Player Matchup

Maui
Maui
DEG Lagih
Maui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
HawkPyre
Skadi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,115 Elo+
Party 3
Guan Yu
Guan Yu
LonePaladin
Guan Yu
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 24L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
Rend0
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,115 Elo+
Party 3
Athena
Athena
TendoSTR
Athena
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,289 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,287 Elo+

VS

Team Averages
Level 36
1,507 SR
1,415 Elo+
Ra
Ra
 
Ra
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Betalactona
Danzaburou
Level 62
God Stats
1W - 0L
1,762 SR
Queue Stats
31W - 41L
1,455 Elo+
Party 2
Achilles
Achilles
BushsBak3dBeans
Achilles
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 67L
1,379 Elo+
Party 1
Cu Chulainn
Cu Chulainn
David-Contres
Cu Chulainn
Level 27
God Stats
1W - 3L
1,272 SR
Queue Stats
56W - 82L
1,382 Elo+
Party 2
Neith
Neith
TheBeard69
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 48L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
0 / 4 / 3
5,783
723
2,155
10,597
9,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
HawkPyre
Skadi
12
1 / 4 / 5
6,719
840
10,950
9,479
4,520
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
LonePaladin
Guan Yu
11
0 / 5 / 4
6,253
782
3,497
13,863
12,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Rend0
Sun Wukong
13
4 / 4 / 3
7,383
923
9,204
11,091
8,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Athena
TendoSTR
Athena
10
2 / 4 / 1
6,382
798
2,313
8,989
7,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
7 / 3 / 11
8,291
1,036
16,384
10,713
5,622
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
Betalactona
Danzaburou
14
1 / 0 / 12
8,029
1,004
7,853
3,129
1,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
13
6 / 2 / 9
8,218
1,027
8,318
11,071
13,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
David-Contres
Cu Chulainn
14
4 / 2 / 10
8,218
1,027
8,264
8,978
9,448
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
14
3 / 1 / 9
8,069
1,009
8,647
5,966
2,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
7
Kills
21
21
Deaths
8
16
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
3
11
4.17
W
Danzaburou
Betalactona
Danzaburou
1
0
12
7
W
Achilles
6
2
9
5.25
L
Maui
0
4
3
0.38
W
Cu Chulainn
David-Contres
Cu Chulainn
4
2
10
4.5
L
Skadi
HawkPyre
Skadi
1
4
5
0.88
L
Guan Yu
LonePaladin
Guan Yu
0
5
4
0.4
L
Sun Wukong
Rend0
Sun Wukong
4
4
3
1.38
L
Athena
TendoSTR
Athena
2
4
1
0.63
W
Neith
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,119
Damage
49,466
54,019
Taken
39,857
42,351
Mitigated
32,810
12,627
Healing
17,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
16,384
2,551
2,632
3,814
10,713
5,622
611
1,472
9,241
23,149
0
W
Danzaburou
Betalactona
Danzaburou
7,853
1,659
977
773
3,129
1,521
2,665
29
3,100
0
19,548
W
Achilles
8,318
1,507
2,436
4,010
11,071
13,289
854
793
10,278
0
10,861
L
Maui
2,155
610
91
864
10,597
9,423
0
3,119
7,264
3,306
0
W
Cu Chulainn
David-Contres
Cu Chulainn
8,264
1,447
489
537
8,978
9,448
422
1,717
7,261
0
15,604
L
Skadi
HawkPyre
Skadi
10,950
5,706
184
2,093
9,479
4,520
0
931
8,455
0
17,786
L
Guan Yu
LonePaladin
Guan Yu
3,497
241
2,394
3,114
13,863
12,740
0
5,758
7,883
0
9,564
L
Sun Wukong
Rend0
Sun Wukong
9,204
1,538
721
2,648
11,091
8,589
0
4,470
6,499
0
15,986
L
Athena
TendoSTR
Athena
2,313
701
0
518
8,989
7,079
0
2,106
6,781
5,284
0
W
Neith
8,647
3,714
367
1,729
5,966
2,930
2,472
457
5,509
0
15,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,520
Gold Earned
40,825
48
Minions Killed
81
0
Camps Cleared
0
700,476
Distance Traveled
758,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,291
1,036
13
2
0
147,832
0
W
Danzaburou
8,029
1,004
29
4
0
154,317
0
W
Achilles
8,218
1,027
2
0
0
167,906
0
L
Maui
5,783
723
2
0
0
151,802
0
W
Cu Chulainn
8,218
1,027
19
2
0
144,291
0
L
Skadi
6,719
840
16
2
0
118,659
0
L
Guan Yu
6,253
782
11
1
0
163,129
0
L
Sun Wukong
7,383
923
14
2
0
142,624
0
L
Athena
6,382
798
5
1
0
124,262
0
W
Neith
8,069
1,009
18
2
0
144,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role