Player Matchup

Horus
Horus
AceTaxe418
Horus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 19L
1,169 Elo+
Party 2
Discordia
Discordia
Mehmet425
Discordia
Level 5
God Stats
2W - 4L
1,692 SR
Queue Stats
3W - 11L
1,113 Elo+
Party 2
Medusa
Medusa
WhiteShinobx
Medusa
Level 8
God Stats
3W - 4L
1,692 SR
Queue Stats
4W - 14L
1,210 Elo+
Party 2
Team Averages
Level 18
1,628 SR
1,164 Elo+

VS

Team Averages
Level 65
1,457 SR
1,338 Elo+
Guan Yu
Guan Yu
Avatar-ZacK
Guan Yu
Level 147
God Stats
7W - 18L
1,307 SR
Queue Stats
751W - 774L
1,483 Elo+
Solo
Set
Set
Sun-Wukong-2931
Set
Level 31
God Stats
7W - 7L
1,770 SR
Queue Stats
30W - 32L
1,345 Elo+
Party 1
Chang'e
Chang'e
buckfastsenpai
Chang'e
Level 16
God Stats
2W - 7L
1,293 SR
Queue Stats
8W - 12L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
1 / 3 / 6
7,376
671
4,592
12,309
9,673
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Discordia
Mehmet425
Discordia
12
3 / 2 / 1
8,049
732
9,997
6,771
1,804
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
12
3 / 3 / 3
7,472
679
6,867
8,381
2,897
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Avatar-ZacK
Guan Yu
14
4 / 1 / 4
8,532
776
10,569
12,270
12,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

10
1 / 4 / 3
6,940
631
3,929
10,663
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 2 / 3
7,780
707
7,657
8,463
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
7
Kills
8
8
Deaths
7
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
1
3
6
1.33
L
Guan Yu
Avatar-ZacK
Guan Yu
4
1
4
6
W
Discordia
Mehmet425
Discordia
3
2
1
1.75
L
1
4
3
0.63
W
Medusa
3
3
3
1.5
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,456
Damage
22,155
27,461
Taken
31,396
14,374
Mitigated
21,276
6,572
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
4,592
1,440
653
2,867
12,309
9,673
0
3,999
8,310
994
11,204
L
Guan Yu
Avatar-ZacK
Guan Yu
10,569
1,378
754
3,494
12,270
12,838
0
5,239
7,031
848
45,908
W
Discordia
Mehmet425
Discordia
9,997
1,912
37
1,522
6,771
1,804
41
1,461
5,310
30,172
0
L
3,929
1,407
0
0
10,663
5,055
0
2,789
7,874
0
13,056
W
Medusa
6,867
3,284
0
1,493
8,381
2,897
120
2,737
5,644
0
20,209
L
7,657
1,012
2,468
2,760
8,463
3,383
48
2,276
6,187
19,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,897
Gold Earned
23,252
84
Minions Killed
103
0
Camps Cleared
0
519,060
Distance Traveled
585,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,376
671
26
2
0
188,817
0
L
Guan Yu
8,532
776
55
5
0
207,163
0
W
Discordia
8,049
732
36
3
0
151,987
0
L
Set
6,940
631
27
2
0
177,257
0
W
Medusa
7,472
679
22
2
0
178,256
0
L
Chang'e
7,780
707
21
2
0
200,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role