Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CapNapier
Sun Wukong
Level 129
God Stats
5W - 1L
1,786 SR
Queue Stats
291W - 253L
1,563 Elo+
Solo
Bacchus
Bacchus
Juicepoppp
Bacchus
Level 23
God Stats
15W - 12L
1,519 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 2
Izanami
Izanami
ShoeShuffler
Izanami
Level 126
God Stats
16W - 11L
1,572 SR
Queue Stats
355W - 319L
1,509 Elo+
Party 2
Ah Puch
Ah Puch
kcrunch
Ah Puch
Level 107
God Stats
5W - 0L
1,827 SR
Queue Stats
139W - 128L
1,448 Elo+
Solo
Team Averages
Level 104
1,641 SR
1,504 Elo+

VS

Team Averages
Level 92
1,482 SR
1,425 Elo+
Yu Huang
Yu Huang
Flipper2u
Yu Huang
Level 106
God Stats
1W - 4L
1,409 SR
Queue Stats
255W - 230L
1,491 Elo+
Party 1
Mulan
Mulan
Nasfuratu
Mulan
Level 123
God Stats
6W - 9L
1,490 SR
Queue Stats
282W - 258L
1,500 Elo+
Party 1
Artemis
Artemis
Zalindor
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,219 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ZoIdyck
Kumbhakarna
Level 56
God Stats
2W - 5L
1,371 SR
Queue Stats
197W - 196L
1,491 Elo+
Solo
Fenrir
Fenrir
cazadorlex
Fenrir
Level 156
God Stats
58W - 53L
1,641 SR
Queue Stats
409W - 394L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
2 / 3 / 0
7,940
567
4,800
11,813
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
CapNapier
Sun Wukong
13
3 / 3 / 0
7,979
570
10,278
16,752
10,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Juicepoppp
Bacchus
11
1 / 0 / 0
6,701
479
1,158
6,485
5,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
ShoeShuffler
Izanami
12
0 / 1 / 1
7,161
512
6,602
7,833
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
kcrunch
Ah Puch
14
0 / 1 / 2
7,729
552
7,852
8,403
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Flipper2u
Yu Huang
13
1 / 2 / 0
7,467
533
6,514
8,242
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Nasfuratu
Mulan
11
1 / 2 / 2
6,553
468
7,662
12,088
9,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Zalindor
Artemis
10
0 / 1 / 0
5,489
392
4,075
5,448
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
ZoIdyck
Kumbhakarna
10
0 / 0 / 1
6,379
456
2,615
11,708
7,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
cazadorlex
Fenrir
13
6 / 1 / 0
8,027
573
10,416
13,370
6,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
6
Kills
8
8
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
3
0
0.67
W
Sun Wukong
CapNapier
Sun Wukong
3
3
0
1
L
Yu Huang
Flipper2u
Yu Huang
1
2
0
0.5
W
Bacchus
Juicepoppp
Bacchus
1
0
0
1
L
Mulan
Nasfuratu
Mulan
1
2
2
1
W
Izanami
ShoeShuffler
Izanami
0
1
1
0.5
L
Artemis
Zalindor
Artemis
0
1
0
0
L
Kumbhakarna
ZoIdyck
Kumbhakarna
0
0
1
0.5
L
Fenrir
cazadorlex
Fenrir
6
1
0
6
W
Ah Puch
kcrunch
Ah Puch
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,690
Damage
31,282
51,286
Taken
50,856
26,765
Mitigated
28,073
25,021
Healing
19,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,800
775
0
7,408
11,813
4,580
0
1,120
10,655
0
64,550
W
Sun Wukong
CapNapier
Sun Wukong
10,278
3,258
0
6,648
16,752
10,448
0
0
16,006
0
56,567
L
Yu Huang
Flipper2u
Yu Huang
6,514
105
0
591
8,242
2,940
0
4,979
3,263
62,602
0
W
Bacchus
Juicepoppp
Bacchus
1,158
89
0
2,284
6,485
5,410
0
1,753
4,732
6,674
0
L
Mulan
Nasfuratu
Mulan
7,662
1,740
0
5,650
12,088
9,164
0
108
11,980
109
38,902
W
Izanami
ShoeShuffler
Izanami
6,602
4,603
0
4,600
7,833
2,854
593
1,588
6,200
0
74,423
L
Artemis
Zalindor
Artemis
4,075
1,449
0
2,387
5,448
1,682
0
454
4,994
0
26,876
L
Kumbhakarna
ZoIdyck
Kumbhakarna
2,615
123
0
3,270
11,708
7,692
0
1,014
10,694
31,316
0
L
Fenrir
cazadorlex
Fenrir
10,416
2,944
57
7,127
13,370
6,595
0
2,563
10,807
0
51,051
W
Ah Puch
kcrunch
Ah Puch
7,852
63
0
4,081
8,403
3,473
0
4,753
3,650
71,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,510
Gold Earned
33,915
444
Minions Killed
350
0
Camps Cleared
0
1,398,957
Distance Traveled
1,337,932
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,940
567
97
7
0
297,865
2
W
Sun Wukong
7,979
570
86
6
0
277,467
0
L
Yu Huang
7,467
533
112
8
0
253,499
3
W
Bacchus
6,701
479
19
1
0
281,070
4
L
Mulan
6,553
468
72
5
0
261,304
2
W
Izanami
7,161
512
118
8
0
262,724
0
L
Artemis
5,489
392
47
3
0
256,776
0
L
Kumbhakarna
6,379
456
43
3
0
272,243
4
L
Fenrir
8,027
573
76
5
0
294,110
2
W
Ah Puch
7,729
552
124
9
0
279,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role