Player Matchup

Scylla
Scylla
AlaMorn
Scylla
Level 13
God Stats
0W - 2L
1,255 SR
Queue Stats
13W - 12L
1,664 Elo+
Party 1
Xing Tian
Xing Tian
SlugmaNut
Xing Tian
Level 172
God Stats
0W - 1L
1,273 SR
Queue Stats
159W - 154L
1,578 Elo+
Party 1
Xbalanque
Xbalanque
SoloWinsGames
Xbalanque
Level 66
God Stats
1W - 1L
1,859 SR
Queue Stats
194W - 163L
1,522 Elo+
Solo
Thor
Thor
sp00ky_skelet0nz
Thor
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 86L
1,553 Elo+
Party 1
Fenrir
Fenrir
twisted_evil3000
Fenrir
Level 81
God Stats
4W - 6L
1,578 SR
Queue Stats
251W - 264L
1,568 Elo+
Solo
Team Averages
Level 97
1,493 SR
1,577 Elo+

VS

Team Averages
Level 123
1,675 SR
1,616 Elo+
Artio
Artio
Finnessy_
Artio
Level 139
God Stats
2W - 1L
1,655 SR
Queue Stats
116W - 93L
1,599 Elo+
Solo
Rama
Rama
Giqgle
Rama
Level 148
God Stats
8W - 4L
1,576 SR
Queue Stats
68W - 36L
1,706 Elo+
Party 2
Surtr
Surtr
M3RKSPARTAN
Surtr
Level 107
God Stats
5W - 4L
1,738 SR
Queue Stats
35W - 37L
1,531 Elo+
Solo
Raijin
Raijin
Th1rstyB0Y512
Raijin
Level 69
God Stats
9W - 0L
1,700 SR
Queue Stats
27W - 21L
1,603 Elo+
Solo
Cliodhna
Cliodhna
thirstyforfame14
Cliodhna
Level 154
God Stats
9W - 1L
1,708 SR
Queue Stats
52W - 34L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlaMorn
Scylla
10
2 / 1 / 0
5,983
598
3,404
3,436
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
SlugmaNut
Xing Tian
11
1 / 0 / 0
5,877
588
6,111
10,162
7,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
SoloWinsGames
Xbalanque
9
3 / 4 / 1
5,695
570
7,292
10,219
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 1
5,055
506
4,596
9,188
3,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 5 / 3
4,907
491
3,855
12,037
6,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Finnessy_
Artio
9
2 / 1 / 10
6,175
618
4,057
11,025
8,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rama
Giqgle
Rama
11
3 / 1 / 8
6,397
640
9,654
8,053
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
5,932
593
5,023
10,121
5,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 1 / 4
6,938
694
7,159
7,572
2,933
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
4 / 2 / 1
6,119
612
4,193
7,744
2,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
14
14
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
AlaMorn
Scylla
2
1
0
2
W
Artio
Finnessy_
Artio
2
1
10
7
W
Rama
Giqgle
Rama
3
1
8
7
W
0
1
0
0
L
Xing Tian
SlugmaNut
Xing Tian
1
0
0
1
L
Xbalanque
SoloWinsGames
Xbalanque
3
4
1
0.88
W
5
1
4
7
L
0
4
1
0.13
W
4
2
1
2.25
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,258
Damage
30,086
45,042
Taken
44,515
22,434
Mitigated
22,450
9,110
Healing
17,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AlaMorn
Scylla
3,404
197
0
230
3,436
1,088
0
1,723
1,616
36,501
0
W
Artio
Finnessy_
Artio
4,057
392
3,028
4,376
11,025
8,632
0
1,062
9,963
12,871
0
W
Rama
Giqgle
Rama
9,654
8,508
0
2,977
8,053
2,706
12
0
8,053
0
49,387
W
5,023
2,138
0
4,615
10,121
5,463
0
4,951
4,446
509
45,552
L
Xing Tian
SlugmaNut
Xing Tian
6,111
542
0
3,054
10,162
7,607
0
171
9,991
43,934
0
L
Xbalanque
SoloWinsGames
Xbalanque
7,292
2,913
0
3,656
10,219
3,571
0
2,559
7,564
0
36,342
W
7,159
1,501
0
1,100
7,572
2,933
12
2,074
5,498
47,037
0
L
4,596
780
0
691
9,188
3,216
0
2,721
6,372
0
33,327
W
4,193
1,334
0
1,225
7,744
2,716
26
626
7,040
0
40,570
L
3,855
1,377
0
1,479
12,037
6,952
0
3,863
8,112
0
18,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,517
Gold Earned
31,561
284
Minions Killed
336
0
Camps Cleared
0
996,958
Distance Traveled
1,052,974
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,983
598
62
6
0
216,432
0
W
Artio
6,175
618
18
2
0
230,635
0
W
Rama
6,397
640
83
8
0
195,469
2
W
Surtr
5,932
593
81
8
0
181,350
0
L
Xing Tian
5,877
588
80
8
0
185,907
0
L
Xbalanque
5,695
570
53
5
0
179,781
0
W
Raijin
6,938
694
96
10
0
197,353
0
L
Thor
5,055
506
58
6
0
208,499
0
W
Cliodhna
6,119
612
58
6
0
248,167
0
L
Fenrir
4,907
491
31
3
0
206,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role