Player Matchup

Izanami
Izanami
Dannydonz413
Izanami
Level 29
God Stats
19W - 30L
1,322 SR
Queue Stats
67W - 103L
1,222 Elo+
Party 3
Thanatos
Thanatos
IkkiDArcandia
Thanatos
Level 129
God Stats
0W - 5L
1,214 SR
Queue Stats
82W - 83L
1,455 Elo+
Party 2
Guan Yu
Guan Yu
IpcionOwO
Guan Yu
Level 40
God Stats
1W - 4L
1,500 SR
Queue Stats
43W - 47L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
Yurtsey
Danzaburou
Level 43
God Stats
1W - 3L
1,394 SR
Queue Stats
54W - 87L
1,265 Elo+
Party 3
Bacchus
Bacchus
lAndrewdrewl
Bacchus
Level 69
God Stats
4W - 5L
1,646 SR
Queue Stats
56W - 59L
1,455 Elo+
Party 2
Team Averages
Level 62
1,415 SR
1,379 Elo+

VS

Team Averages
Level 100
1,442 SR
1,452 Elo+
Vulcan
Vulcan
 
Vulcan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
RolloTheWalker
Yemoja
Level 62
God Stats
39W - 27L
1,581 SR
Queue Stats
257W - 233L
1,476 Elo+
Solo
Danzaburou
Danzaburou
ZarrentheFolf
Danzaburou
Level 109
God Stats
3W - 5L
1,391 SR
Queue Stats
64W - 77L
1,460 Elo+
Solo
King Arthur
King Arthur
superTreee
King Arthur
Level 103
God Stats
45W - 28L
1,491 SR
Queue Stats
80W - 78L
1,418 Elo+
Party 1
Bastet
Bastet
superTreee
Bastet
Level 121
God Stats
3W - 3L
1,246 SR
Queue Stats
81W - 84L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dannydonz413
Izanami
11
0 / 4 / 3
6,775
423
7,264
10,390
4,075
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
IkkiDArcandia
Thanatos
13
5 / 0 / 2
8,033
502
6,464
12,877
5,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
IpcionOwO
Guan Yu
13
2 / 1 / 1
7,871
492
8,848
14,845
19,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Yurtsey
Danzaburou
10
2 / 4 / 3
7,154
447
3,987
12,475
4,737
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
lAndrewdrewl
Bacchus
10
1 / 1 / 3
6,871
429
5,206
9,795
12,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 3 / 3
8,411
526
9,441
7,148
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 2 / 4
8,109
507
3,746
11,843
8,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
ZarrentheFolf
Danzaburou
12
2 / 1 / 1
7,796
487
8,531
12,800
4,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
superTreee
King Arthur
14
2 / 3 / 0
8,529
533
11,523
15,495
17,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
superTreee
Bastet
12
2 / 2 / 1
7,738
484
6,211
10,996
4,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
10
Kills
9
10
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
3
3
1.17
L
Izanami
Dannydonz413
Izanami
0
4
3
0.38
L
Thanatos
IkkiDArcandia
Thanatos
5
0
2
6
L
Guan Yu
IpcionOwO
Guan Yu
2
1
1
2.5
W
1
2
4
1.5
L
Danzaburou
Yurtsey
Danzaburou
2
4
3
0.88
W
Danzaburou
ZarrentheFolf
Danzaburou
2
1
1
2.5
L
Bacchus
lAndrewdrewl
Bacchus
1
1
3
2.5
W
King Arthur
superTreee
King Arthur
2
3
0
0.67
W
Bastet
superTreee
Bastet
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,769
Damage
39,452
60,382
Taken
58,282
46,807
Mitigated
37,460
20,315
Healing
19,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,441
3,909
81
1,625
7,148
2,697
1,290
1,036
6,112
62,484
0
L
Izanami
Dannydonz413
Izanami
7,264
5,507
0
2,296
10,390
4,075
244
2,968
7,422
0
59,731
L
Thanatos
IkkiDArcandia
Thanatos
6,464
1,581
0
9,213
12,877
5,656
0
2,452
10,425
0
44,899
L
Guan Yu
IpcionOwO
Guan Yu
8,848
2,331
305
3,477
14,845
19,426
0
965
13,880
0
58,013
W
3,746
928
4,068
2,860
11,843
8,544
161
2,508
9,335
29,443
0
L
Danzaburou
Yurtsey
Danzaburou
3,987
956
0
1,592
12,475
4,737
0
4,969
7,506
0
36,131
W
Danzaburou
ZarrentheFolf
Danzaburou
8,531
5,094
0
6,497
12,800
4,868
37
1,933
10,867
0
56,833
L
Bacchus
lAndrewdrewl
Bacchus
5,206
463
131
3,301
9,795
12,913
0
2,421
7,374
16,555
0
W
King Arthur
superTreee
King Arthur
11,523
2,581
0
1,000
15,495
17,233
26
0
15,495
1,561
72,008
W
Bastet
superTreee
Bastet
6,211
1,010
0
2,958
10,996
4,118
589
299
10,697
0
52,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,704
Gold Earned
40,583
350
Minions Killed
376
0
Camps Cleared
0
1,589,137
Distance Traveled
1,528,013
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,411
526
103
6
0
311,621
6
L
Izanami
6,775
423
114
7
0
274,589
0
L
Thanatos
8,033
502
68
4
0
360,061
0
L
Guan Yu
7,871
492
99
6
0
347,752
4
W
Yemoja
8,109
507
31
2
0
296,116
6
L
Danzaburou
7,154
447
52
3
0
267,063
0
W
Danzaburou
7,796
487
82
5
0
267,675
0
L
Bacchus
6,871
429
17
1
0
339,672
2
W
King Arthur
8,529
533
94
6
0
304,811
0
W
Bastet
7,738
484
66
4
0
347,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role