Player Matchup

Medusa
Medusa
Barkkhorn
Medusa
Level 116
God Stats
10W - 7L
1,549 SR
Queue Stats
98W - 91L
1,446 Elo+
Party 1
Ares
Ares
Kimaker2112
Ares
Level 95
God Stats
2W - 3L
1,368 SR
Queue Stats
98W - 91L
1,446 Elo+
Party 1
Anubis
Anubis
StazFixZeroDeath
Anubis
Level 84
God Stats
96W - 73L
1,454 SR
Queue Stats
294W - 323L
1,366 Elo+
Solo
Team Averages
Level 98
1,457 SR
1,420 Elo+

VS

Team Averages
Level 94
1,483 SR
1,369 Elo+
Izanami
Izanami
Monkey21Maniac
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,447 Elo+
Party 2
Surtr
Surtr
YungSug
Surtr
Level 111
God Stats
10W - 18L
1,450 SR
Queue Stats
203W - 235L
1,390 Elo+
Party 2
Janus
Janus
asdy3009
Janus
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 56L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Barkkhorn
Medusa
15
5 / 0 / 3
9,192
919
10,039
8,182
3,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 5
8,155
816
6,005
10,435
8,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 3 / 4
7,891
789
4,584
9,419
4,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,066
707
5,936
8,103
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
YungSug
Surtr
12
1 / 3 / 2
7,110
711
9,170
10,906
10,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Janus
asdy3009
Janus
12
2 / 3 / 1
7,281
728
8,190
8,645
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
9
Kills
4
4
Deaths
9
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
Barkkhorn
Medusa
5
0
3
6.5
W
2
1
5
4.5
L
1
3
2
0.67
W
2
3
4
1.33
L
Surtr
YungSug
Surtr
1
3
2
0.67
L
Janus
asdy3009
Janus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,628
Damage
23,296
28,036
Taken
27,654
17,704
Mitigated
17,093
10,754
Healing
3,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Barkkhorn
Medusa
10,039
5,529
0
1,616
8,182
3,904
1,307
2,496
5,686
0
45,077
W
6,005
399
2,507
3,029
10,435
8,809
178
4,501
5,934
12,835
0
L
5,936
3,538
0
1,348
8,103
3,313
0
4,341
3,762
0
22,916
W
4,584
286
0
3,602
9,419
4,991
0
1,659
7,760
34,528
0
L
Surtr
YungSug
Surtr
9,170
3,301
0
1,781
10,906
10,169
0
2,900
8,006
561
21,484
L
Janus
asdy3009
Janus
8,190
543
0
742
8,645
3,611
0
3,348
5,297
34,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,238
Gold Earned
21,457
161
Minions Killed
126
0
Camps Cleared
0
612,628
Distance Traveled
528,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,192
919
76
8
0
223,222
0
W
Ares
8,155
816
18
2
0
209,370
0
L
Izanami
7,066
707
50
5
0
178,143
0
W
Anubis
7,891
789
67
7
0
180,036
0
L
Surtr
7,110
711
29
3
0
191,778
0
L
Janus
7,281
728
47
5
0
158,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role