Player Matchup

Hel
Hel
 
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
IkkiDArcandia
Susano
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 83L
1,445 Elo+
Party 2
Baron Samedi
Baron Samedi
IpcionOwO
Baron Samedi
Level 40
God Stats
2W - 1L
1,679 SR
Queue Stats
43W - 47L
1,487 Elo+
Party 2
Apollo
Apollo
ThatSoloMan19
Apollo
Level 43
God Stats
3W - 0L
1,282 SR
Queue Stats
133W - 100L
1,456 Elo+
Solo
Athena
Athena
lAndrewdrewl
Athena
Level 69
God Stats
9W - 11L
1,278 SR
Queue Stats
56W - 59L
1,444 Elo+
Party 2
Team Averages
Level 81
1,448 SR
1,466 Elo+

VS

Team Averages
Level 61
1,480 SR
1,442 Elo+
Raijin
Raijin
 
Raijin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
DovahsKin7
Rama
Level 41
God Stats
2W - 6L
1,422 SR
Queue Stats
278W - 258L
1,412 Elo+
Solo
Ymir
Ymir
NotoriousAdutt
Ymir
Level 70
God Stats
6W - 2L
1,707 SR
Queue Stats
129W - 138L
1,419 Elo+
Party 1
Surtr
Surtr
RolloTheWalker
Surtr
Level 62
God Stats
3W - 5L
1,519 SR
Queue Stats
257W - 233L
1,487 Elo+
Solo
Fenrir
Fenrir
Taftpanda
Fenrir
Level 63
God Stats
5W - 4L
1,253 SR
Queue Stats
86W - 100L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
2 / 1 / 0
6,229
519
4,975
5,241
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
3 / 2 / 5
6,061
505
4,895
8,769
3,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
IpcionOwO
Baron Samedi
13
2 / 1 / 0
6,712
559
5,050
5,570
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 1 / 1
6,826
569
10,662
8,869
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
9
0 / 0 / 7
5,801
483
2,424
7,694
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 1 / 1
6,603
550
2,681
6,743
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 2
5,504
459
4,881
8,229
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 2
5,391
449
1,659
9,234
5,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 0
6,438
537
2,974
9,733
6,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
Taftpanda
Fenrir
12
4 / 4 / 1
7,256
605
6,139
10,365
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
5
5
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
0
2
L
Raijin
 
Raijin
1
1
1
1.5
L
0
3
2
0.33
W
3
2
5
2.75
W
Baron Samedi
IpcionOwO
Baron Samedi
2
1
0
2
L
0
3
2
0.33
L
0
2
0
0
L
Fenrir
Taftpanda
Fenrir
4
4
1
1.13
W
6
1
1
6.5
W
Athena
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,006
Damage
18,334
36,143
Taken
44,304
16,611
Mitigated
22,061
13,556
Healing
12,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,975
1,034
0
2,270
5,241
1,652
0
27
5,214
50,364
0
L
Raijin
 
Raijin
2,681
294
0
1,891
6,743
2,647
0
3,647
3,001
45,280
0
L
4,881
4,391
0
3,065
8,229
2,786
0
564
7,665
0
44,448
W
4,895
890
0
1,583
8,769
3,115
0
283
8,468
0
37,713
W
Baron Samedi
IpcionOwO
Baron Samedi
5,050
79
133
1,489
5,570
2,270
0
1,795
3,568
51,814
0
L
1,659
734
1,105
2,796
9,234
5,647
0
1,478
7,756
8,977
0
L
2,974
706
0
2,400
9,733
6,889
0
5,108
4,625
818
46,966
L
Fenrir
Taftpanda
Fenrir
6,139
2,099
0
1,463
10,365
4,092
0
1,554
8,808
0
41,777
W
10,662
6,159
0
5,391
8,869
3,740
0
831
8,038
0
54,925
W
Athena
2,424
659
354
2,336
7,694
5,834
0
1,212
6,426
14,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,629
Gold Earned
31,192
334
Minions Killed
323
0
Camps Cleared
0
1,167,770
Distance Traveled
1,076,064
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,229
519
88
7
0
206,926
0
L
Raijin
6,603
550
92
8
0
210,094
0
L
Rama
5,504
459
88
7
0
192,063
0
W
Susano
6,061
505
60
5
0
271,458
0
W
Baron Samedi
6,712
559
87
7
0
231,567
4
L
Ymir
5,391
449
10
1
0
235,508
1
L
Surtr
6,438
537
75
6
0
205,164
1
L
Fenrir
7,256
605
58
5
0
233,235
0
W
Apollo
6,826
569
85
7
0
201,237
1
W
Athena
5,801
483
14
1
0
256,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role