Player Matchup

Charybdis
Charybdis
AversePaprika62
Charybdis
Level 83
God Stats
10W - 7L
1,367 SR
Queue Stats
69W - 70L
1,315 Elo+
Party 2
Bellona
Bellona
Former Squeaker
Bellona
Level 63
God Stats
1W - 0L
1,455 SR
Queue Stats
20W - 16L
1,415 Elo+
Solo
Anubis
Anubis
SkulkingMuskrat
Anubis
Level 59
God Stats
2W - 3L
1,423 SR
Queue Stats
30W - 41L
1,224 Elo+
Party 2
Team Averages
Level 68
1,415 SR
1,318 Elo+

VS

Team Averages
Level 28
1,148 SR
1,029 Elo+
Hera
Hera
DaddyMike6925
Hera
Level 48
God Stats
0W - 3L
1,121 SR
Queue Stats
0W - 8L
1,029 Elo+
Party 1
King Arthur
King Arthur
ValorousRising
King Arthur
Level 6
God Stats
0W - 4L
1,216 SR
Queue Stats
0W - 8L
1,029 Elo+
Party 1
Medusa
Medusa
legendary237410
Medusa
Level 29
God Stats
0W - 5L
1,108 SR
Queue Stats
0W - 8L
1,029 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AversePaprika62
Charybdis
16
8 / 3 / 5
11,061
790
13,722
10,038
4,667
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 2 / 8
9,947
711
10,241
15,754
16,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 8
9,763
697
10,929
10,266
5,325
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
9,332
667
7,820
10,603
3,667
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ValorousRising
King Arthur
16
3 / 3 / 5
9,959
711
8,081
17,692
16,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 4 / 6
9,866
705
8,367
12,971
5,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
13
Kills
7
9
Deaths
13
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AversePaprika62
Charybdis
8
3
5
3.5
L
2
6
2
0.5
W
2
2
8
3
W
3
4
8
1.75
L
King Arthur
ValorousRising
King Arthur
3
3
5
1.83
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,892
Damage
24,268
36,058
Taken
41,266
26,183
Mitigated
26,131
9,797
Healing
2,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AversePaprika62
Charybdis
13,722
8,379
0
1,291
10,038
4,667
3,082
1,155
8,883
0
54,101
L
7,820
2,536
170
710
10,603
3,667
0
2,319
8,284
36,957
0
W
10,241
4,710
251
4,770
15,754
16,191
36
4,667
11,087
0
52,187
W
10,929
794
0
3,485
10,266
5,325
290
2,045
8,221
35,258
0
L
King Arthur
ValorousRising
King Arthur
8,081
765
0
0
17,692
16,651
29
5,905
11,787
0
31,029
L
8,367
4,055
0
2,093
12,971
5,813
0
2,723
10,248
0
32,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,771
Gold Earned
29,157
170
Minions Killed
138
0
Camps Cleared
0
652,756
Distance Traveled
670,876
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,061
790
56
4
0
211,424
0
L
Hera
9,332
667
52
4
0
193,065
0
W
Bellona
9,947
711
60
4
0
248,018
4
W
Anubis
9,763
697
54
4
0
193,314
0
L
King Arthur
9,959
711
41
3
0
264,293
0
L
Medusa
9,866
705
45
3
0
213,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role