Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
AwakenBlack
The Morrigan
Level 139
God Stats
5W - 5L
1,468 SR
Queue Stats
211W - 230L
1,490 Elo+
Solo
Pele
Pele
ManiacalByNature
Pele
Level 142
God Stats
6W - 3L
1,682 SR
Queue Stats
381W - 365L
1,470 Elo+
Party 1
Baron Samedi
Baron Samedi
MrsSinEater1994
Baron Samedi
Level 106
God Stats
13W - 8L
1,403 SR
Queue Stats
1,584W - 1,554L
1,480 Elo+
Party 1
Team Averages
Level 137
1,511 SR
1,488 Elo+

VS

Team Averages
Level 105
1,359 SR
1,468 Elo+
Chernobog
Chernobog
GRONEPUTO
Chernobog
Level 62
God Stats
4W - 6L
1,500 SR
Queue Stats
837W - 833L
1,507 Elo+
Solo
Raijin
Raijin
Momma_Kay_4Life
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,306 Elo+
Solo
Cupid
Cupid
Steadmonster
Cupid
Level 157
God Stats
5W - 12L
1,148 SR
Queue Stats
784W - 802L
1,496 Elo+
Solo
Tiamat
Tiamat
SunSpade753
Tiamat
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 65L
1,500 Elo+
Solo
Thanatos
Thanatos
tluc220
Thanatos
Level 155
God Stats
1W - 5L
1,145 SR
Queue Stats
253W - 262L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
1 / 1 / 19
9,246
841
12,864
8,996
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
 
Ao Kuang
13
4 / 2 / 6
8,707
792
5,467
6,655
3,171
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
AwakenBlack
The Morrigan
15
2 / 3 / 17
8,828
803
9,382
6,664
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
15 / 1 / 6
10,816
983
13,067
10,517
5,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MrsSinEater1994
Baron Samedi
15
3 / 2 / 16
8,836
803
6,853
7,896
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GRONEPUTO
Chernobog
16
3 / 3 / 3
8,548
777
11,069
9,839
5,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 7 / 1
6,963
633
4,850
10,978
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 2 / 4
8,569
779
6,004
8,454
3,503
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
9
0 / 7 / 0
6,303
573
1,772
9,133
5,170
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
tluc220
Thanatos
13
1 / 6 / 4
7,383
671
4,632
11,123
9,747
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
18
25
Kills
6
9
Deaths
25
64
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
19
10.5
W
Ao Kuang
 
Ao Kuang
4
2
6
3.5
W
The Morrigan
AwakenBlack
The Morrigan
2
3
17
3.5
L
Chernobog
GRONEPUTO
Chernobog
3
3
3
1.5
W
15
1
6
18
L
0
7
1
0.07
W
Baron Samedi
MrsSinEater1994
Baron Samedi
3
2
16
5.5
L
2
2
4
2
L
Tiamat
0
7
0
0
L
Thanatos
tluc220
Thanatos
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,633
Damage
28,327
40,728
Taken
49,527
21,117
Mitigated
27,707
18,609
Healing
14,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,864
88
1,252
3,032
8,996
4,336
1,856
2,023
6,973
38,493
0
W
Ao Kuang
 
Ao Kuang
5,467
1,452
501
2,170
6,655
3,171
1,749
914
5,741
6,239
0
W
The Morrigan
AwakenBlack
The Morrigan
9,382
1,944
1,533
1,647
6,664
2,908
0
968
5,400
19,225
796
L
Chernobog
GRONEPUTO
Chernobog
11,069
7,100
573
2,276
9,839
5,185
0
7,242
2,597
0
30,652
W
13,067
2,320
442
4,219
10,517
5,381
152
1,620
8,897
0
20,629
L
4,850
464
238
977
10,978
4,102
0
9,283
1,695
16,357
0
W
Baron Samedi
MrsSinEater1994
Baron Samedi
6,853
376
1,759
2,054
7,896
5,321
385
1,097
6,799
11,477
0
L
6,004
2,275
1,187
3,726
8,454
3,503
0
5,457
2,997
0
22,022
L
Tiamat
1,772
109
213
366
9,133
5,170
0
6,718
2,415
2,630
0
L
Thanatos
tluc220
Thanatos
4,632
495
438
4,222
11,123
9,747
0
5,319
5,804
0
9,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,433
Gold Earned
37,766
118
Minions Killed
110
0
Camps Cleared
0
1,053,347
Distance Traveled
823,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,246
841
45
4
0
210,596
0
W
Ao Kuang
8,707
792
6
1
0
204,254
0
W
The Morrigan
8,828
803
30
3
0
188,445
0
L
Chernobog
8,548
777
33
3
0
178,032
0
W
Pele
10,816
983
22
2
0
240,997
0
L
Raijin
6,963
633
28
3
0
155,755
0
W
Baron Samedi
8,836
803
15
1
0
209,055
0
L
Cupid
8,569
779
38
3
0
168,921
0
L
Tiamat
6,303
573
3
0
0
143,549
0
L
Thanatos
7,383
671
8
1
0
177,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role