Player Matchup

Bacchus
Bacchus
Black Fate xL
Bacchus
Level 10
God Stats
49W - 55L
1,430 SR
Queue Stats
64W - 111L
1,415 Elo+
Party 1
Agni
Agni
BofaWut
Agni
Level 122
God Stats
53W - 33L
1,646 SR
Queue Stats
196W - 208L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
DoC M7
Danzaburou
Level 21
God Stats
25W - 36L
1,429 SR
Queue Stats
94W - 134L
1,434 Elo+
Party 1
Ao Kuang
Ao Kuang
Trichilomania
Ao Kuang
Level 87
God Stats
14W - 35L
1,369 SR
Queue Stats
84W - 126L
1,481 Elo+
Party 1
Vamana
Vamana
lilmacho911
Vamana
Level 118
God Stats
11W - 24L
1,591 SR
Queue Stats
175W - 214L
1,380 Elo+
Party 1
Team Averages
Level 72
1,493 SR
1,446 Elo+

VS

Team Averages
Level 82
1,541 SR
1,545 Elo+
Ishtar
Ishtar
Auntiē
Ishtar
Level 26
God Stats
31W - 26L
1,573 SR
Queue Stats
60W - 45L
1,547 Elo+
Party 2
Tyr
Tyr
Dąddy
Tyr
Level 135
God Stats
5W - 1L
1,413 SR
Queue Stats
85W - 67L
1,636 Elo+
Party 2
Athena
Athena
Mømmy
Athena
Level 84
God Stats
2W - 1L
1,471 SR
Queue Stats
94W - 74L
1,541 Elo+
Party 2
Kukulkan
Kukulkan
The-Titan-AtIas
Kukulkan
Level 105
God Stats
2W - 1L
1,719 SR
Queue Stats
82W - 80L
1,442 Elo+
Solo
Ra
Ra
UnholyGreenss
Ra
Level 61
God Stats
4W - 1L
1,526 SR
Queue Stats
103W - 86L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
0 / 1 / 1
6,731
1,122
4,026
8,997
11,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
BofaWut
Agni
11
0 / 2 / 1
6,285
1,048
8,065
7,216
3,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DoC M7
Danzaburou
11
1 / 2 / 0
6,458
1,076
3,253
6,048
2,795
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Trichilomania
Ao Kuang
10
0 / 0 / 0
5,577
930
0
0
0
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vamana
11
1 / 1 / 1
6,381
1,064
5,415
10,087
7,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

333

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Auntiē
Ishtar
11
0 / 1 / 1
6,243
1,041
3,707
5,416
2,229
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
Dąddy
Tyr
12
2 / 0 / 3
6,802
1,134
6,554
5,082
4,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Mømmy
Athena
11
0 / 0 / 6
6,636
1,106
4,959
7,281
6,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
11
2 / 0 / 3
6,821
1,137
7,037
3,410
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 1 / 4
7,113
1,186
6,780
2,910
1,309
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
6
6
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Auntiē
Ishtar
0
1
1
0.5
L
Bacchus
0
1
1
0.5
L
Agni
BofaWut
Agni
0
2
1
0.25
L
Danzaburou
DoC M7
Danzaburou
1
2
0
0.5
W
Tyr
Dąddy
Tyr
2
0
3
3.5
W
Athena
Mømmy
Athena
0
0
6
3
W
Kukulkan
2
0
3
3.5
L
Ao Kuang
Trichilomania
Ao Kuang
0
0
0
0
W
2
1
4
4
L
Vamana
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,759
Damage
29,037
32,348
Taken
24,099
25,054
Mitigated
16,672
2,698
Healing
4,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Auntiē
Ishtar
3,707
2,518
0
1,064
5,416
2,229
0
2,862
2,425
0
11,803
L
Bacchus
4,026
556
0
1,691
8,997
11,829
0
4,784
3,945
9,355
0
L
Agni
BofaWut
Agni
8,065
826
0
80
7,216
3,127
0
3,413
3,698
22,747
0
L
Danzaburou
DoC M7
Danzaburou
3,253
1,591
0
209
6,048
2,795
0
4,064
1,968
0
18,036
W
Tyr
Dąddy
Tyr
6,554
601
0
1,175
5,082
4,940
0
1,433
3,557
0
11,380
W
Athena
Mømmy
Athena
4,959
694
0
880
7,281
6,822
0
3,988
2,970
6,889
0
W
Kukulkan
7,037
772
0
0
3,410
1,372
0
2,077
1,333
23,810
0
L
Ao Kuang
Trichilomania
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
6,780
140
742
839
2,910
1,309
0
1,731
1,134
24,855
0
L
Vamana
5,415
1,911
0
718
10,087
7,303
0
6,405
3,474
0
14,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,432
Gold Earned
33,615
100
Minions Killed
123
3
Camps Cleared
6
462,919
Distance Traveled
593,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,243
1,041
25
4
4
112,836
0
L
Bacchus
6,731
1,122
7
1
0
126,470
0
L
Agni
6,285
1,048
41
7
1
109,589
0
L
Danzaburou
6,458
1,076
36
6
0
92,476
0
W
Tyr
6,802
1,134
11
2
1
132,422
0
W
Athena
6,636
1,106
1
0
0
119,460
0
W
Kukulkan
6,821
1,137
45
8
1
107,801
0
L
Ao Kuang
5,577
930
0
0
0
7,439
0
W
Ra
7,113
1,186
41
7
0
121,476
0
L
Vamana
6,381
1,064
16
3
2
126,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role