Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
FlameKeeper98
Serqet
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,406 Elo+
Solo
Khepri
Khepri
Niji_no_Sakura
Khepri
Level 110
God Stats
2W - 2L
1,612 SR
Queue Stats
265W - 196L
1,531 Elo+
Party 1
Artemis
Artemis
monnyy
Artemis
Level 101
God Stats
12W - 10L
1,164 SR
Queue Stats
505W - 505L
1,506 Elo+
Solo
Team Averages
Level 78
1,455 SR
1,489 Elo+

VS

Team Averages
Level 83
1,420 SR
1,482 Elo+
Discordia
Discordia
BirdShield
Discordia
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,454 Elo+
Party 2
Thoth
Thoth
FatFurnace
Thoth
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 137L
1,422 Elo+
Solo
Hades
Hades
JediJuanJo
Hades
Level 126
God Stats
3W - 2L
1,294 SR
Queue Stats
91W - 93L
1,508 Elo+
Party 2
Gilgamesh
Gilgamesh
SaMCr
Gilgamesh
Level 21
God Stats
0W - 2L
1,304 SR
Queue Stats
14W - 17L
1,498 Elo+
Solo
Rama
Rama
abclark
Rama
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
5 / 2 / 3
6,364
1,273
5,894
6,189
3,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
 
Amaterasu
10
1 / 2 / 8
5,604
1,121
3,849
8,749
8,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 7
5,387
1,077
2,666
4,601
4,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 2 / 7
5,416
1,083
2,324
6,659
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
monnyy
Artemis
12
4 / 0 / 5
6,414
1,283
6,125
2,564
1,196
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BirdShield
Discordia
5
0 / 0 / 0
4,332
866
0
0
0
Thoth
11
1 / 2 / 5
5,780
1,156
4,141
3,774
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
10
1 / 4 / 5
5,363
1,073
5,417
7,205
3,995
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SaMCr
Gilgamesh
10
3 / 3 / 3
5,613
1,123
3,715
5,646
4,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
abclark
Rama
12
2 / 1 / 4
5,731
1,146
7,008
5,202
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
10
Kills
7
7
Deaths
10
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
2
3
3.25
W
Amaterasu
 
Amaterasu
1
2
8
2.5
L
Discordia
BirdShield
Discordia
0
0
0
0
L
Thoth
1
2
5
1.75
W
0
1
7
3.5
L
Hades
1
4
5
0.88
W
0
2
7
1.75
L
Gilgamesh
SaMCr
Gilgamesh
3
3
3
1.5
L
Rama
abclark
Rama
2
1
4
4
W
Artemis
monnyy
Artemis
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,858
Damage
20,281
28,762
Taken
21,827
23,584
Mitigated
11,790
13,342
Healing
5,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,894
1,021
848
3,548
6,189
3,285
0
1,907
4,244
0
8,119
W
Amaterasu
 
Amaterasu
3,849
914
1,410
2,643
8,749
8,742
0
2,539
6,069
0
9,040
L
Discordia
BirdShield
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Thoth
4,141
482
431
562
3,774
1,222
0
532
3,203
14,202
0
W
2,666
555
882
981
4,601
4,689
546
1,812
2,751
0
4,230
L
Hades
5,417
171
517
1,238
7,205
3,995
0
155
6,614
8,872
0
W
2,324
63
597
861
6,659
5,672
0
2,373
4,197
5,215
0
L
Gilgamesh
SaMCr
Gilgamesh
3,715
620
0
280
5,646
4,676
0
626
4,711
0
4,690
L
Rama
abclark
Rama
7,008
6,328
0
2,377
5,202
1,897
0
1,011
3,590
0
10,771
W
Artemis
monnyy
Artemis
6,125
2,889
56
1,516
2,564
1,196
412
927
1,595
0
17,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,185
Gold Earned
26,819
58
Minions Killed
47
0
Camps Cleared
0
523,134
Distance Traveled
377,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,364
1,273
9
2
0
102,327
0
W
Amaterasu
5,604
1,121
8
2
0
101,657
0
L
Discordia
4,332
866
0
0
0
0
0
L
Thoth
5,780
1,156
28
6
0
106,367
0
W
Serqet
5,387
1,077
9
2
0
122,939
0
L
Hades
5,363
1,073
6
1
0
100,964
0
W
Khepri
5,416
1,083
7
1
0
96,130
0
L
Gilgamesh
5,613
1,123
4
1
0
75,432
0
L
Rama
5,731
1,146
9
2
0
94,530
0
W
Artemis
6,414
1,283
25
5
0
100,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role