Player Matchup

Rama
Rama
BEASTMODE4787
Rama
Level 124
God Stats
11W - 9L
1,761 SR
Queue Stats
52W - 54L
1,476 Elo+
Party 1
Hades
Hades
bearcats151
Hades
Level 127
God Stats
4W - 1L
1,905 SR
Queue Stats
22W - 21L
1,442 Elo+
Party 1
Sol
Sol
bocaj792
Sol
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,480 Elo+
Party 1
Pele
Pele
jzango45
Pele
Level 159
God Stats
6W - 0L
1,897 SR
Queue Stats
126W - 126L
1,541 Elo+
Party 1
Athena
Athena
x8XSpicyX8x
Athena
Level 28
God Stats
9W - 8L
1,568 SR
Queue Stats
18W - 22L
1,406 Elo+
Party 1
Team Averages
Level 117
1,726 SR
1,469 Elo+

VS

Team Averages
Level 75
1,406 SR
1,428 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Antonie_Stark08
Bakasura
Level 100
God Stats
4W - 4L
1,266 SR
Queue Stats
140W - 147L
1,481 Elo+
Solo
Artemis
Artemis
becauseiamhere
Artemis
Level 40
God Stats
4W - 8L
1,283 SR
Queue Stats
26W - 75L
1,208 Elo+
Solo
Surtr
Surtr
eskimokisses4all
Surtr
Level 27
God Stats
6W - 7L
1,479 SR
Queue Stats
63W - 95L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
4,711
673
1,865
3,113
1,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 1 / 0
4,566
652
1,531
4,735
2,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
4 / 1 / 1
4,954
708
3,910
6,208
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
8
1 / 1 / 3
4,854
693
2,211
6,839
1,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
7
1 / 1 / 2
4,676
668
845
4,371
1,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
2 / 2 / 0
4,563
652
4,118
5,559
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
 
Odin
5
1 / 4 / 0
3,559
508
2,668
6,875
4,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
2
0 / 1 / 0
3,057
437
0
1,320
313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

1
0 / 0 / 0
1,380
197
0
0
0
8
1 / 1 / 1
5,097
728
3,182
4,087
1,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
8
Kills
4
4
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
2
0
1
L
Odin
 
Odin
1
4
0
0.25
L
Bakasura
0
1
0
0
W
0
0
3
1.5
W
2
1
0
2
L
0
0
0
0
W
4
1
1
4.5
L
1
1
1
1.5
W
Pele
1
1
3
2.5
W
Athena
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,362
Damage
9,968
25,266
Taken
17,841
9,477
Mitigated
9,071
9,667
Healing
5,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,118
270
161
2,223
5,559
2,032
0
2,336
3,223
21,485
0
L
Odin
 
Odin
2,668
573
0
1,445
6,875
4,983
0
2,174
4,701
0
11,111
L
Bakasura
0
0
0
401
1,320
313
0
95
1,225
0
2,409
W
1,865
1,705
0
1,949
3,113
1,063
0
114
2,999
0
33,318
W
1,531
111
38
1,741
4,735
2,480
0
169
4,566
22,016
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,910
1,009
0
3,721
6,208
2,001
1,153
3,267
2,941
28,499
0
L
3,182
1,544
0
1,389
4,087
1,743
89
1,681
2,406
163
30,423
W
Pele
2,211
806
0
1,210
6,839
1,985
0
808
6,031
0
26,968
W
Athena
845
366
0
1,008
4,371
1,948
63
65
4,306
9,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,761
Gold Earned
17,656
197
Minions Killed
95
0
Camps Cleared
0
778,213
Distance Traveled
466,938
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,563
652
37
5
0
136,895
0
L
Odin
3,559
508
5
1
0
149,473
2
L
Bakasura
3,057
437
4
1
0
27,932
0
W
Rama
4,711
673
58
8
0
135,234
0
W
Hades
4,566
652
47
7
0
151,258
0
L
Artemis
1,380
197
0
0
0
0
0
W
Sol
4,954
708
42
6
0
143,964
0
L
Surtr
5,097
728
49
7
0
152,638
1
W
Pele
4,854
693
43
6
0
179,481
0
W
Athena
4,676
668
7
1
0
168,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role