Player Matchup

Kukulkan
Kukulkan
JohenKujo
Kukulkan
Level 52
God Stats
7W - 13L
1,148 SR
Queue Stats
46W - 36L
1,408 Elo+
Party 1
Sun Wukong
Sun Wukong
ThatOneGuyTimTTV
Sun Wukong
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,474 Elo+
Party 1
Izanami
Izanami
naurzy
Izanami
Level 24
God Stats
1W - 1L
1,310 SR
Queue Stats
4W - 8L
1,261 Elo+
Party 1
Team Averages
Level 60
1,319 SR
1,381 Elo+

VS

Team Averages
Level 144
1,504 SR
1,327 Elo+
Surtr
Surtr
Duckman EL
Surtr
Level 125
God Stats
4W - 8L
1,579 SR
Queue Stats
41W - 43L
1,400 Elo+
Solo
Kali
Kali
FunkyMunky v777
Kali
Level 159
God Stats
6W - 10L
1,456 SR
Queue Stats
744W - 771L
1,473 Elo+
Solo
Chang'e
Chang'e
Owls Over All
Chang'e
Level 147
God Stats
8W - 4L
1,476 SR
Queue Stats
39W - 35L
1,107 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JohenKujo
Kukulkan
19
4 / 0 / 9
12,076
755
20,322
8,221
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ThatOneGuyTimTTV
Sun Wukong
17
3 / 0 / 9
11,183
699
14,942
19,912
18,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
naurzy
Izanami
17
6 / 1 / 4
11,385
712
7,723
10,092
4,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
1 / 7 / 0
9,468
592
11,808
24,452
13,397
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 2 / 1
9,961
623
7,224
14,018
6,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
13
0 / 5 / 1
9,404
588
11,426
15,733
7,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
1
1
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Surtr
1
7
0
0.14
L
0
2
1
0.25
W
Kukulkan
JohenKujo
Kukulkan
4
0
9
8.5
L
Chang'e
0
5
1
0.1
W
Sun Wukong
ThatOneGuyTimTTV
Sun Wukong
3
0
9
7.5
W
Izanami
naurzy
Izanami
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,987
Damage
30,458
38,225
Taken
54,203
26,927
Mitigated
27,446
12,048
Healing
18,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
11,808
6,374
0
6,516
24,452
13,397
532
8,436
16,016
503
42,581
L
7,224
1,962
0
1,381
14,018
6,497
401
5,067
8,951
0
41,161
W
Kukulkan
JohenKujo
Kukulkan
20,322
3,211
0
3,419
8,221
3,957
1,516
3,213
5,008
78,915
0
L
Chang'e
11,426
703
5,404
5,559
15,733
7,552
138
6,926
8,807
37,434
0
W
Sun Wukong
ThatOneGuyTimTTV
Sun Wukong
14,942
2,884
0
6,587
19,912
18,927
818
5,961
13,951
0
53,278
W
Izanami
naurzy
Izanami
7,723
3,679
0
2,042
10,092
4,043
655
2,851
7,241
0
31,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,644
Gold Earned
28,833
224
Minions Killed
170
0
Camps Cleared
0
933,933
Distance Traveled
876,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,468
592
57
4
0
275,993
0
L
Kali
9,961
623
62
4
0
320,875
0
W
Kukulkan
12,076
755
132
8
0
304,375
0
L
Chang'e
9,404
588
51
3
0
279,692
0
W
Sun Wukong
11,183
699
53
3
0
312,377
0
W
Izanami
11,385
712
39
2
0
317,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role