Player Matchup

Ishtar
Ishtar
Ahcael
Ishtar
Level 90
God Stats
1W - 2L
1,709 SR
Queue Stats
4W - 4L
1,725 Elo+
Solo
Yu Huang
Yu Huang
Cuuchie Boy
Yu Huang
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 93L
1,585 Elo+
Solo
Cabrakan
Cabrakan
Darrell dw14
Cabrakan
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 125L
1,558 Elo+
Party 1
Nemesis
Nemesis
GruntLVS
Nemesis
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 98L
1,567 Elo+
Party 1
Aphrodite
Aphrodite
lion beast man1
Aphrodite
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,588 Elo+
Party 1
Team Averages
Level 99
1,542 SR
1,605 Elo+

VS

Team Averages
Level 106
1,512 SR
1,554 Elo+
Rama
Rama
FOURT5
Rama
Level 123
God Stats
8W - 6L
1,234 SR
Queue Stats
310W - 283L
1,561 Elo+
Solo
Amaterasu
Amaterasu
GaberzALoudGuy
Amaterasu
Level 155
God Stats
7W - 3L
1,500 SR
Queue Stats
181W - 213L
1,536 Elo+
Party 2
Awilix
Awilix
iGankidiots
Awilix
Level 103
God Stats
11W - 6L
1,520 SR
Queue Stats
248W - 236L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
sabintheday
Baron Samedi
Level 49
God Stats
3W - 0L
1,676 SR
Queue Stats
97W - 93L
1,504 Elo+
Party 2
Scylla
Scylla
sarmenatron
Scylla
Level 98
God Stats
9W - 8L
1,628 SR
Queue Stats
62W - 53L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Ahcael
Ishtar
10
0 / 6 / 0
5,524
460
3,145
11,433
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Cuuchie Boy
Yu Huang
10
0 / 1 / 0
5,839
487
4,755
7,712
2,799
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
Darrell dw14
Cabrakan
12
3 / 1 / 1
7,448
621
7,894
9,239
6,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
GruntLVS
Nemesis
11
1 / 1 / 1
6,220
518
2,942
9,019
3,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
lion beast man1
Aphrodite
8
0 / 7 / 0
4,851
404
3,898
10,277
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
FOURT5
Rama
13
4 / 0 / 2
7,440
620
7,146
6,845
2,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
GaberzALoudGuy
Amaterasu
11
1 / 4 / 0
6,873
573
5,568
12,918
7,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Awilix
14
7 / 0 / 2
8,375
698
6,968
5,522
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
sabintheday
Baron Samedi
10
1 / 0 / 6
6,429
536
4,721
8,083
5,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
11
3 / 0 / 1
6,630
553
9,762
6,384
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
16
16
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Ahcael
Ishtar
0
6
0
0
L
Yu Huang
Cuuchie Boy
Yu Huang
0
1
0
0
L
Cabrakan
Darrell dw14
Cabrakan
3
1
1
3.5
W
Rama
FOURT5
Rama
4
0
2
5
W
Amaterasu
GaberzALoudGuy
Amaterasu
1
4
0
0.25
L
Nemesis
GruntLVS
Nemesis
1
1
1
1.5
W
Awilix
7
0
2
8
L
Aphrodite
lion beast man1
Aphrodite
0
7
0
0
W
Baron Samedi
sabintheday
Baron Samedi
1
0
6
4
W
Scylla
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,634
Damage
34,165
47,680
Taken
39,752
19,875
Mitigated
20,692
14,879
Healing
16,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Ahcael
Ishtar
3,145
2,080
0
2,685
11,433
3,722
0
1,156
10,277
0
33,591
L
Yu Huang
Cuuchie Boy
Yu Huang
4,755
78
0
1,061
7,712
2,799
0
5,625
1,785
45,762
0
L
Cabrakan
Darrell dw14
Cabrakan
7,894
1,619
0
3,816
9,239
6,114
0
0
9,239
57,102
0
W
Rama
FOURT5
Rama
7,146
6,210
0
4,098
6,845
2,568
717
452
6,393
0
63,411
W
Amaterasu
GaberzALoudGuy
Amaterasu
5,568
2,652
0
5,871
12,918
7,633
0
7,777
5,141
0
51,355
L
Nemesis
GruntLVS
Nemesis
2,942
1,118
0
1,425
9,019
3,318
0
1,829
7,138
0
44,728
W
Awilix
6,968
2,294
0
377
5,522
2,306
0
448
5,074
0
67,847
L
Aphrodite
lion beast man1
Aphrodite
3,898
403
2,538
3,354
10,277
3,922
0
5,325
4,758
17,432
0
W
Baron Samedi
sabintheday
Baron Samedi
4,721
297
735
3,652
8,083
5,930
0
4,258
3,825
21,725
0
W
Scylla
9,762
1,183
0
1,716
6,384
2,255
0
3,612
2,772
48,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,882
Gold Earned
35,747
344
Minions Killed
427
0
Camps Cleared
0
1,170,717
Distance Traveled
1,221,731
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,524
460
57
5
0
221,933
0
L
Yu Huang
5,839
487
72
6
0
242,886
3
L
Cabrakan
7,448
621
102
9
0
192,123
0
W
Rama
7,440
620
104
9
0
232,271
0
W
Amaterasu
6,873
573
96
8
0
229,611
0
L
Nemesis
6,220
518
74
6
0
297,410
0
W
Awilix
8,375
698
100
8
0
301,996
0
L
Aphrodite
4,851
404
39
3
0
216,365
0
W
Baron Samedi
6,429
536
23
2
0
227,066
2
W
Scylla
6,630
553
104
9
0
230,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role