 / 1
8,335
695
11,529
17,379
9,885
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 5 / 2
7,623
635
15,191
16,765
24,041
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 10
9,478
790
6,942
17,085
16,301
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
CShaffer
Danzaburou
16
4 / 1 / 7
9,894
825
16,539
10,964
6,095
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hou Yi
Kyrrion
Hou Yi
15
3 / 1 / 10
8,921
743
9,622
9,452
5,156
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Neil Knecker
Sun Wukong
16
4 / 1 / 11
9,361
780
8,771
15,473
20,270
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Reaver239
Raijin
17
6 / 1 / 9
10,218
852
22,960
10,187
5,517
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
5
Kills
17
17
Deaths
5
13
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
3
2
0.33
W
0
1
10
5
W
Danzaburou
CShaffer
Danzaburou
4
1
7
7.5
L
Aphrodite
DD214DREAM
Aphrodite
1
3
3
0.83
L
Bacchus
JayJayEz
Bacchus
0
1
5
2.5
W
Hou Yi
Kyrrion
Hou Yi
3
1
10
8
W
Sun Wukong
Neil Knecker
Sun Wukong
4
1
11
9.5
W
Raijin
Reaver239
Raijin
6
1
9
10.5
L
Apollo
ThickGal
Apollo
3
5
1
0.7
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,021
Damage
64,834
72,209
Taken
63,161
80,042
Mitigated
53,339
31,963
Healing
32,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
1,884
722
450
512
9,266
7,877
0
3,445
5,821
0
6,537
W
6,942
1,872
5,664
4,860
17,085
16,301
599
4,937
12,120
11,623
0
W
Danzaburou
CShaffer
Danzaburou
16,539
7,055
1,848
3,164
10,964
6,095
412
3,684
7,280
0
30,481
L
Aphrodite
DD214DREAM
Aphrodite
6,950
1,571
8,437
4,835
10,886
7,491
0
5,572
5,314
16,726
0
L
Bacchus
JayJayEz
Bacchus
14,467
920
959
4,612
17,913
30,748
0
6,723
11,190
21,018
0
W
Hou Yi
Kyrrion
Hou Yi
9,622
5,287
1,976
2,255
9,452
5,156
1,183
4,235
5,217
0
19,448
W
Sun Wukong
Neil Knecker
Sun Wukong
8,771
1,389
1,999
2,307
15,473
20,270
301
4,626
10,847
0
15,507
W
Raijin
Reaver239
Raijin
22,960
1,310
4,917
3,286
10,187
5,517
708
3,935
6,252
47,381
0
L
Apollo
ThickGal
Apollo
11,529
7,433
886
4,310
17,379
9,885
0
8,583
8,796
0
27,629
L
15,191
1,184
1,737
5,225
16,765
24,041
0
5,579
11,186
0
26,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,367
Gold Earned
47,872
97
Minions Killed
152
0
Camps Cleared
0
1,134,265
Distance Traveled
1,076,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,022
585
8
1
0
255,067
0
W
Yemoja
9,478
790
5
0
0
215,714
0
W
Danzaburou
9,894
825
43
4
0
201,418
0
L
Aphrodite
7,888
657
25
2
0
222,419
0
L
Bacchus
8,499
708
10
1
0
266,314
0
W
Hou Yi
8,921
743
20
2
0
204,006
0
W
Sun Wukong
9,361
780
15
1
0
238,408
0
W
Raijin
10,218
852
69
6
0
217,093
0
L
Apollo
8,335
695
32
3
0
186,449
0
L
Chaac
7,623
635
22
2
0
204,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role