Player Matchup

Baron Samedi
Baron Samedi
D3A7HG0DD
Baron Samedi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,077 Elo+
Party 1
Danzaburou
Danzaburou
MissedSaturn
Danzaburou
Level 45
God Stats
37W - 60L
1,387 SR
Queue Stats
117W - 181L
1,255 Elo+
Party 1
Sun Wukong
Sun Wukong
ZombieCripple
Sun Wukong
Level 64
God Stats
1W - 2L
1,142 SR
Queue Stats
108W - 152L
1,264 Elo+
Party 1
Team Averages
Level 44
1,343 SR
1,199 Elo+

VS

Team Averages
Level 47
1,435 SR
1,357 Elo+
Vulcan
Vulcan
AKSpaceRanger
Vulcan
Level 27
God Stats
6W - 9L
1,570 SR
Queue Stats
292W - 307L
1,389 Elo+
Party 2
Discordia
Discordia
bigbonker69
Discordia
Level 46
God Stats
7W - 13L
1,448 SR
Queue Stats
179W - 183L
1,268 Elo+
Solo
Hercules
Hercules
boorse
Hercules
Level 69
God Stats
15W - 22L
1,288 SR
Queue Stats
479W - 500L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D3A7HG0DD
Baron Samedi
14
1 / 6 / 7
9,992
666
7,547
11,917
6,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
MissedSaturn
Danzaburou
17
3 / 2 / 6
11,379
759
10,688
15,325
7,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
ZombieCripple
Sun Wukong
17
6 / 1 / 4
11,534
769
13,752
20,930
18,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
10,821
721
12,183
10,397
5,057
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
bigbonker69
Discordia
17
3 / 3 / 5
10,577
705
18,865
12,487
5,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
boorse
Hercules
15
2 / 3 / 6
9,816
654
6,801
13,267
13,308
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
10
Kills
9
9
Deaths
10
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
W
Baron Samedi
D3A7HG0DD
Baron Samedi
1
6
7
0.75
W
Danzaburou
MissedSaturn
Danzaburou
3
2
6
3
W
Sun Wukong
ZombieCripple
Sun Wukong
6
1
4
8
L
Discordia
bigbonker69
Discordia
3
3
5
1.83
L
Hercules
boorse
Hercules
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,987
Damage
37,849
48,172
Taken
36,151
32,385
Mitigated
23,841
17,682
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,183
6,378
0
1,427
10,397
5,057
232
1,954
8,443
36,241
0
W
Baron Samedi
D3A7HG0DD
Baron Samedi
7,547
403
545
2,056
11,917
6,936
156
8,663
3,254
21,244
0
W
Danzaburou
MissedSaturn
Danzaburou
10,688
3,395
0
7,400
15,325
7,375
2,398
10,369
4,956
0
65,005
W
Sun Wukong
ZombieCripple
Sun Wukong
13,752
2,444
0
7,681
20,930
18,074
244
13,380
7,550
0
45,989
L
Discordia
bigbonker69
Discordia
18,865
1,296
582
4,805
12,487
5,476
486
2,897
9,590
60,872
0
L
Hercules
boorse
Hercules
6,801
2,427
0
4,518
13,267
13,308
0
2,800
10,467
0
23,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,905
Gold Earned
31,214
176
Minions Killed
153
0
Camps Cleared
0
779,197
Distance Traveled
767,643
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,821
721
53
4
0
255,757
1
W
Baron Samedi
9,992
666
32
2
0
194,229
0
W
Danzaburou
11,379
759
95
6
0
290,086
0
W
Sun Wukong
11,534
769
49
3
0
294,882
6
L
Discordia
10,577
705
85
6
0
241,802
1
L
Hercules
9,816
654
15
1
0
270,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role