Player Matchup

Kali
Kali
Silver I
KingSilvs
Kali
Silver I
Level 108
God Stats
15W - 15L
1,504 SR
Queue Stats
235W - 244L
1,157 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
MrMuffinMan71
Zhong Kui
Silver II
Level 86
God Stats
4W - 1L
1,541 SR
Queue Stats
62W - 73L
1,003 MMR
Solo
Poseidon
Poseidon
Silver III
RollMe0neKenobi
Poseidon
Silver III
Level 88
God Stats
11W - 16L
1,476 SR
Queue Stats
247W - 262L
869 MMR
Party 1
Rama
Rama
Bronze II
ShinkaiPunk
Rama
Bronze II
Level 88
God Stats
2W - 5L
1,238 SR
Queue Stats
5W - 13L
1,039 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze I
Vinnyalarcon
Kumbhakarna
Bronze I
Level 69
God Stats
2W - 5L
1,365 SR
Queue Stats
6W - 14L
1,039 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,425 SR
1,022 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,496 SR
829 MMR
Merlin
Merlin
Silver II
PoppyCape019496
Merlin
Silver II
Level 103
God Stats
38W - 45L
1,544 SR
Queue Stats
606W - 629L
1,081 MMR
Solo
Surtr
Surtr
Gold V
Timboo Jimboo
Surtr
Gold V
Level 128
God Stats
37W - 45L
1,380 SR
Queue Stats
415W - 434L
1,031 MMR
Solo
Thor
Thor
Silver II
a big fish19
Thor
Silver II
Level 116
God Stats
1W - 6L
1,451 SR
Queue Stats
250W - 271L
1,079 MMR
Solo
Khepri
Khepri
Bronze IV
ksdedmn
Khepri
Bronze IV
Level 125
God Stats
5W - 4L
1,629 SR
Queue Stats
249W - 326L
-115 MMR
Solo
Izanami
Izanami
Silver I
mb2rea1
Izanami
Silver I
Level 152
God Stats
118W - 121L
1,477 SR
Queue Stats
1,062W - 1,100L
1,069 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
2 / 0 / 7
9,472
557
6,909
14,567
6,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
MrMuffinMan71
Zhong Kui
14
0 / 1 / 0
8,401
494
10,677
11,000
9,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
18
7 / 0 / 1
11,085
652
8,799
7,418
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 1
8,489
499
6,216
8,820
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Vinnyalarcon
Kumbhakarna
12
2 / 1 / 2
8,443
497
3,177
14,971
12,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AnubisFreyaDiscordiaFenrir

VS

Bans
SusanoSolAtlasAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,092
476
8,298
8,745
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 1 / 1
8,049
473
5,689
19,678
19,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 0
7,698
453
5,365
13,295
5,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Khepri
ksdedmn
Khepri
10
0 / 2 / 0
6,120
360
2,459
9,240
5,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
mb2rea1
Izanami
14
1 / 2 / 0
8,315
489
6,344
9,215
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
12
Kills
2
2
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kali
2
0
7
5.5
W
Zhong Kui
MrMuffinMan71
Zhong Kui
0
1
0
0
L
0
4
0
0
W
Poseidon
7
0
1
7.5
W
1
0
1
1.5
L
0
1
1
0.5
W
Kumbhakarna
Vinnyalarcon
Kumbhakarna
2
1
2
3
L
1
3
0
0.33
L
Khepri
ksdedmn
Khepri
0
2
0
0
L
Izanami
mb2rea1
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,778
Damage
28,155
56,776
Taken
60,173
35,076
Mitigated
38,453
23,989
Healing
15,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
6,909
4,375
0
5,031
14,567
6,542
54
2,113
12,267
0
69,813
W
Zhong Kui
MrMuffinMan71
Zhong Kui
10,677
2,362
0
6,823
11,000
9,546
0
1,463
9,407
65,279
0
L
8,298
61
0
1,906
8,745
3,434
366
3,026
5,509
63,475
0
W
Poseidon
8,799
838
0
2,180
7,418
2,974
1,066
2,538
4,571
104,204
0
W
6,216
5,529
0
5,653
8,820
3,703
1,064
2,557
6,263
0
74,109
L
5,689
1,833
0
7,662
19,678
19,447
0
12,446
7,114
2,734
43,795
W
Kumbhakarna
Vinnyalarcon
Kumbhakarna
3,177
765
627
3,675
14,971
12,311
145
3,028
11,798
28,319
0
L
5,365
809
0
1,140
13,295
5,649
0
3,783
9,390
0
64,092
L
Khepri
ksdedmn
Khepri
2,459
434
0
2,147
9,240
5,951
1,687
1,779
7,393
24,243
0
L
Izanami
mb2rea1
Izanami
6,344
3,782
0
2,901
9,215
3,972
156
1,101
8,114
0
70,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,890
Gold Earned
38,274
568
Minions Killed
475
0
Camps Cleared
0
1,619,251
Distance Traveled
1,584,941
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,472
557
91
5
0
388,987
2
W
Zhong Kui
8,401
494
121
7
0
254,614
0
L
Merlin
8,092
476
114
7
0
317,108
0
W
Poseidon
11,085
652
184
11
0
357,057
0
W
Rama
8,489
499
133
8
0
284,109
2
L
Surtr
8,049
473
96
6
0
340,225
6
W
Kumbhakarna
8,443
497
39
2
0
334,484
3
L
Thor
7,698
453
89
5
0
317,174
2
L
Khepri
6,120
360
21
1
0
318,261
0
L
Izanami
8,315
489
155
9
0
292,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role