Player Matchup

Danzaburou
Danzaburou
Creesie
Danzaburou
Level 168
God Stats
1W - 1L
1,500 SR
Queue Stats
339W - 336L
1,444 Elo+
Solo
Terra
Terra
Elite_Delinquent
Terra
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
400W - 405L
1,444 Elo+
Solo
Nox
Nox
Ezebre
Nox
Level 47
God Stats
10W - 8L
1,739 SR
Queue Stats
517W - 505L
1,477 Elo+
Solo
Hun Batz
Hun Batz
Julioxxx
Hun Batz
Level 141
God Stats
2W - 1L
1,299 SR
Queue Stats
76W - 81L
1,487 Elo+
Solo
Heimdallr
Heimdallr
Nicolas B4518
Heimdallr
Level 57
God Stats
1W - 0L
1,658 SR
Queue Stats
7W - 9L
1,415 Elo+
Solo
Team Averages
Level 113
1,539 SR
1,453 Elo+

VS

Team Averages
Level 92
1,529 SR
1,499 Elo+
Horus
Horus
 
Horus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BOXEDECHO
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,687 Elo+
Solo
Eset
Eset
CanadaPenguin94
Eset
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 31L
1,328 Elo+
Party 1
Hun Batz
Hun Batz
East--Side--Web
Hun Batz
Level 124
God Stats
2W - 3L
1,456 SR
Queue Stats
160W - 156L
1,492 Elo+
Party 1
Chaac
Chaac
KarepkgeKarl
Chaac
Level 129
God Stats
20W - 11L
1,691 SR
Queue Stats
869W - 902L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Creesie
Danzaburou
19
6 / 5 / 12
11,588
828
17,817
18,189
10,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 3 / 14
10,997
786
14,470
22,135
25,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
Ezebre
Nox
17
3 / 1 / 12
10,209
729
12,017
13,647
7,259
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Julioxxx
Hun Batz
17
5 / 3 / 10
10,400
743
11,467
10,699
6,110
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
Nicolas B4518
Heimdallr
17
5 / 2 / 12
10,296
735
15,497
13,943
8,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
1 / 4 / 10
9,459
676
15,551
23,032
30,116
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
BOXEDECHO
Heimdallr
13
0 / 7 / 7
8,707
622
2,179
11,983
6,053
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 4 / 7
9,734
695
7,289
14,035
6,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
20
6 / 4 / 5
11,557
826
17,218
16,635
9,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 6 / 3
10,257
733
17,539
23,154
30,810
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
25
Kills
14
14
Deaths
25
60
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
10
1.5
L
Heimdallr
BOXEDECHO
Heimdallr
0
7
7
0.5
L
2
4
7
1.38
W
Danzaburou
Creesie
Danzaburou
6
5
12
2.4
L
Hun Batz
6
4
5
2.13
W
6
3
14
4.33
W
Nox
Ezebre
Nox
3
1
12
9
W
Hun Batz
Julioxxx
Hun Batz
5
3
10
3.33
L
5
6
3
1.08
W
Heimdallr
Nicolas B4518
Heimdallr
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,268
Damage
59,776
78,613
Taken
88,839
57,708
Mitigated
82,717
32,991
Healing
28,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
15,551
3,876
3,902
9,513
23,032
30,116
154
7,423
15,609
5,993
16,931
L
Heimdallr
BOXEDECHO
Heimdallr
2,179
393
0
0
11,983
6,053
229
3,685
8,298
0
7,942
L
7,289
1,032
2,579
2,930
14,035
6,283
128
3,180
10,855
14,788
0
W
Danzaburou
Creesie
Danzaburou
17,817
7,864
0
3,043
18,189
10,385
2,710
1,987
15,830
0
33,847
L
Hun Batz
17,218
2,217
1,127
1,976
16,635
9,455
497
5,316
11,319
0
31,266
W
14,470
2,166
11,743
9,835
22,135
25,545
252
4,097
17,601
28,172
201
W
Nox
Ezebre
Nox
12,017
600
400
2,442
13,647
7,259
1,744
2,779
10,290
25,178
0
W
Hun Batz
Julioxxx
Hun Batz
11,467
2,143
1,852
1,193
10,699
6,110
1,358
948
9,544
0
18,069
L
17,539
2,955
546
6,245
23,154
30,810
117
6,682
16,472
0
39,185
W
Heimdallr
Nicolas B4518
Heimdallr
15,497
6,672
0
2,483
13,943
8,409
2,591
1,700
12,020
0
32,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,490
Gold Earned
49,714
138
Minions Killed
127
0
Camps Cleared
0
1,308,849
Distance Traveled
1,248,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,459
676
21
2
0
276,155
0
L
Heimdallr
8,707
622
15
1
0
146,266
0
L
Eset
9,734
695
22
2
0
231,462
0
W
Danzaburou
11,588
828
29
2
0
223,326
0
L
Hun Batz
11,557
826
43
3
0
288,742
0
W
Terra
10,997
786
33
2
0
261,239
0
W
Nox
10,209
729
32
2
0
292,075
0
W
Hun Batz
10,400
743
8
1
0
276,010
0
L
Chaac
10,257
733
26
2
0
306,370
0
W
Heimdallr
10,296
735
36
3
0
256,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role