Player Matchup

Charybdis
Charybdis
Byburthe
Charybdis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 45L
1,611 Elo+
Party 1
Jormungandr
Jormungandr
ShrunkenCrib
Jormungandr
Level 151
God Stats
3W - 0L
1,658 SR
Queue Stats
56W - 46L
1,626 Elo+
Party 1
Ra
Ra
numilo
Ra
Level 149
God Stats
1W - 1L
1,317 SR
Queue Stats
50W - 42L
1,570 Elo+
Party 1
Team Averages
Level 142
1,492 SR
1,602 Elo+

VS

Team Averages
Level 121
1,530 SR
1,698 Elo+
Bastet
Bastet
Kaocaine
Bastet
Level 123
God Stats
5W - 3L
1,718 SR
Queue Stats
8W - 5L
1,790 Elo+
Party 2
Achilles
Achilles
Kylestooawesome
Achilles
Level 116
God Stats
5W - 5L
1,437 SR
Queue Stats
10W - 11L
1,647 Elo+
Party 2
Anubis
Anubis
VallosTH
Anubis
Level 125
God Stats
0W - 2L
1,433 SR
Queue Stats
14W - 15L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Byburthe
Charybdis
16
1 / 3 / 5
10,490
699
10,737
13,856
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
ShrunkenCrib
Jormungandr
17
3 / 2 / 3
10,580
705
15,387
19,570
23,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ra
16
2 / 5 / 4
10,415
694
9,365
12,230
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kaocaine
Bastet
17
6 / 3 / 3
11,086
739
17,849
16,402
15,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
15
2 / 1 / 6
10,766
718
8,452
15,469
22,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
VallosTH
Anubis
15
2 / 2 / 6
10,018
668
8,851
9,975
5,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
6
Kills
10
10
Deaths
6
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Byburthe
Charybdis
1
3
5
1.17
L
Bastet
Kaocaine
Bastet
6
3
3
2.5
L
Achilles
2
1
6
5
W
Jormungandr
ShrunkenCrib
Jormungandr
3
2
3
2.25
L
Anubis
VallosTH
Anubis
2
2
6
2.5
W
Ra
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,489
Damage
35,152
45,656
Taken
41,846
32,361
Mitigated
43,562
12,450
Healing
11,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Byburthe
Charybdis
10,737
6,391
0
4,433
13,856
4,919
2,617
3,310
10,271
0
54,037
L
Bastet
Kaocaine
Bastet
17,849
4,030
0
3,111
16,402
15,894
627
8,278
7,676
0
45,536
L
Achilles
8,452
1,754
857
4,608
15,469
22,337
235
6,377
8,423
709
21,028
W
Jormungandr
ShrunkenCrib
Jormungandr
15,387
1,888
560
4,057
19,570
23,701
197
4,835
14,301
32,737
1,585
L
Anubis
VallosTH
Anubis
8,851
508
0
2,587
9,975
5,331
303
7,089
2,526
50,814
0
W
Ra
9,365
483
1,397
2,003
12,230
3,741
387
1,221
10,570
41,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,485
Gold Earned
31,870
206
Minions Killed
161
0
Camps Cleared
0
770,755
Distance Traveled
802,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,490
699
96
6
0
261,674
0
L
Bastet
11,086
739
55
4
0
295,390
0
L
Achilles
10,766
718
19
1
0
295,639
0
W
Jormungandr
10,580
705
29
2
0
252,699
0
L
Anubis
10,018
668
87
6
0
211,843
0
W
Ra
10,415
694
81
5
0
256,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role