Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Jiren_-0
Baba Yaga
Level 175
God Stats
16W - 6L
1,749 SR
Queue Stats
935W - 928L
1,534 Elo+
Party 2
Horus
Horus
MrPandastic1
Horus
Level 157
God Stats
4W - 3L
1,836 SR
Queue Stats
357W - 344L
1,578 Elo+
Solo
Vulcan
Vulcan
StoicRez
Vulcan
Level 158
God Stats
11W - 5L
1,494 SR
Queue Stats
448W - 453L
1,546 Elo+
Party 2
Poseidon
Poseidon
gaylordsupreme
Poseidon
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,141 Elo+
Party 2
Team Averages
Level 149
1,616 SR
1,460 Elo+

VS

Team Averages
Level 76
1,375 SR
1,528 Elo+
Odin
Odin
Dusky4
Odin
Level 89
God Stats
2W - 2L
1,435 SR
Queue Stats
131W - 126L
1,564 Elo+
Solo
Chang'e
Chang'e
HolySpork86
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 85L
1,498 Elo+
Party 1
Hun Batz
Hun Batz
IzTheWiz93
Hun Batz
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 83L
1,592 Elo+
Party 1
Scylla
Scylla
charlesburtch2
Scylla
Level 28
God Stats
1W - 4L
1,306 SR
Queue Stats
103W - 99L
1,477 Elo+
Party 1
Hachiman
Hachiman
xFeym
Hachiman
Level 88
God Stats
1W - 4L
1,135 SR
Queue Stats
275W - 300L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 5 / 7
9,648
643
9,682
21,393
25,755
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
Jiren_-0
Baba Yaga
16
3 / 1 / 8
9,284
619
16,732
6,429
4,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 5 / 8
11,369
758
16,897
23,822
29,371
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Vulcan
StoicRez
Vulcan
19
4 / 2 / 8
10,496
700
28,783
13,657
9,530
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
14
0 / 9 / 6
8,382
559
2,679
13,478
5,967
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Dusky4
Odin
18
4 / 3 / 11
11,124
742
10,923
27,170
25,390
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
HolySpork86
Chang'e
17
3 / 4 / 8
10,541
703
8,414
16,733
6,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
IzTheWiz93
Hun Batz
19
7 / 3 / 6
11,548
770
12,006
16,195
6,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
5 / 2 / 13
11,936
796
24,610
16,224
7,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
xFeym
Hachiman
17
3 / 4 / 11
10,516
701
14,003
17,948
6,655
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
71
16
Kills
22
22
Deaths
16
37
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
5
7
1.3
W
Odin
Dusky4
Odin
4
3
11
3.17
W
Chang'e
HolySpork86
Chang'e
3
4
8
1.75
W
Hun Batz
IzTheWiz93
Hun Batz
7
3
6
3.33
L
Baba Yaga
Jiren_-0
Baba Yaga
3
1
8
7
L
6
5
8
2
L
Vulcan
StoicRez
Vulcan
4
2
8
4
W
5
2
13
5.75
L
Poseidon
0
9
6
0.33
W
Hachiman
xFeym
Hachiman
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,773
Damage
69,956
78,779
Taken
94,270
75,197
Mitigated
52,058
25,254
Healing
50,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,682
1,787
2,388
3,093
21,393
25,755
0
10,982
10,411
0
19,403
W
Odin
Dusky4
Odin
10,923
828
1,344
7,806
27,170
25,390
31
11,253
15,917
0
27,147
W
Chang'e
HolySpork86
Chang'e
8,414
188
18,266
7,526
16,733
6,106
239
9,488
7,245
23,805
0
W
Hun Batz
IzTheWiz93
Hun Batz
12,006
3,189
1,171
1,369
16,195
6,871
1,984
6,775
9,420
0
27,880
L
Baba Yaga
Jiren_-0
Baba Yaga
16,732
235
577
2,229
6,429
4,574
598
1,718
4,711
32,430
0
L
16,897
5,775
4,529
6,670
23,822
29,371
0
9,690
14,132
0
21,381
L
Vulcan
StoicRez
Vulcan
28,783
10,685
1,845
2,331
13,657
9,530
89
4,384
9,273
54,438
0
W
24,610
878
1,522
4,276
16,224
7,036
1,968
10,043
6,181
52,288
0
L
Poseidon
2,679
408
582
1,010
13,478
5,967
255
6,250
7,228
15,210
0
W
Hachiman
xFeym
Hachiman
14,003
6,746
2,787
4,790
17,948
6,655
3,250
10,635
7,313
0
33,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,179
Gold Earned
55,665
136
Minions Killed
192
0
Camps Cleared
0
1,359,687
Distance Traveled
1,345,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,648
643
23
2
0
285,565
0
W
Odin
11,124
742
21
1
0
271,004
0
W
Chang'e
10,541
703
32
2
0
302,487
0
W
Hun Batz
11,548
770
28
2
0
276,235
0
L
Baba Yaga
9,284
619
25
2
0
237,881
0
L
Horus
11,369
758
9
1
0
288,512
0
L
Vulcan
10,496
700
53
4
0
321,575
0
W
Scylla
11,936
796
75
5
0
262,299
0
L
Poseidon
8,382
559
26
2
0
226,154
0
W
Hachiman
10,516
701
36
2
0
233,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role