Player Matchup

Anhur
Anhur
ACheekyNandos
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 48L
1,572 Elo+
Party 2
Bacchus
Bacchus
CamTSB
Bacchus
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,544 Elo+
Party 2
Apollo
Apollo
Jenome
Apollo
Level 167
God Stats
3W - 10L
1,053 SR
Queue Stats
615W - 614L
1,615 Elo+
Solo
Terra
Terra
cristiano221
Terra
Level 121
God Stats
1W - 2L
1,263 SR
Queue Stats
139W - 104L
1,574 Elo+
Solo
Erlang Shen
Erlang Shen
lBets
Erlang Shen
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 297L
1,514 Elo+
Solo
Team Averages
Level 133
1,363 SR
1,564 Elo+

VS

Team Averages
Level 139
1,544 SR
1,595 Elo+
Osiris
Osiris
Bulykryn Vancho
Osiris
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 117L
1,624 Elo+
Party 3
Ymir
Ymir
Clark Bleylock
Ymir
Level 155
God Stats
2W - 2L
1,790 SR
Queue Stats
38W - 36L
1,606 Elo+
Party 3
Discordia
Discordia
Jagez
Discordia
Level 116
God Stats
8W - 2L
1,629 SR
Queue Stats
133W - 132L
1,534 Elo+
Solo
Ra
Ra
WIIRACOCHA
Ra
Level 158
God Stats
2W - 1L
1,704 SR
Queue Stats
264W - 232L
1,597 Elo+
Party 1
Cerberus
Cerberus
huleon
Cerberus
Level 108
God Stats
9W - 3L
1,099 SR
Queue Stats
219W - 200L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
6,737
612
9,062
15,505
7,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
CamTSB
Bacchus
14
1 / 2 / 2
7,980
725
12,278
14,048
18,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
Jenome
Apollo
13
0 / 4 / 2
7,250
659
15,950
11,931
5,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 1 / 4
8,036
731
5,452
16,484
18,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
lBets
Erlang Shen
15
2 / 2 / 0
7,873
716
9,223
11,998
14,043
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 7
8,774
798
18,490
16,325
26,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 1 / 13
7,515
683
8,002
12,502
17,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Jagez
Discordia
14
1 / 0 / 12
7,777
707
16,344
6,685
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
5 / 1 / 7
8,330
757
11,790
12,908
17,944
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
huleon
Cerberus
14
2 / 1 / 13
8,762
797
10,522
21,916
28,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
4
Kills
16
17
Deaths
4
10
Assists
52
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
8
1
7
11.5
L
Bacchus
CamTSB
Bacchus
1
2
2
1
W
0
1
13
6.5
W
Discordia
Jagez
Discordia
1
0
12
7
L
Apollo
Jenome
Apollo
0
4
2
0.25
W
5
1
7
8.5
L
0
1
4
2
W
Cerberus
huleon
Cerberus
2
1
13
8.5
L
Erlang Shen
lBets
Erlang Shen
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,965
Damage
65,148
69,966
Taken
70,336
64,115
Mitigated
94,229
30,166
Healing
40,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,062
4,435
808
1,053
15,505
7,297
0
9,963
4,935
0
13,292
W
18,490
3,548
2,809
3,979
16,325
26,658
18
4,366
11,959
3,238
18,552
L
Bacchus
CamTSB
Bacchus
12,278
1,239
1,228
2,604
14,048
18,887
0
10,655
3,098
17,366
0
W
8,002
188
1,089
823
12,502
17,659
0
3,132
9,370
12,292
0
W
Discordia
Jagez
Discordia
16,344
1,143
3,401
2,873
6,685
3,529
108
887
5,798
35,175
0
L
Apollo
Jenome
Apollo
15,950
5,571
1,342
1,400
11,931
5,857
119
8,748
3,074
0
34,297
W
11,790
1,178
7,999
5,718
12,908
17,944
462
3,632
9,276
25,404
0
L
5,452
804
11,076
7,745
16,484
18,031
0
12,133
3,827
12,732
0
W
Cerberus
huleon
Cerberus
10,522
902
3,055
8,826
21,916
28,439
25
5,713
16,203
17,055
0
L
Erlang Shen
lBets
Erlang Shen
9,223
3,160
127
2,783
11,998
14,043
0
7,307
4,389
0
20,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,876
Gold Earned
41,158
106
Minions Killed
117
0
Camps Cleared
0
934,677
Distance Traveled
1,128,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,737
612
16
1
0
186,076
0
W
Osiris
8,774
798
16
1
0
243,927
0
L
Bacchus
7,980
725
6
1
0
218,424
0
W
Ymir
7,515
683
12
1
0
191,215
0
W
Discordia
7,777
707
22
2
0
256,821
0
L
Apollo
7,250
659
53
5
0
159,845
0
W
Ra
8,330
757
41
4
0
225,166
0
L
Terra
8,036
731
12
1
0
158,556
0
W
Cerberus
8,762
797
26
2
0
210,893
0
L
Erlang Shen
7,873
716
19
2
0
211,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role