Player Matchup

Yu Huang
Yu Huang
Bronze III
Gray_Blood_
Yu Huang
Bronze III
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 6L
1,400 MMR
Party 2
Rama
Rama
Gold IV
KCJAVI85
Rama
Gold IV
Level 139
God Stats
18W - 20L
1,317 SR
Queue Stats
175W - 181L
1,403 MMR
Party 3
Horus
Horus
Bronze III
diegopro1
Horus
Bronze III
Level 104
God Stats
26W - 18L
1,956 SR
Queue Stats
127W - 122L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze V
naissor
Bacchus
Bronze V
Level 164
God Stats
2W - 1L
1,700 SR
Queue Stats
24W - 24L
1,461 MMR
Party 2
Mercury
Mercury
Gold II
thgexecutor
Mercury
Gold II
Level 145
God Stats
23W - 13L
1,691 SR
Queue Stats
290W - 285L
1,555 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,633 SR
1,464 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,585 SR
1,487 MMR
Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
Eegnoreeht
Fenrir
Gold III
Level 80
God Stats
4W - 9L
1,520 SR
Queue Stats
214W - 213L
1,494 MMR
Solo
Ra
Ra
Silver II
JoyBoy98
Ra
Silver II
Level 170
God Stats
1W - 1L
1,513 SR
Queue Stats
33W - 31L
1,538 MMR
Party 1
Mulan
Mulan
Gold III
ZZKillea
Mulan
Gold III
Level 127
God Stats
1W - 1L
1,796 SR
Queue Stats
85W - 81L
1,402 MMR
Solo
Danzaburou
Danzaburou
Bronze III
dblizzjr
Danzaburou
Bronze III
Level 158
God Stats
2W - 3L
1,598 SR
Queue Stats
6W - 6L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Gray_Blood_
Yu Huang
17
3 / 0 / 8
10,514
526
14,009
8,295
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
18
7 / 2 / 4
12,327
616
11,526
12,338
6,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
diegopro1
Horus
18
2 / 1 / 6
11,680
584
9,809
16,548
14,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Bacchus
naissor
Bacchus
15
3 / 2 / 11
10,332
517
8,595
13,362
20,993
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
thgexecutor
Mercury
17
2 / 2 / 11
10,948
547
8,344
15,039
6,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GebAgniSurtrFreya

VS

Bans
ThorAo KuangHe BoIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
4 / 5 / 2
8,943
447
7,564
18,295
21,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Eegnoreeht
Fenrir
16
1 / 1 / 2
9,270
464
4,070
11,769
6,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 3 / 1
9,619
481
9,233
11,999
5,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
ZZKillea
Mulan
15
1 / 4 / 2
9,247
462
12,410
18,052
12,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Danzaburou
dblizzjr
Danzaburou
14
1 / 4 / 5
8,915
446
8,701
14,291
6,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
17
Kills
7
7
Deaths
17
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
5
2
1
L
Fenrir
Eegnoreeht
Fenrir
1
1
2
2
W
Yu Huang
Gray_Blood_
Yu Huang
3
0
8
7
L
0
3
1
0.17
W
Rama
7
2
4
4.5
L
Mulan
ZZKillea
Mulan
1
4
2
0.5
L
Danzaburou
dblizzjr
Danzaburou
1
4
5
0.88
W
Horus
diegopro1
Horus
2
1
6
5
W
Bacchus
naissor
Bacchus
3
2
11
4.25
W
Mercury
thgexecutor
Mercury
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,283
Damage
41,978
65,582
Taken
74,406
52,514
Mitigated
52,605
22,894
Healing
21,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,564
1,083
0
2,382
18,295
21,820
0
6,935
11,065
25,639
0
L
Fenrir
Eegnoreeht
Fenrir
4,070
696
0
1,955
11,769
6,286
0
2,489
9,171
0
86,248
W
Yu Huang
Gray_Blood_
Yu Huang
14,009
457
82
1,555
8,295
3,956
1,101
3,464
4,717
100,219
0
L
9,233
234
1,206
2,065
11,999
5,718
0
5,860
5,917
103,297
0
W
Rama
11,526
9,265
0
6,446
12,338
6,342
1,123
3,296
9,005
0
92,359
L
Mulan
ZZKillea
Mulan
12,410
1,527
0
8,626
18,052
12,169
0
3,187
14,643
0
82,596
L
Danzaburou
dblizzjr
Danzaburou
8,701
4,008
0
5,735
14,291
6,612
0
4,356
9,705
0
63,282
W
Horus
diegopro1
Horus
9,809
4,001
1,092
5,506
16,548
14,337
969
1,265
14,359
589
90,965
W
Bacchus
naissor
Bacchus
8,595
929
3,209
3,336
13,362
20,993
424
3,621
9,656
25,649
0
W
Mercury
thgexecutor
Mercury
8,344
4,589
0
1,668
15,039
6,886
3,818
4,896
10,001
0
91,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,801
Gold Earned
45,994
632
Minions Killed
551
0
Camps Cleared
0
2,057,222
Distance Traveled
1,967,487
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,943
447
27
1
0
358,602
4
L
Fenrir
9,270
464
102
5
0
439,995
3
W
Yu Huang
10,514
526
176
9
0
378,528
3
L
Ra
9,619
481
192
10
0
436,012
2
W
Rama
12,327
616
162
8
0
382,210
4
L
Mulan
9,247
462
130
7
0
359,476
3
L
Danzaburou
8,915
446
100
5
0
373,402
2
W
Horus
11,680
584
156
8
0
413,621
8
W
Bacchus
10,332
517
14
1
0
409,947
1
W
Mercury
10,948
547
124
6
0
472,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role