Player Matchup

Chiron
Chiron
Babazooky
Chiron
Level 53
God Stats
5W - 2L
1,737 SR
Queue Stats
306W - 281L
1,462 Elo+
Solo
Sobek
Sobek
DoctorB1ue
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hades
Hades
McDigginUrBih
Hades
Level 15
God Stats
3W - 0L
1,739 SR
Queue Stats
25W - 18L
1,501 Elo+
Party 1
Mercury
Mercury
risk116954
Mercury
Level 56
God Stats
2W - 2L
1,705 SR
Queue Stats
5W - 7L
1,331 Elo+
Party 2
Aphrodite
Aphrodite
stickerbulls
Aphrodite
Level 66
God Stats
7W - 5L
1,532 SR
Queue Stats
79W - 87L
1,482 Elo+
Party 1
Team Averages
Level 42
1,642 SR
1,455 Elo+

VS

Team Averages
Level 55
1,363 SR
1,385 Elo+
He Bo
He Bo
Scorpiot30
He Bo
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 171L
1,403 Elo+
Solo
Surtr
Surtr
Turstman
Surtr
Level 18
God Stats
1W - 6L
1,286 SR
Queue Stats
20W - 27L
1,334 Elo+
Party 3
Ganesha
Ganesha
Yaggum
Ganesha
Level 32
God Stats
1W - 2L
1,439 SR
Queue Stats
85W - 100L
1,361 Elo+
Party 3
Thanatos
Thanatos
m0nst3rcat69
Thanatos
Level 81
God Stats
3W - 4L
1,232 SR
Queue Stats
94W - 91L
1,450 Elo+
Party 3
Izanami
Izanami
man0clay
Izanami
Level 32
God Stats
14W - 22L
1,360 SR
Queue Stats
61W - 83L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Babazooky
Chiron
16
2 / 3 / 7
9,828
491
11,070
14,934
5,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
14
5 / 4 / 10
10,004
500
7,957
20,167
27,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
7 / 5 / 6
10,994
550
16,263
18,498
9,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
risk116954
Mercury
14
3 / 2 / 6
9,256
463
7,871
17,339
6,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
stickerbulls
Aphrodite
18
8 / 1 / 5
11,662
583
14,958
15,807
8,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
0 / 7 / 3
8,907
445
5,355
14,366
5,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Turstman
Surtr
14
1 / 5 / 2
9,047
452
8,073
16,912
13,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
Yaggum
Ganesha
14
0 / 4 / 10
9,183
459
7,731
20,991
21,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
m0nst3rcat69
Thanatos
16
9 / 4 / 2
10,810
541
11,632
18,406
10,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
man0clay
Izanami
14
5 / 5 / 4
9,922
496
15,828
18,972
8,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
25
Kills
15
15
Deaths
25
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chiron
Babazooky
Chiron
2
3
7
1.83
W
Sobek
5
4
10
2.5
W
7
5
6
2
L
He Bo
0
7
3
0.21
L
Surtr
Turstman
Surtr
1
5
2
0.4
L
Ganesha
Yaggum
Ganesha
0
4
10
1.25
L
Thanatos
m0nst3rcat69
Thanatos
9
4
2
2.5
L
Izanami
man0clay
Izanami
5
5
4
1.4
W
Mercury
risk116954
Mercury
3
2
6
3
W
Aphrodite
stickerbulls
Aphrodite
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,119
Damage
48,619
86,745
Taken
89,647
57,301
Mitigated
58,614
42,484
Healing
28,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Babazooky
Chiron
11,070
5,101
524
8,629
14,934
5,568
0
3,194
11,725
0
77,333
W
Sobek
7,957
1,103
0
4,509
20,167
27,978
0
2,718
17,449
32,004
0
W
16,263
1,810
708
7,139
18,498
9,456
303
3,529
14,969
73,441
0
L
He Bo
5,355
243
47
2,140
14,366
5,747
0
10,080
4,286
63,968
0
L
Surtr
Turstman
Surtr
8,073
2,873
0
4,828
16,912
13,219
330
6,188
10,724
1,951
69,934
L
Ganesha
Yaggum
Ganesha
7,731
1,161
0
3,352
20,991
21,221
0
6,778
14,213
24,033
0
L
Thanatos
m0nst3rcat69
Thanatos
11,632
1,882
0
12,206
18,406
10,314
78
7,498
10,908
0
47,858
L
Izanami
man0clay
Izanami
15,828
10,534
0
6,044
18,972
8,113
5,990
8,634
10,338
0
78,997
W
Mercury
risk116954
Mercury
7,871
5,453
0
2,011
17,339
6,259
0
2,800
14,539
0
64,460
W
Aphrodite
stickerbulls
Aphrodite
14,958
2,687
6,960
12,004
15,807
8,040
1,083
2,539
13,268
103,647
224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,744
Gold Earned
47,869
501
Minions Killed
408
0
Camps Cleared
0
1,849,449
Distance Traveled
1,857,272
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,828
491
94
5
0
347,956
1
W
Sobek
10,004
500
36
2
0
363,813
5
W
Hades
10,994
550
103
5
0
298,904
0
L
He Bo
8,907
445
103
5
0
334,959
6
L
Surtr
9,047
452
90
5
0
408,527
0
L
Ganesha
9,183
459
13
1
0
349,314
4
L
Thanatos
10,810
541
66
3
0
432,703
0
L
Izanami
9,922
496
136
7
0
331,769
0
W
Mercury
9,256
463
90
5
0
476,595
0
W
Aphrodite
11,662
583
178
9
0
362,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role