Player Matchup

Sol
Sol
Birdy42110
Sol
Level 108
God Stats
3W - 3L
1,511 SR
Queue Stats
63W - 57L
1,375 Elo+
Party 2
Maui
Maui
Crowsti
Maui
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,377 Elo+
Party 2
Ishtar
Ishtar
Rhetorrix
Ishtar
Level 29
God Stats
2W - 2L
1,470 SR
Queue Stats
14W - 18L
1,404 Elo+
Party 2
Zeus
Zeus
Virostiic
Zeus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,355 Elo+
Party 2
Surtr
Surtr
domingo400
Surtr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,312 Elo+
Party 2
Team Averages
Level 77
1,496 SR
1,364 Elo+

VS

Team Averages
Level 128
1,486 SR
1,533 Elo+
Maui
Maui
DonkeyKongSuh
Maui
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
177W - 152L
1,570 Elo+
Party 3
Horus
Horus
EvolutionVR
Horus
Level 140
God Stats
19W - 10L
1,828 SR
Queue Stats
584W - 571L
1,529 Elo+
Party 1
Awilix
Awilix
LOSTSOUL420X
Awilix
Level 156
God Stats
1W - 1L
1,210 SR
Queue Stats
79W - 71L
1,475 Elo+
Solo
Izanami
Izanami
Sidedraft
Izanami
Level 149
God Stats
35W - 30L
1,392 SR
Queue Stats
637W - 599L
1,540 Elo+
Party 1
Anubis
Anubis
StepGhost
Anubis
Level 95
God Stats
5W - 1L
1,500 SR
Queue Stats
251W - 229L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
7,694
699
9,088
9,656
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Maui
Crowsti
Maui
12
0 / 3 / 1
7,368
670
3,356
11,473
11,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
Rhetorrix
Ishtar
13
0 / 3 / 0
6,906
628
7,527
8,700
3,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
14
0 / 7 / 1
7,643
695
9,886
10,849
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
13
1 / 4 / 1
7,225
657
8,469
14,116
13,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 12
8,624
784
5,381
13,684
14,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 1 / 10
8,352
759
9,620
14,045
15,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
16
7 / 0 / 7
9,131
830
10,722
8,177
4,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Sidedraft
Izanami
16
5 / 0 / 9
8,636
785
13,297
9,765
4,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
StepGhost
Anubis
17
2 / 0 / 8
8,933
812
7,355
6,191
3,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
66
2
Kills
20
20
Deaths
2
4
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Maui
Crowsti
Maui
0
3
1
0.17
W
2
1
12
8
W
4
1
10
9
W
Awilix
7
0
7
10.5
L
Ishtar
Rhetorrix
Ishtar
0
3
0
0
W
Izanami
Sidedraft
Izanami
5
0
9
9.5
W
Anubis
StepGhost
Anubis
2
0
8
6
L
Zeus
0
7
1
0.07
L
Surtr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,326
Damage
46,375
54,794
Taken
51,862
36,318
Mitigated
43,491
12,681
Healing
15,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,088
3,894
0
2,954
9,656
2,793
0
2,831
6,562
33,302
0
L
Maui
Crowsti
Maui
3,356
766
0
2,121
11,473
11,860
0
2,705
8,490
6,787
0
W
5,381
828
0
1,883
13,684
14,752
223
5,427
7,819
18,584
0
W
9,620
3,366
2,396
4,707
14,045
15,848
163
5,995
7,606
0
17,617
W
Awilix
10,722
3,475
0
0
8,177
4,167
513
3,312
4,691
0
35,788
L
Ishtar
Rhetorrix
Ishtar
7,527
3,986
0
2,791
8,700
3,904
0
2,043
6,606
0
21,019
W
Izanami
Sidedraft
Izanami
13,297
8,611
0
1,821
9,765
4,934
1,323
4,825
4,727
0
43,075
W
Anubis
StepGhost
Anubis
7,355
400
0
4,569
6,191
3,790
83
2,882
3,293
46,931
0
L
Zeus
9,886
1,675
0
616
10,849
3,828
25
2,464
8,209
36,152
0
L
Surtr
8,469
2,343
0
4,199
14,116
13,933
15
2,693
11,240
607
15,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,836
Gold Earned
43,676
184
Minions Killed
275
0
Camps Cleared
0
1,094,154
Distance Traveled
1,138,798
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,694
699
64
6
0
236,432
0
L
Maui
7,368
670
5
0
0
218,246
1
W
Maui
8,624
784
25
2
0
226,286
0
W
Horus
8,352
759
26
2
0
232,872
0
W
Awilix
9,131
830
47
4
0
263,372
0
L
Ishtar
6,906
628
24
2
0
225,575
1
W
Izanami
8,636
785
82
7
0
192,590
0
W
Anubis
8,933
812
95
9
0
223,678
1
L
Zeus
7,643
695
69
6
0
201,371
0
L
Surtr
7,225
657
22
2
0
212,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role