Player Matchup

Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
EssTeeGee
Chiron
Level 129
God Stats
3W - 4L
1,222 SR
Queue Stats
331W - 336L
1,443 Elo+
Solo
Yemoja
Yemoja
FallenPlayz96
Yemoja
Level 168
God Stats
9W - 4L
1,735 SR
Queue Stats
198W - 203L
1,455 Elo+
Party 2
Tyr
Tyr
Mass_On5
Tyr
Level 85
God Stats
1W - 4L
1,632 SR
Queue Stats
107W - 90L
1,538 Elo+
Solo
Agni
Agni
OJ_Killuh
Agni
Level 149
God Stats
10W - 10L
1,521 SR
Queue Stats
126W - 138L
1,471 Elo+
Party 2
Team Averages
Level 131
1,522 SR
1,482 Elo+

VS

Team Averages
Level 101
1,593 SR
1,458 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
 
Kali
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
ArtValley
Cupid
Level 69
God Stats
6W - 1L
1,690 SR
Queue Stats
9W - 7L
1,502 Elo+
Party 1
Hel
Hel
Miyagi1001
Hel
Level 148
God Stats
3W - 0L
1,777 SR
Queue Stats
79W - 74L
1,525 Elo+
Solo
Bacchus
Bacchus
N3ptunesB34rd
Bacchus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 6 / 0
6,267
448
6,756
14,769
4,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
EssTeeGee
Chiron
13
2 / 1 / 1
7,381
527
6,078
5,981
2,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 2 / 0
7,259
519
7,469
10,645
5,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 3 / 1
5,891
421
5,539
12,714
10,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
11
0 / 6 / 0
6,438
460
6,911
8,187
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
9 / 0 / 5
9,362
669
12,965
11,753
6,281
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
 
Kali
14
7 / 0 / 6
8,507
608
8,237
11,872
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
ArtValley
Cupid
11
0 / 3 / 1
6,542
467
3,994
7,970
2,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 4
8,422
602
6,932
13,814
7,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
10
1 / 0 / 0
6,561
469
3,222
7,704
5,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
18
18
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
6
0
0
W
Anubis
 
Anubis
9
0
5
11.5
W
Kali
 
Kali
7
0
6
10
W
Cupid
ArtValley
Cupid
0
3
1
0.17
L
Chiron
EssTeeGee
Chiron
2
1
1
2.5
L
0
2
0
0
L
1
3
1
0.5
W
1
0
4
3
W
Bacchus
1
0
0
1
L
Agni
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,753
Damage
35,350
52,296
Taken
53,113
24,270
Mitigated
27,458
12,657
Healing
31,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,756
4,119
0
2,233
14,769
4,336
0
6,007
8,674
0
44,854
W
Anubis
 
Anubis
12,965
1,388
0
6,290
11,753
6,281
24
5,461
6,167
73,000
0
W
Kali
 
Kali
8,237
4,064
0
6,993
11,872
5,147
0
1,880
9,947
0
52,994
W
Cupid
ArtValley
Cupid
3,994
2,870
583
2,400
7,970
2,764
0
0
7,816
0
48,602
L
Chiron
EssTeeGee
Chiron
6,078
1,915
575
2,485
5,981
2,405
0
1,302
4,679
0
58,375
L
7,469
1,026
154
2,500
10,645
5,025
0
5,177
4,899
65,506
0
L
5,539
870
177
4,133
12,714
10,394
0
5,566
7,097
0
24,911
W
6,932
453
1,144
10,309
13,814
7,458
408
7,039
6,730
72,828
0
W
Bacchus
3,222
695
202
3,143
7,704
5,808
0
0
7,478
16,196
0
L
Agni
6,911
197
0
400
8,187
2,110
0
4,359
3,828
51,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,236
Gold Earned
39,394
385
Minions Killed
430
0
Camps Cleared
0
1,322,675
Distance Traveled
1,329,277
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,267
448
72
5
0
278,017
6
W
Anubis
9,362
669
130
9
0
237,970
3
W
Kali
8,507
608
85
6
0
346,519
0
W
Cupid
6,542
467
78
6
0
234,601
1
L
Chiron
7,381
527
93
7
0
263,388
0
L
Yemoja
7,259
519
101
7
0
226,820
1
L
Tyr
5,891
421
29
2
0
287,405
2
W
Hel
8,422
602
122
9
0
247,395
0
W
Bacchus
6,561
469
15
1
0
262,792
0
L
Agni
6,438
460
90
6
0
267,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role