Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
DopeMastaFresh
Eset
Level 152
God Stats
5W - 2L
1,604 SR
Queue Stats
328W - 317L
1,538 Elo+
Party 1
Skadi
Skadi
NHKxBK
Skadi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,536 Elo+
Party 1
Shiva
Shiva
NHKxLM
Shiva
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,510 Elo+
Party 1
Zeus
Zeus
Skullzie
Zeus
Level 155
God Stats
9W - 10L
1,500 SR
Queue Stats
528W - 549L
1,449 Elo+
Solo
Team Averages
Level 135
1,521 SR
1,507 Elo+

VS

Team Averages
Level 155
1,521 SR
1,456 Elo+
Loki
Loki
 
Loki
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LIONESIS
Scylla
Level 156
God Stats
1W - 4L
1,745 SR
Queue Stats
288W - 279L
1,444 Elo+
Solo
Nike
Nike
MoneyManLex
Nike
Level 128
God Stats
3W - 4L
1,342 SR
Queue Stats
425W - 479L
1,417 Elo+
Solo
Shiva
Shiva
NobleLannister
Shiva
Level 159
God Stats
2W - 4L
1,519 SR
Queue Stats
289W - 285L
1,445 Elo+
Solo
Bellona
Bellona
ivanpthe2nd
Bellona
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
7 / 2 / 10
11,201
933
10,720
21,670
21,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 2 / 10
10,003
834
6,778
14,466
7,639
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
NHKxBK
Skadi
17
3 / 2 / 13
9,963
830
11,698
12,808
6,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
NHKxLM
Shiva
18
4 / 0 / 14
10,437
870
8,717
15,607
10,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zeus
13
2 / 3 / 8
8,941
745
6,625
10,656
4,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
6 / 4 / 0
9,273
773
13,271
10,254
4,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
LIONESIS
Scylla
16
1 / 4 / 3
8,104
675
11,986
9,903
4,433
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 4 / 5
7,708
642
4,130
10,320
10,707
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

3
0 / 1 / 1
3,510
293
0
762
227
Bellona
ivanpthe2nd
Bellona
16
1 / 7 / 4
8,199
683
12,542
17,262
18,680
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
20
Kills
8
9
Deaths
20
55
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
2
10
6
L
Loki
 
Loki
6
4
0
1.5
W
4
2
10
4.5
L
Scylla
LIONESIS
Scylla
1
4
3
0.63
L
0
4
5
0.63
W
Skadi
NHKxBK
Skadi
3
2
13
4.75
W
Shiva
NHKxLM
Shiva
4
0
14
11
L
0
1
1
0.5
W
Zeus
2
3
8
2
L
Bellona
ivanpthe2nd
Bellona
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,538
Damage
41,929
75,207
Taken
48,501
50,763
Mitigated
39,037
31,006
Healing
7,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,720
413
1,632
6,077
21,670
21,503
758
2,194
18,152
19,482
0
L
Loki
 
Loki
13,271
1,165
362
798
10,254
4,990
0
4,676
5,578
0
35,555
W
6,778
134
4,220
2,894
14,466
7,639
1,922
3,748
10,509
28,803
0
L
Scylla
LIONESIS
Scylla
11,986
590
384
1,984
9,903
4,433
0
6,872
3,031
24,979
0
L
4,130
313
260
509
10,320
10,707
0
4,735
5,585
0
11,094
W
Skadi
NHKxBK
Skadi
11,698
5,884
524
598
12,808
6,838
2,777
1,922
10,787
0
25,764
W
Shiva
NHKxLM
Shiva
8,717
1,213
7,541
5,000
15,607
10,397
467
1,695
13,749
0
24,952
L
0
0
0
0
762
227
0
762
0
0
0
W
Zeus
6,625
819
1,866
654
10,656
4,386
1,683
1,887
8,630
22,814
0
L
Bellona
ivanpthe2nd
Bellona
12,542
1,000
638
2,661
17,262
18,680
0
7,078
10,184
0
18,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,545
Gold Earned
36,794
170
Minions Killed
95
0
Camps Cleared
0
1,105,522
Distance Traveled
750,557
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,201
933
38
3
0
239,951
0
L
Loki
9,273
773
27
2
0
209,056
0
W
Eset
10,003
834
37
3
0
219,585
0
L
Scylla
8,104
675
35
3
0
172,686
0
L
Nike
7,708
642
15
1
0
146,979
0
W
Skadi
9,963
830
32
3
0
196,409
0
W
Shiva
10,437
870
33
3
0
245,090
0
L
Shiva
3,510
293
0
0
0
0
0
W
Zeus
8,941
745
30
3
0
204,487
0
L
Bellona
8,199
683
18
2
0
221,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role