Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
Ashinem
Ymir
Level 48
God Stats
1W - 2L
1,750 SR
Queue Stats
80W - 61L
1,700 Elo+
Party 4
Danzaburou
Danzaburou
GokUwU_37
Danzaburou
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,620 Elo+
Party 1
Team Averages
Level 90
1,550 SR
1,564 Elo+

VS

Team Averages
Level 125
1,546 SR
1,540 Elo+
Cerberus
Cerberus
GibbedHusk
Cerberus
Level 120
God Stats
10W - 6L
1,690 SR
Queue Stats
292W - 266L
1,543 Elo+
Party 3
Aphrodite
Aphrodite
Hinderi
Aphrodite
Level 137
God Stats
22W - 16L
1,762 SR
Queue Stats
177W - 176L
1,593 Elo+
Party 2
Hades
Hades
HugePleb
Hades
Level 120
God Stats
17W - 6L
1,605 SR
Queue Stats
243W - 228L
1,510 Elo+
Party 3
Neith
Neith
RedSubaru
Neith
Level 120
God Stats
6W - 11L
1,421 SR
Queue Stats
110W - 103L
1,590 Elo+
Party 2
Camazotz
Camazotz
Ru5tyx8
Camazotz
Level 130
God Stats
2W - 10L
1,252 SR
Queue Stats
283W - 288L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 1 / 0
7,338
734
6,421
6,694
3,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
 
Chang'e
14
1 / 1 / 0
7,253
725
6,620
9,389
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hera
 
Hera
13
0 / 5 / 2
6,806
681
3,725
7,626
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
Ashinem
Ymir
14
0 / 0 / 3
7,629
763
5,476
7,900
7,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
GokUwU_37
Danzaburou
13
0 / 2 / 0
6,826
683
6,548
7,613
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GibbedHusk
Cerberus
14
4 / 0 / 1
8,132
813
6,409
8,888
5,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
Hinderi
Aphrodite
14
2 / 0 / 3
7,526
753
4,701
3,698
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
HugePleb
Hades
14
1 / 2 / 5
7,622
762
7,868
10,253
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
RedSubaru
Neith
14
1 / 0 / 3
7,009
701
7,076
7,835
3,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
Ru5tyx8
Camazotz
14
1 / 2 / 3
7,745
775
6,035
11,240
4,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
9
9
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
1
0
3
L
Chang'e
 
Chang'e
1
1
0
1
L
Hera
 
Hera
0
5
2
0.2
L
Ymir
Ashinem
Ymir
0
0
3
1.5
W
Cerberus
GibbedHusk
Cerberus
4
0
1
4.5
L
Danzaburou
GokUwU_37
Danzaburou
0
2
0
0
W
Aphrodite
Hinderi
Aphrodite
2
0
3
3.5
W
Hades
HugePleb
Hades
1
2
5
1.75
W
Neith
RedSubaru
Neith
1
0
3
2.5
W
Camazotz
Ru5tyx8
Camazotz
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,790
Damage
32,089
39,222
Taken
41,914
20,558
Mitigated
21,427
15,428
Healing
18,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,421
1,015
0
4,875
6,694
3,517
1,002
2,324
4,370
0
21,723
L
Chang'e
 
Chang'e
6,620
1,240
1,388
2,354
9,389
3,811
0
4,270
5,119
26,055
0
L
Hera
 
Hera
3,725
667
0
250
7,626
2,605
0
4,406
3,220
21,516
0
L
Ymir
Ashinem
Ymir
5,476
1,168
2,019
2,727
7,900
7,261
0
3,299
4,601
12,329
0
W
Cerberus
GibbedHusk
Cerberus
6,409
327
1,428
2,700
8,888
5,857
370
2,866
6,022
19,730
0
L
Danzaburou
GokUwU_37
Danzaburou
6,548
1,916
0
1,815
7,613
3,364
981
4,679
2,934
0
21,953
W
Aphrodite
Hinderi
Aphrodite
4,701
98
3,871
2,121
3,698
1,964
630
1,395
2,303
29,282
0
W
Hades
HugePleb
Hades
7,868
471
549
2,000
10,253
5,267
0
4,774
5,479
27,102
0
W
Neith
RedSubaru
Neith
7,076
2,833
0
1,236
7,835
3,354
1,077
2,704
5,131
0
11,894
W
Camazotz
Ru5tyx8
Camazotz
6,035
1,728
0
4,735
11,240
4,985
842
4,082
7,158
0
30,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,852
Gold Earned
38,034
181
Minions Killed
234
0
Camps Cleared
0
1,024,143
Distance Traveled
1,027,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,338
734
27
3
0
224,321
0
L
Chang'e
7,253
725
61
6
0
201,124
0
L
Hera
6,806
681
39
4
0
185,142
0
L
Ymir
7,629
763
14
1
0
223,587
0
W
Cerberus
8,132
813
29
3
0
217,959
0
L
Danzaburou
6,826
683
40
4
0
189,969
0
W
Aphrodite
7,526
753
67
7
0
207,352
0
W
Hades
7,622
762
58
6
0
198,720
0
W
Neith
7,009
701
19
2
0
196,877
0
W
Camazotz
7,745
775
61
6
0
206,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role