Player Matchup

Achilles
Achilles
DesertOctopus
Achilles
Level 155
God Stats
0W - 2L
1,640 SR
Queue Stats
82W - 82L
1,621 Elo+
Solo
Tsukuyomi
Tsukuyomi
francruz
Tsukuyomi
Level 159
God Stats
0W - 1L
1,756 SR
Queue Stats
134W - 28L
1,709 Elo+
Party 2
Baron Samedi
Baron Samedi
mardo73
Baron Samedi
Level 189
God Stats
2W - 1L
1,756 SR
Queue Stats
71W - 9L
1,726 Elo+
Party 2
Team Averages
Level 168
1,717 SR
1,685 Elo+

VS

Team Averages
Level 141
1,672 SR
1,684 Elo+
Kuzenbo
Kuzenbo
JodiHighRoll3r
Kuzenbo
Level 149
God Stats
5W - 1L
1,962 SR
Queue Stats
50W - 38L
1,665 Elo+
Party 1
Anhur
Anhur
LameBoyAdvanced
Anhur
Level 149
God Stats
2W - 2L
1,507 SR
Queue Stats
45W - 32L
1,665 Elo+
Party 1
Anubis
Anubis
tbahr4
Anubis
Level 126
God Stats
2W - 0L
1,546 SR
Queue Stats
33W - 18L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DesertOctopus
Achilles
13
0 / 3 / 0
9,068
648
6,550
18,671
16,895
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tsukuyomi
francruz
Tsukuyomi
15
0 / 3 / 0
9,156
654
14,924
10,858
4,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
mardo73
Baron Samedi
13
0 / 5 / 0
8,425
602
10,902
11,884
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 10
10,433
745
7,873
18,898
28,142
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 0 / 7
10,511
751
13,774
11,682
4,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
tbahr4
Anubis
17
6 / 0 / 3
10,795
771
13,498
10,918
5,752
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
11
11
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
DesertOctopus
Achilles
0
3
0
0
W
1
0
10
6
W
4
0
7
7.5
L
Tsukuyomi
francruz
Tsukuyomi
0
3
0
0
L
Baron Samedi
mardo73
Baron Samedi
0
5
0
0
W
Anubis
tbahr4
Anubis
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,376
Damage
35,145
41,413
Taken
41,498
25,689
Mitigated
38,746
11,228
Healing
20,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DesertOctopus
Achilles
6,550
1,662
2,497
4,337
18,671
16,895
0
7,470
11,201
0
13,871
W
7,873
3,510
3,663
6,137
18,898
28,142
86
4,751
14,147
18,238
555
W
13,774
9,256
0
4,411
11,682
4,852
1,920
3,129
8,553
0
65,723
L
Tsukuyomi
francruz
Tsukuyomi
14,924
2,738
0
368
10,858
4,220
0
5,619
5,239
0
65,607
L
Baron Samedi
mardo73
Baron Samedi
10,902
285
1,408
2,618
11,884
4,574
0
7,753
4,131
45,945
0
W
Anubis
tbahr4
Anubis
13,498
393
0
6,014
10,918
5,752
1,094
3,038
7,880
58,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,649
Gold Earned
31,739
185
Minions Killed
213
0
Camps Cleared
0
784,127
Distance Traveled
784,028
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,068
648
10
1
0
259,264
0
W
Kuzenbo
10,433
745
12
1
0
290,291
2
W
Anhur
10,511
751
117
8
0
266,176
0
L
Tsukuyomi
9,156
654
99
7
0
301,695
0
L
Baron Samedi
8,425
602
76
5
0
223,168
0
W
Anubis
10,795
771
84
6
0
227,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role