Player Matchup

Ganesha
Ganesha
Gold V
D3M VIB3Z
Ganesha
Gold V
Level 146
God Stats
5W - 1L
1,509 SR
Queue Stats
73W - 63L
1,464 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
xHazyyy
Baron Samedi
Silver I
Level 156
God Stats
1W - 0L
1,930 SR
Queue Stats
14W - 8L
1,611 MMR
Party 1
Chaac
Chaac
Gold IV
xLiam19
Chaac
Gold IV
Level 35
God Stats
1W - 0L
1,448 SR
Queue Stats
9W - 4L
1,754 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,629 SR
1,610 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 155
1,623 SR
1,384 MMR
Ne Zha
Ne Zha
Bronze III
NeZнα
Ne Zha
Bronze III
Level 210
God Stats
16W - 10L
1,843 SR
Queue Stats
91W - 103L
1,391 MMR
Solo
Anubis
Anubis
Bronze III
Niallkin
Anubis
Bronze III
Level 128
God Stats
2W - 3L
1,496 SR
Queue Stats
4W - 7L
1,410 MMR
Solo
Geb
Geb
Silver V
SKIPOL
Geb
Silver V
Level 127
God Stats
3W - 3L
1,531 SR
Queue Stats
22W - 39L
1,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
D3M VIB3Z
Ganesha
12
0 / 0 / 7
7,250
659
5,537
10,236
10,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
xHazyyy
Baron Samedi
14
4 / 1 / 2
8,241
749
9,470
6,921
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
xLiam19
Chaac
14
3 / 0 / 4
7,992
727
8,030
9,664
9,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Guan YuAgniThothBacchusAchilles

VS

Bans
SurtrHorusCabrakanAtlasFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
NeZнα
Ne Zha
11
0 / 5 / 0
6,894
627
7,359
9,225
3,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Niallkin
Anubis
14
1 / 1 / 0
8,109
737
6,360
5,965
3,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Geb
SKIPOL
Geb
12
0 / 1 / 1
7,724
702
4,454
10,054
6,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
7
Kills
1
1
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
D3M VIB3Z
Ganesha
0
0
7
3.5
L
Ne Zha
NeZнα
Ne Zha
0
5
0
0
L
Anubis
Niallkin
Anubis
1
1
0
1
L
Geb
SKIPOL
Geb
0
1
1
0.5
W
Baron Samedi
xHazyyy
Baron Samedi
4
1
2
5
W
Chaac
xLiam19
Chaac
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,037
Damage
18,173
26,821
Taken
25,244
23,719
Mitigated
13,172
12,415
Healing
7,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
D3M VIB3Z
Ganesha
5,537
490
0
2,880
10,236
10,634
0
5,152
5,084
17,319
0
L
Ne Zha
NeZнα
Ne Zha
7,359
1,133
0
1,077
9,225
3,452
0
5,003
3,986
0
31,469
L
Anubis
Niallkin
Anubis
6,360
387
0
3,976
5,965
3,039
0
3,391
2,400
46,105
0
L
Geb
SKIPOL
Geb
4,454
277
1,232
1,464
10,054
6,681
0
6,665
3,091
9,718
0
W
Baron Samedi
xHazyyy
Baron Samedi
9,470
582
2,793
3,264
6,921
3,406
0
2,558
4,363
39,076
0
W
Chaac
xLiam19
Chaac
8,030
642
0
3,478
9,664
9,679
0
3,136
6,528
0
26,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,483
Gold Earned
22,727
130
Minions Killed
152
0
Camps Cleared
0
664,609
Distance Traveled
622,860
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,250
659
0
0
0
219,826
8
L
Ne Zha
6,894
627
47
4
0
209,837
0
L
Anubis
8,109
737
93
8
0
192,119
0
L
Geb
7,724
702
12
1
0
220,904
5
W
Baron Samedi
8,241
749
93
8
0
210,390
0
W
Chaac
7,992
727
37
3
0
234,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role