Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
CheekClppa
Arachne
Level 142
God Stats
80W - 59L
1,635 SR
Queue Stats
121W - 108L
1,639 Elo+
Party 2
Kukulkan
Kukulkan
Cosmic Wolf WP
Kukulkan
Level 155
God Stats
6W - 6L
1,860 SR
Queue Stats
106W - 113L
1,698 Elo+
Party 2
Martichoras
Martichoras
DripSumICE
Martichoras
Level 88
God Stats
6W - 5L
1,555 SR
Queue Stats
28W - 45L
1,399 Elo+
Party 2
Nike
Nike
Joebromister
Nike
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,405 Elo+
Solo
Team Averages
Level 106
1,610 SR
1,528 Elo+

VS

Team Averages
Level 71
1,510 SR
1,414 Elo+
Ares
Ares
ASAPGhosty
Ares
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,487 Elo+
Solo
Ra
Ra
Darkk_Abyss
Ra
Level 112
God Stats
2W - 2L
1,699 SR
Queue Stats
72W - 80L
1,493 Elo+
Solo
Nike
Nike
Idontlikethat
Nike
Level 45
God Stats
7W - 6L
1,500 SR
Queue Stats
34W - 40L
1,500 Elo+
Solo
Thanatos
Thanatos
papateriyaki
Thanatos
Level 92
God Stats
13W - 17L
1,558 SR
Queue Stats
199W - 201L
1,402 Elo+
Party 1
Ishtar
Ishtar
pridotexe
Ishtar
Level 6
God Stats
1W - 3L
1,295 SR
Queue Stats
1W - 5L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 2 / 3
6,246
480
1,221
5,782
1,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
CheekClppa
Arachne
13
8 / 2 / 1
8,294
638
6,752
10,250
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
13
2 / 2 / 4
7,728
594
7,482
5,376
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
DripSumICE
Martichoras
12
5 / 1 / 3
7,556
581
9,422
11,844
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 3 / 2
7,583
583
7,899
10,761
10,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
6,880
529
3,626
9,538
7,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 4 / 2
7,762
597
5,127
10,816
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 1
6,187
476
3,586
9,878
7,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
papateriyaki
Thanatos
10
2 / 5 / 3
6,471
498
4,123
9,217
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
pridotexe
Ishtar
9
1 / 4 / 0
5,453
419
2,829
6,947
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
20
Kills
9
10
Deaths
21
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
3
1.25
L
2
5
1
0.5
W
Arachne
CheekClppa
Arachne
8
2
1
4.25
W
Kukulkan
2
2
4
2
L
3
4
2
1
W
Martichoras
DripSumICE
Martichoras
5
1
3
6.5
L
1
3
1
0.5
W
4
3
2
1.67
L
Thanatos
papateriyaki
Thanatos
2
5
3
0.7
L
Ishtar
pridotexe
Ishtar
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,776
Damage
19,291
44,013
Taken
46,396
22,997
Mitigated
25,773
12,400
Healing
11,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,221
112
2,298
2,048
5,782
1,732
1,890
457
5,318
17,866
0
L
3,626
223
0
784
9,538
7,876
0
1,774
7,764
18,149
0
W
Arachne
CheekClppa
Arachne
6,752
4,419
0
2,433
10,250
4,705
778
1,891
8,359
0
47,475
W
Kukulkan
7,482
384
379
329
5,376
2,031
1,646
2,234
3,142
56,859
0
L
5,127
327
397
3,897
10,816
4,552
208
4,920
5,896
61,993
0
W
Martichoras
DripSumICE
Martichoras
9,422
3,958
0
4,286
11,844
4,443
3,152
2,603
9,226
0
55,793
L
3,586
818
0
1,168
9,878
7,763
0
910
8,968
0
29,786
W
7,899
1,977
0
627
10,761
10,086
20
1,546
9,215
1,945
43,411
L
Thanatos
papateriyaki
Thanatos
4,123
1,247
0
4,119
9,217
3,398
160
1,525
7,692
0
30,237
L
Ishtar
pridotexe
Ishtar
2,829
1,394
0
1,115
6,947
2,184
0
531
6,416
0
20,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,407
Gold Earned
32,753
347
Minions Killed
252
0
Camps Cleared
0
1,278,932
Distance Traveled
1,227,907
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,246
480
52
4
0
236,603
2
L
Ares
6,880
529
24
2
0
240,907
2
W
Arachne
8,294
638
70
5
0
304,476
2
W
Kukulkan
7,728
594
86
7
0
231,812
0
L
Ra
7,762
597
108
8
0
254,093
6
W
Martichoras
7,556
581
73
6
0
256,487
0
L
Nike
6,187
476
52
4
0
224,440
0
W
Nike
7,583
583
66
5
0
249,554
0
L
Thanatos
6,471
498
40
3
0
273,326
0
L
Ishtar
5,453
419
28
2
0
235,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role