Player Matchup

Medusa
Medusa
Dolan Holdher
Medusa
Level 121
God Stats
2W - 6L
1,220 SR
Queue Stats
9W - 11L
1,377 Elo+
Party 2
Bakasura
Bakasura
Jack Horsley
Bakasura
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,316 Elo+
Party 2
Mulan
Mulan
MacsSeal
Mulan
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 19L
1,348 Elo+
Party 2
Ares
Ares
Pat Perez
Ares
Level 159
God Stats
3W - 0L
1,860 SR
Queue Stats
17W - 21L
1,415 Elo+
Party 2
Ah Puch
Ah Puch
Tubamannnnnnnnn
Ah Puch
Level 29
God Stats
5W - 4L
1,373 SR
Queue Stats
36W - 36L
1,398 Elo+
Solo
Team Averages
Level 115
1,491 SR
1,371 Elo+

VS

Team Averages
Level 128
1,478 SR
1,485 Elo+
Awilix
Awilix
Ickuss
Awilix
Level 129
God Stats
4W - 7L
1,580 SR
Queue Stats
253W - 217L
1,488 Elo+
Party 1
Sylvanus
Sylvanus
Jessiexzx
Sylvanus
Level 159
God Stats
4W - 8L
1,451 SR
Queue Stats
170W - 197L
1,487 Elo+
Party 3
Ao Kuang
Ao Kuang
Ru5tyx8
Ao Kuang
Level 130
God Stats
1W - 9L
1,268 SR
Queue Stats
283W - 288L
1,464 Elo+
Solo
Skadi
Skadi
anissasthepope
Skadi
Level 110
God Stats
19W - 20L
1,593 SR
Queue Stats
156W - 191L
1,481 Elo+
Party 3
Horus
Horus
xDarkVisionsx
Horus
Level 111
God Stats
13W - 9L
1,498 SR
Queue Stats
218W - 212L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
8,482
848
9,730
8,823
3,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Jack Horsley
Bakasura
15
5 / 0 / 4
8,332
833
9,276
8,949
5,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
MacsSeal
Mulan
16
5 / 2 / 8
8,665
867
12,039
11,427
11,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ares
14
4 / 2 / 9
8,475
848
9,812
15,413
19,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
2 / 2 / 6
9,010
901
9,775
6,094
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ickuss
Awilix
13
1 / 3 / 0
7,217
722
8,032
11,653
4,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Jessiexzx
Sylvanus
13
0 / 5 / 2
6,969
697
5,731
11,579
8,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
Ru5tyx8
Ao Kuang
15
3 / 4 / 2
8,162
816
7,946
14,324
8,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 4
7,405
741
8,217
10,964
5,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
3 / 3 / 2
7,827
783
5,209
14,408
17,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
19
Kills
7
7
Deaths
19
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
Awilix
Ickuss
Awilix
1
3
0
0.33
W
Bakasura
Jack Horsley
Bakasura
5
0
4
7
L
Sylvanus
Jessiexzx
Sylvanus
0
5
2
0.2
W
Mulan
MacsSeal
Mulan
5
2
8
4.5
W
Ares
4
2
9
4.25
L
Ao Kuang
Ru5tyx8
Ao Kuang
3
4
2
1
W
2
2
6
2.5
L
0
4
4
0.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,632
Damage
35,135
50,706
Taken
62,928
42,909
Mitigated
44,992
12,993
Healing
15,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,730
4,755
0
3,737
8,823
3,919
648
2,978
5,663
0
31,533
L
Awilix
Ickuss
Awilix
8,032
2,766
0
670
11,653
4,863
0
2,109
8,805
0
25,969
W
Bakasura
Jack Horsley
Bakasura
9,276
5,231
0
1,958
8,949
5,631
1,549
2,291
6,531
0
20,249
L
Sylvanus
Jessiexzx
Sylvanus
5,731
1,022
3,031
2,375
11,579
8,596
0
5,150
5,930
15,730
2,610
W
Mulan
MacsSeal
Mulan
12,039
1,563
0
4,340
11,427
11,175
367
2,992
8,356
114
28,129
W
Ares
9,812
592
0
1,494
15,413
19,478
178
3,146
12,144
19,700
0
L
Ao Kuang
Ru5tyx8
Ao Kuang
7,946
2,224
0
4,771
14,324
8,764
0
2,778
10,999
28,451
0
W
9,775
148
0
1,464
6,094
2,706
440
1,519
4,483
41,931
0
L
8,217
3,130
0
234
10,964
5,218
256
5,125
5,643
0
31,877
L
5,209
2,487
1,253
3,563
14,408
17,551
196
4,457
8,376
0
15,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,964
Gold Earned
37,580
245
Minions Killed
194
0
Camps Cleared
0
1,106,713
Distance Traveled
997,046
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,482
848
48
5
0
213,524
0
L
Awilix
7,217
722
43
4
0
238,302
1
W
Bakasura
8,332
833
40
4
0
218,500
0
L
Sylvanus
6,969
697
24
2
0
157,461
0
W
Mulan
8,665
867
42
4
0
231,667
0
W
Ares
8,475
848
16
2
0
225,527
0
L
Ao Kuang
8,162
816
42
4
0
193,650
0
W
Ah Puch
9,010
901
99
10
0
217,495
3
L
Skadi
7,405
741
57
6
0
190,712
0
L
Horus
7,827
783
28
3
0
216,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role