Player Matchup

King Arthur
King Arthur
BalerionTheGrey
King Arthur
Level 122
God Stats
2W - 3L
1,541 SR
Queue Stats
181W - 156L
1,243 Elo+
Party 1
Vulcan
Vulcan
DrownedDragon
Vulcan
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
230W - 190L
1,233 Elo+
Party 1
Ymir
Ymir
Kaatil420
Ymir
Level 24
God Stats
52W - 57L
1,322 SR
Queue Stats
102W - 112L
1,232 Elo+
Party 1
Team Averages
Level 82
1,454 SR
1,236 Elo+

VS

Team Averages
Level 36
1,360 SR
1,158 Elo+
Bakasura
Bakasura
YavuzCC61
Bakasura
Level 13
God Stats
26W - 73L
1,079 SR
Queue Stats
29W - 88L
1,059 Elo+
Party 2
Bacchus
Bacchus
owarri
Bacchus
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 89L
1,050 Elo+
Party 2
Aphrodite
Aphrodite
yowiyts
Aphrodite
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 67L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BalerionTheGrey
King Arthur
16
6 / 1 / 6
10,820
773
17,448
16,962
17,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 2 / 7
11,203
800
21,156
10,764
4,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
17
3 / 3 / 11
10,675
763
11,863
16,555
10,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
YavuzCC61
Bakasura
14
1 / 5 / 3
9,602
686
7,066
17,075
12,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
owarri
Bacchus
15
4 / 5 / 1
10,895
778
10,173
24,208
27,843
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
yowiyts
Aphrodite
15
1 / 5 / 3
9,602
686
13,708
14,770
9,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
15
Kills
6
6
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BalerionTheGrey
King Arthur
6
1
6
9
W
6
2
7
4.75
W
Ymir
3
3
11
2.83
L
Bakasura
YavuzCC61
Bakasura
1
5
3
0.5
L
Bacchus
owarri
Bacchus
4
5
1
0.9
L
Aphrodite
yowiyts
Aphrodite
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,467
Damage
30,947
44,281
Taken
56,053
32,252
Mitigated
49,417
9,971
Healing
16,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BalerionTheGrey
King Arthur
17,448
2,344
317
3,914
16,962
17,315
556
9,218
7,162
0
51,937
W
21,156
7,153
0
1,781
10,764
4,932
1,420
7,141
3,509
60,314
0
W
Ymir
11,863
2,597
0
3,959
16,555
10,005
951
6,969
9,264
35,349
0
L
Bakasura
YavuzCC61
Bakasura
7,066
5,464
0
3,226
17,075
12,020
0
10,496
6,220
0
23,330
L
Bacchus
owarri
Bacchus
10,173
2,388
0
4,170
24,208
27,843
34
15,726
7,740
17,531
623
L
Aphrodite
yowiyts
Aphrodite
13,708
2,517
3,548
5,811
14,770
9,554
92
6,853
7,753
53,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,698
Gold Earned
30,099
179
Minions Killed
172
0
Camps Cleared
0
767,858
Distance Traveled
697,287
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,820
773
58
4
0
269,192
2
W
Vulcan
11,203
800
62
4
0
268,779
1
W
Ymir
10,675
763
59
4
0
229,887
0
L
Bakasura
9,602
686
62
4
0
244,678
6
L
Bacchus
10,895
778
17
1
0
229,469
2
L
Aphrodite
9,602
686
93
7
0
223,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role