Player Matchup

Mercury
Mercury
Dinoonugggies
Mercury
Level 45
God Stats
38W - 38L
1,472 SR
Queue Stats
180W - 211L
1,423 Elo+
Solo
Kukulkan
Kukulkan
phreshestnews065
Kukulkan
Level 56
God Stats
2W - 0L
1,705 SR
Queue Stats
3W - 5L
1,281 Elo+
Solo
Guan Yu
Guan Yu
stonehick
Guan Yu
Level 64
God Stats
1W - 0L
1,732 SR
Queue Stats
25W - 22L
1,456 Elo+
Solo
Team Averages
Level 55
1,636 SR
1,387 Elo+

VS

Team Averages
Level 75
1,355 SR
1,356 Elo+
Cupid
Cupid
IAmGodMayheM
Cupid
Level 149
God Stats
1W - 2L
1,370 SR
Queue Stats
4W - 8L
1,280 Elo+
Solo
Kukulkan
Kukulkan
JohenKujo
Kukulkan
Level 52
God Stats
7W - 13L
1,194 SR
Queue Stats
46W - 36L
1,446 Elo+
Party 1
Chaac
Chaac
naurzy
Chaac
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
4 / 3 / 4
11,274
805
9,231
13,850
6,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 3 / 3
9,938
710
5,623
9,670
4,250
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
stonehick
Guan Yu
17
2 / 1 / 6
10,200
729
6,411
14,061
17,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 2
9,974
712
9,303
7,984
3,917
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Kukulkan
JohenKujo
Kukulkan
16
3 / 4 / 2
9,888
706
18,067
10,728
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
naurzy
Chaac
8
0 / 3 / 1
7,524
537
762
5,798
2,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
8
Kills
7
7
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
4
3
4
2
L
4
1
2
5
L
Kukulkan
JohenKujo
Kukulkan
3
4
2
1
L
Chaac
naurzy
Chaac
0
3
1
0.17
W
2
3
3
1.17
W
Guan Yu
stonehick
Guan Yu
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,265
Damage
28,132
37,581
Taken
24,510
27,747
Mitigated
10,804
13,217
Healing
4,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
9,231
4,766
0
2,448
13,850
6,300
2,386
5,885
7,888
0
78,681
L
9,303
4,583
518
2,185
7,984
3,917
0
2,300
5,505
0
33,390
L
Kukulkan
JohenKujo
Kukulkan
18,067
1,994
0
1,097
10,728
4,428
51
2,022
8,301
57,906
0
L
Chaac
naurzy
Chaac
762
47
0
957
5,798
2,459
0
1,332
4,318
0
3,831
W
5,623
455
0
1,852
9,670
4,250
226
3,812
5,817
34,801
0
W
Guan Yu
stonehick
Guan Yu
6,411
483
1,886
7,031
14,061
17,197
416
8,473
5,509
0
23,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,412
Gold Earned
27,386
207
Minions Killed
148
0
Camps Cleared
0
823,521
Distance Traveled
554,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,274
805
106
8
0
297,367
0
L
Cupid
9,974
712
62
4
0
253,916
0
L
Kukulkan
9,888
706
81
6
0
232,911
0
L
Chaac
7,524
537
5
0
0
67,358
0
W
Kukulkan
9,938
710
69
5
0
223,332
0
W
Guan Yu
10,200
729
32
2
0
302,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role