Player Matchup

Ymir
Ymir
Butterclaps
Ymir
Level 34
God Stats
4W - 1L
1,839 SR
Queue Stats
7W - 3L
1,670 Elo+
Party 2
Mercury
Mercury
NuttShot69
Mercury
Level 17
God Stats
100W - 81L
1,492 SR
Queue Stats
425W - 424L
1,408 Elo+
Party 2
Anhur
Anhur
TimiPeaKok
Anhur
Level 17
God Stats
7W - 7L
1,500 SR
Queue Stats
36W - 28L
1,150 Elo+
Party 2
Achilles
Achilles
raj3229
Achilles
Level 62
God Stats
3W - 3L
1,616 SR
Queue Stats
68W - 62L
1,595 Elo+
Party 2
Olorun
Olorun
xbatte
Olorun
Level 37
God Stats
4W - 5L
1,266 SR
Queue Stats
15W - 24L
1,322 Elo+
Solo
Team Averages
Level 33
1,543 SR
1,429 Elo+

VS

Team Averages
Level 56
1,661 SR
1,532 Elo+
Kali
Kali
GardianBot
Kali
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 124L
1,445 Elo+
Party 1
Shiva
Shiva
Grundlecheeze
Shiva
Level 46
God Stats
17W - 14L
1,514 SR
Queue Stats
85W - 98L
1,454 Elo+
Solo
Agni
Agni
HEYHUGH
Agni
Level 19
God Stats
1W - 1L
1,772 SR
Queue Stats
31W - 34L
1,437 Elo+
Party 1
Izanami
Izanami
RayoMayo
Izanami
Level 4
God Stats
1W - 2L
1,760 SR
Queue Stats
2W - 3L
1,726 Elo+
Party 3
Terra
Terra
Rex-Vulpes101
Terra
Level 123
God Stats
1W - 1L
1,760 SR
Queue Stats
12W - 11L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 6
7,859
561
5,534
9,223
7,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
NuttShot69
Mercury
12
1 / 1 / 3
7,214
515
3,414
10,686
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
12
3 / 1 / 3
7,663
547
7,911
8,168
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
raj3229
Achilles
14
5 / 2 / 0
8,506
608
12,420
15,127
12,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
xbatte
Olorun
14
3 / 0 / 3
8,590
614
10,096
14,004
5,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,139
439
6,035
14,202
5,616
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 5 / 0
7,381
527
8,813
14,380
14,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
HEYHUGH
Agni
12
0 / 3 / 0
6,656
475
6,083
9,134
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Izanami
RayoMayo
Izanami
11
0 / 3 / 0
6,116
437
2,598
6,335
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 0
6,327
452
4,703
14,674
7,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
16
Kills
4
4
Deaths
16
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
0
2
0
0
L
3
5
0
0.6
L
Agni
HEYHUGH
Agni
0
3
0
0
W
Mercury
NuttShot69
Mercury
1
1
3
2.5
L
Izanami
RayoMayo
Izanami
0
3
0
0
L
1
3
0
0.33
W
Anhur
3
1
3
4.5
W
Achilles
raj3229
Achilles
5
2
0
2.5
W
Olorun
xbatte
Olorun
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,375
Damage
28,232
57,208
Taken
58,725
32,079
Mitigated
33,078
19,832
Healing
14,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,534
1,800
0
2,326
9,223
7,220
176
1,797
7,426
29,171
0
L
6,035
2,771
0
4,905
14,202
5,616
0
3,677
10,525
0
40,161
L
8,813
1,401
0
1,264
14,380
14,259
0
913
13,467
1,899
47,374
L
Agni
HEYHUGH
Agni
6,083
950
0
1,788
9,134
3,747
0
6,161
2,973
47,451
0
W
Mercury
NuttShot69
Mercury
3,414
1,912
0
0
10,686
3,971
400
1,417
9,219
0
52,530
L
Izanami
RayoMayo
Izanami
2,598
1,784
0
1,003
6,335
1,958
0
2,614
3,721
0
37,332
L
4,703
679
1,416
4,244
14,674
7,498
0
3,041
11,633
25,868
0
W
Anhur
7,911
4,182
0
4,286
8,168
2,751
474
1,708
6,460
0
51,808
W
Achilles
raj3229
Achilles
12,420
4,092
0
5,546
15,127
12,337
58
1,226
13,901
1,925
59,446
W
Olorun
xbatte
Olorun
10,096
4,709
236
7,438
14,004
5,800
573
5,292
8,244
74,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,832
Gold Earned
32,619
440
Minions Killed
329
0
Camps Cleared
0
1,423,714
Distance Traveled
1,438,498
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,859
561
36
3
0
286,215
5
L
Kali
6,139
439
52
4
0
303,128
0
L
Shiva
7,381
527
73
5
0
293,434
0
L
Agni
6,656
475
91
7
0
260,833
0
W
Mercury
7,214
515
73
5
0
349,177
0
L
Izanami
6,116
437
65
5
0
266,304
1
L
Terra
6,327
452
48
3
0
314,799
2
W
Anhur
7,663
547
106
8
0
257,606
2
W
Achilles
8,506
608
98
7
0
293,118
0
W
Olorun
8,590
614
127
9
0
237,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role