Player Matchup

Danzaburou
Danzaburou
Food4Life
Danzaburou
Level 110
God Stats
24W - 17L
1,648 SR
Queue Stats
526W - 521L
1,541 Elo+
Party 2
Fenrir
Fenrir
HoRezSocksMzNuzz
Fenrir
Level 24
God Stats
4W - 5L
1,206 SR
Queue Stats
152W - 154L
1,502 Elo+
Party 2
Scylla
Scylla
LoliCommunist
Scylla
Level 46
God Stats
15W - 7L
1,537 SR
Queue Stats
264W - 255L
1,424 Elo+
Solo
Hades
Hades
Uzumakifourdath
Hades
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,253 Elo+
Solo
Kuzenbo
Kuzenbo
ynnejxela
Kuzenbo
Level 48
God Stats
27W - 25L
1,518 SR
Queue Stats
119W - 120L
1,421 Elo+
Solo
Team Averages
Level 55
1,482 SR
1,428 Elo+

VS

Team Averages
Level 33
1,444 SR
1,279 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DaddyTyra
Rama
Level 30
God Stats
2W - 5L
1,282 SR
Queue Stats
131W - 144L
1,145 Elo+
Party 1
Ravana
Ravana
Reignlore
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 126L
1,145 Elo+
Party 1
Anhur
Anhur
XEnforcedX
Anhur
Level 49
God Stats
7W - 5L
1,655 SR
Queue Stats
102W - 98L
1,456 Elo+
Solo
Hercules
Hercules
leadeflex
Hercules
Level 27
God Stats
8W - 8L
1,285 SR
Queue Stats
102W - 116L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Food4Life
Danzaburou
13
5 / 1 / 9
7,886
607
11,918
9,126
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
8 / 0 / 4
8,790
676
8,421
12,500
5,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 2 / 3
7,379
568
7,799
6,051
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 1 / 0
5,494
423
1,046
2,977
1,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
ynnejxela
Kuzenbo
10
4 / 2 / 6
7,018
540
4,225
10,196
12,892
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 6 / 3
5,910
455
6,557
11,535
11,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rama
10
1 / 6 / 2
6,117
471
8,379
13,326
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
Reignlore
Ravana
11
0 / 3 / 0
6,600
508
2,112
8,614
3,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
13
3 / 2 / 0
7,725
594
4,854
7,535
3,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
leadeflex
Hercules
11
2 / 3 / 1
6,867
528
2,943
8,712
7,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
19
Kills
6
6
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
6
3
0.25
L
Rama
1
6
2
0.33
W
Danzaburou
Food4Life
Danzaburou
5
1
9
9.5
W
8
0
4
10
W
2
2
3
1.75
L
Ravana
Reignlore
Ravana
0
3
0
0
W
0
1
0
0
L
Anhur
3
2
0
1.5
L
Hercules
leadeflex
Hercules
2
3
1
0.83
W
Kuzenbo
ynnejxela
Kuzenbo
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,409
Damage
24,845
40,850
Taken
49,722
25,744
Mitigated
30,223
13,425
Healing
13,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,557
578
1,971
2,563
11,535
11,445
0
3,525
8,010
33,785
0
L
Rama
8,379
6,591
0
4,404
13,326
4,456
0
3,239
10,087
0
39,260
W
Danzaburou
Food4Life
Danzaburou
11,918
6,327
0
5,605
9,126
3,788
1,257
3,101
6,025
0
45,741
W
8,421
3,015
0
4,645
12,500
5,581
295
391
12,109
0
68,520
W
7,799
539
0
500
6,051
1,866
158
435
5,616
54,237
0
L
Ravana
Reignlore
Ravana
2,112
372
0
1,682
8,614
3,518
0
1,847
6,767
0
48,822
W
1,046
153
111
1,034
2,977
1,617
0
0
2,977
14,958
0
L
Anhur
4,854
1,124
0
1,284
7,535
3,421
407
3,006
4,529
0
54,880
L
Hercules
leadeflex
Hercules
2,943
1,242
0
1,441
8,712
7,383
0
1,453
7,259
0
38,232
W
Kuzenbo
ynnejxela
Kuzenbo
4,225
1,556
175
1,355
10,196
12,892
228
2,630
7,566
20,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,567
Gold Earned
33,219
298
Minions Killed
365
0
Camps Cleared
0
1,218,235
Distance Traveled
1,218,663
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,910
455
32
2
0
247,067
0
L
Rama
6,117
471
75
6
0
234,654
0
W
Danzaburou
7,886
607
69
5
0
275,665
0
W
Fenrir
8,790
676
101
8
0
317,242
2
W
Scylla
7,379
568
84
6
0
267,503
0
L
Ravana
6,600
508
86
7
0
288,358
0
W
Hades
5,494
423
25
2
0
105,644
0
L
Anhur
7,725
594
102
8
0
224,563
1
L
Hercules
6,867
528
70
5
0
224,021
0
W
Kuzenbo
7,018
540
19
1
0
252,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role