Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fembσy
Ah Muzen Cab
Level 12
God Stats
3W - 2L
1,589 SR
Queue Stats
11W - 2L
1,708 Elo+
Party 2
King Arthur
King Arthur
PePe-Tasty
King Arthur
Level 158
God Stats
6W - 4L
1,484 SR
Queue Stats
128W - 86L
1,692 Elo+
Party 2
Thoth
Thoth
digbickrican007
Thoth
Level 12
God Stats
2W - 0L
1,733 SR
Queue Stats
20W - 7L
1,719 Elo+
Party 2
Team Averages
Level 61
1,602 SR
1,706 Elo+

VS

Team Averages
Level 104
1,701 SR
1,485 Elo+
Surtr
Surtr
Chestnut69
Surtr
Level 107
God Stats
13W - 5L
1,910 SR
Queue Stats
49W - 41L
1,518 Elo+
Party 1
Janus
Janus
LegoTheHobbit
Janus
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 63L
1,455 Elo+
Party 1
Rama
Rama
tnteddybear123
Rama
Level 107
God Stats
11W - 6L
1,694 SR
Queue Stats
70W - 66L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fembσy
Ah Muzen Cab
14
9 / 1 / 3
9,164
916
11,143
9,063
5,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
PePe-Tasty
King Arthur
13
3 / 2 / 9
8,533
853
10,446
12,436
12,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 2 / 8
8,747
875
11,553
7,255
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
1 / 5 / 3
6,758
676
7,915
15,731
9,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 5 / 2
7,977
798
8,278
9,460
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 6 / 3
6,953
695
4,405
12,002
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
16
Kills
5
5
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
1
5
3
0.5
W
Ah Muzen Cab
Fembσy
Ah Muzen Cab
9
1
3
10.5
L
3
5
2
0.8
W
King Arthur
PePe-Tasty
King Arthur
3
2
9
3.75
W
4
2
8
4
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,142
Damage
20,598
28,754
Taken
37,193
20,485
Mitigated
17,298
5,296
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
7,915
2,499
0
3,317
15,731
9,670
4
4,046
11,259
496
19,355
W
Ah Muzen Cab
Fembσy
Ah Muzen Cab
11,143
3,912
0
2,129
9,063
5,662
868
1,986
7,077
0
39,696
L
8,278
922
0
584
9,460
3,757
80
3,236
5,978
35,011
0
W
King Arthur
PePe-Tasty
King Arthur
10,446
90
0
1,664
12,436
12,034
92
4,858
7,578
411
29,167
W
11,553
412
0
1,503
7,255
2,789
108
1,829
5,426
33,272
0
L
4,405
3,481
0
2,066
12,002
3,871
0
3,938
7,671
0
12,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,444
Gold Earned
21,688
168
Minions Killed
123
0
Camps Cleared
0
630,961
Distance Traveled
472,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,758
676
30
3
0
183,033
0
W
Ah Muzen Cab
9,164
916
58
6
0
224,518
0
L
Janus
7,977
798
73
7
0
167,802
0
W
King Arthur
8,533
853
52
5
0
205,841
0
W
Thoth
8,747
875
58
6
0
200,602
0
L
Rama
6,953
695
20
2
0
121,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role