Player Matchup

Heimdallr
Heimdallr
CubanBTTV
Heimdallr
Level 126
God Stats
28W - 24L
1,478 SR
Queue Stats
138W - 142L
1,423 Elo+
Party 1
Kuzenbo
Kuzenbo
E21GOINGHOST
Kuzenbo
Level 47
God Stats
32W - 37L
1,461 SR
Queue Stats
79W - 122L
1,292 Elo+
Party 1
Cthulhu
Cthulhu
Mr JayYates
Cthulhu
Level 16
God Stats
8W - 8L
1,496 SR
Queue Stats
9W - 10L
1,414 Elo+
Party 1
Lancelot
Lancelot
THAJUICE87
Lancelot
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 259L
1,422 Elo+
Solo
Surtr
Surtr
TheLegendAO15
Surtr
Level 81
God Stats
27W - 33L
1,157 SR
Queue Stats
69W - 88L
1,341 Elo+
Party 1
Team Averages
Level 67
1,418 SR
1,378 Elo+

VS

Team Averages
Level 93
1,467 SR
1,379 Elo+
Martichoras
Martichoras
MatSteelersFan
Martichoras
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 117L
1,427 Elo+
Party 2
Yemoja
Yemoja
Sasuke7235380
Yemoja
Level 81
God Stats
11W - 8L
1,375 SR
Queue Stats
19W - 19L
1,209 Elo+
Solo
Fenrir
Fenrir
SlantingCow58
Fenrir
Level 124
God Stats
13W - 21L
1,641 SR
Queue Stats
468W - 465L
1,426 Elo+
Solo
Vamana
Vamana
plyh68
Vamana
Level 85
God Stats
7W - 8L
1,499 SR
Queue Stats
102W - 111L
1,416 Elo+
Party 2
Chang'e
Chang'e
ravling01
Chang'e
Level 88
God Stats
7W - 11L
1,321 SR
Queue Stats
100W - 107L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CubanBTTV
Heimdallr
14
1 / 2 / 0
9,550
955
12,809
12,757
9,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
E21GOINGHOST
Kuzenbo
15
0 / 3 / 1
9,055
906
6,847
16,050
25,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Mr JayYates
Cthulhu
14
0 / 2 / 1
8,949
895
8,888
17,445
20,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
THAJUICE87
Lancelot
14
0 / 10 / 0
8,344
834
2,450
18,066
6,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 8 / 1
8,822
882
9,210
20,152
15,581
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

140

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
MatSteelersFan
Martichoras
17
6 / 0 / 15
10,207
1,021
24,413
10,826
6,025
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 0 / 15
9,881
988
3,358
7,529
5,272
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 0 / 13
11,833
1,183
16,403
9,601
6,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Vamana
plyh68
Vamana
16
5 / 0 / 11
10,107
1,011
11,118
9,539
7,035
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
ravling01
Chang'e
16
3 / 1 / 15
10,440
1,044
17,368
12,572
5,127
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
92
1
Kills
23
25
Deaths
1
3
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CubanBTTV
Heimdallr
1
2
0
0.5
L
Kuzenbo
E21GOINGHOST
Kuzenbo
0
3
1
0.17
W
Martichoras
MatSteelersFan
Martichoras
6
0
15
13.5
L
Cthulhu
Mr JayYates
Cthulhu
0
2
1
0.25
W
1
0
15
8.5
W
8
0
13
14.5
L
Lancelot
THAJUICE87
Lancelot
0
10
0
0
L
0
8
1
0.06
W
Vamana
plyh68
Vamana
5
0
11
10.5
W
Chang'e
ravling01
Chang'e
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,204
Damage
72,660
84,470
Taken
50,067
77,490
Mitigated
29,502
3,091
Healing
25,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CubanBTTV
Heimdallr
12,809
8,361
0
0
12,757
9,876
0
4,588
7,772
0
45,903
L
Kuzenbo
E21GOINGHOST
Kuzenbo
6,847
1,972
0
723
16,050
25,427
0
3,785
11,400
13,158
0
W
Martichoras
MatSteelersFan
Martichoras
24,413
12,238
0
3,000
10,826
6,025
0
3,225
7,206
0
44,959
L
Cthulhu
Mr JayYates
Cthulhu
8,888
791
0
769
17,445
20,517
0
4,250
12,281
17,476
0
W
3,358
1,402
7,168
2,711
7,529
5,272
0
2,669
4,572
12,435
0
W
16,403
4,943
0
2,935
9,601
6,043
0
3,047
5,948
0
39,087
L
Lancelot
THAJUICE87
Lancelot
2,450
502
247
207
18,066
6,089
0
2,463
10,853
0
4,517
L
9,210
3,719
0
1,145
20,152
15,581
0
4,573
14,930
168
18,623
W
Vamana
plyh68
Vamana
11,118
3,987
0
1,697
9,539
7,035
0
2,083
7,139
0
20,019
W
Chang'e
ravling01
Chang'e
17,368
2,796
3,975
3,901
12,572
5,127
0
2,919
8,016
30,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,720
Gold Earned
52,468
124
Minions Killed
190
4
Camps Cleared
3
778,024
Distance Traveled
1,021,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,550
955
81
8
2
126,336
0
L
Kuzenbo
9,055
906
13
1
0
183,410
0
W
Martichoras
10,207
1,021
35
4
0
189,417
0
L
Cthulhu
8,949
895
9
1
2
165,857
0
W
Yemoja
9,881
988
20
2
0
151,558
0
W
Fenrir
11,833
1,183
70
7
0
234,506
0
L
Lancelot
8,344
834
6
1
0
147,884
0
L
Surtr
8,822
882
15
2
0
154,537
0
W
Vamana
10,107
1,011
12
1
1
218,278
0
W
Chang'e
10,440
1,044
53
5
2
227,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role