Player Matchup

Danzaburou
Danzaburou
Checkss
Danzaburou
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
948 Elo+
Party 1
Scylla
Scylla
KyIieZenner
Scylla
Level 97
God Stats
2W - 4L
1,241 SR
Queue Stats
4W - 7L
948 Elo+
Party 1
Baron Samedi
Baron Samedi
free7ink
Baron Samedi
Level 64
God Stats
201W - 184L
1,440 SR
Queue Stats
205W - 197L
1,347 Elo+
Solo
Team Averages
Level 59
1,394 SR
1,081 Elo+

VS

Team Averages
Level 62
1,553 SR
1,276 Elo+
Izanami
Izanami
Avoid Jabs
Izanami
Level 44
God Stats
32W - 15L
1,894 SR
Queue Stats
127W - 138L
1,406 Elo+
Solo
Shiva
Shiva
Marqnificent
Shiva
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 52L
1,197 Elo+
Solo
Janus
Janus
jamire246
Janus
Level 62
God Stats
1W - 0L
1,266 SR
Queue Stats
25W - 23L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Checkss
Danzaburou
15
1 / 4 / 5
9,993
666
8,703
18,578
8,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
12
3 / 4 / 2
9,073
605
5,262
8,598
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
free7ink
Baron Samedi
14
2 / 3 / 3
9,033
602
6,476
11,315
5,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Avoid Jabs
Izanami
16
4 / 1 / 3
10,879
725
11,535
9,680
4,237
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 5
9,634
642
5,200
13,177
9,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
jamire246
Janus
17
6 / 0 / 4
11,199
747
16,936
6,876
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
6
Kills
11
11
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
Avoid Jabs
Izanami
4
1
3
5.5
L
Danzaburou
Checkss
Danzaburou
1
4
5
0.88
L
Scylla
3
4
2
1
W
1
6
5
0.58
L
Baron Samedi
free7ink
Baron Samedi
2
3
3
1.17
W
Janus
jamire246
Janus
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,441
Damage
33,671
38,491
Taken
29,733
17,110
Mitigated
16,760
11,376
Healing
4,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Avoid Jabs
Izanami
11,535
6,243
0
1,030
9,680
4,237
3,235
3,981
5,453
0
57,030
L
Danzaburou
Checkss
Danzaburou
8,703
5,426
0
5,819
18,578
8,539
115
9,058
9,520
0
37,703
L
Scylla
5,262
205
0
1,225
8,598
2,941
0
2,709
5,889
21,596
0
W
5,200
630
685
1,757
13,177
9,278
0
4,465
8,554
0
17,050
L
Baron Samedi
free7ink
Baron Samedi
6,476
204
1,075
3,257
11,315
5,630
106
5,205
6,110
32,326
0
W
Janus
jamire246
Janus
16,936
829
0
813
6,876
3,245
671
2,887
3,943
49,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,099
Gold Earned
31,712
159
Minions Killed
170
0
Camps Cleared
0
641,001
Distance Traveled
718,233
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,879
725
81
5
0
238,491
0
L
Danzaburou
9,993
666
82
5
0
237,895
0
L
Scylla
9,073
605
31
2
0
159,265
3
W
Shiva
9,634
642
23
2
0
213,691
0
L
Baron Samedi
9,033
602
46
3
0
243,841
0
W
Janus
11,199
747
66
4
0
266,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role