Player Matchup

Ne Zha
Ne Zha
Gerulumanchu
Ne Zha
Level 104
God Stats
3W - 3L
1,700 SR
Queue Stats
82W - 83L
1,526 Elo+
Party 2
Hades
Hades
Jawto
Hades
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,717 Elo+
Party 3
Izanami
Izanami
Sonakooo
Izanami
Level 89
God Stats
2W - 2L
1,715 SR
Queue Stats
2W - 5L
1,717 Elo+
Party 3
Tyr
Tyr
gonzaa_vk
Tyr
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 28L
1,505 Elo+
Party 2
Ra
Ra
luisseijo
Ra
Level 144
God Stats
4W - 5L
1,581 SR
Queue Stats
135W - 151L
1,492 Elo+
Party 2
Team Averages
Level 96
1,599 SR
1,591 Elo+

VS

Team Averages
Level 98
1,683 SR
1,522 Elo+
Eset
Eset
FlameOpt
Eset
Level 123
God Stats
16W - 16L
1,596 SR
Queue Stats
168W - 147L
1,525 Elo+
Party 1
Nemesis
Nemesis
MantalopeCowGirl
Nemesis
Level 127
God Stats
2W - 3L
1,677 SR
Queue Stats
654W - 627L
1,471 Elo+
Solo
Martichoras
Martichoras
SneakyChoc
Martichoras
Level 61
God Stats
13W - 3L
1,954 SR
Queue Stats
57W - 41L
1,544 Elo+
Party 1
Kukulkan
Kukulkan
birdwatcher_war
Kukulkan
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,529 Elo+
Solo
Surtr
Surtr
lY Pop Yl
Surtr
Level 66
God Stats
57W - 25L
1,689 SR
Queue Stats
510W - 471L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
5
0 / 1 / 0
3,143
629
939
3,301
831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Jawto
Hades
1
0 / 0 / 0
999
200
0
0
0
Izanami
Sonakooo
Izanami
6
1 / 1 / 0
3,451
690
364
3,390
882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 0 / 0
3,821
764
530
3,180
1,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,471
694
525
1,788
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
5
0 / 1 / 1
3,639
728
790
2,215
1,083
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 0 / 0
3,880
776
577
3,000
815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
SneakyChoc
Martichoras
6
1 / 0 / 0
3,816
763
1,261
1,578
596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
6
0 / 0 / 0
3,441
688
876
908
259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
lY Pop Yl
Surtr
7
0 / 0 / 0
4,092
818
1,323
2,950
1,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
2
2
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Eset
0
1
1
0.5
L
Ne Zha
0
1
0
0
L
Hades
Jawto
Hades
0
0
0
0
W
1
0
0
1
W
Martichoras
SneakyChoc
Martichoras
1
0
0
1
L
Izanami
Sonakooo
Izanami
1
1
0
1
W
Kukulkan
0
0
0
0
L
0
0
0
0
W
Surtr
lY Pop Yl
Surtr
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,358
Damage
4,827
11,659
Taken
10,651
4,112
Mitigated
4,278
4,712
Healing
3,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
790
124
0
748
2,215
1,083
23
0
2,215
10,076
0
L
Ne Zha
939
153
0
394
3,301
831
0
275
3,026
0
12,017
L
Hades
Jawto
Hades
0
0
0
0
0
0
0
0
0
0
0
W
577
61
0
87
3,000
815
0
414
2,586
0
13,703
W
Martichoras
SneakyChoc
Martichoras
1,261
307
0
925
1,578
596
0
0
1,578
0
22,601
L
Izanami
Sonakooo
Izanami
364
120
0
1,228
3,390
882
0
759
2,631
0
14,954
W
Kukulkan
876
0
0
250
908
259
0
111
797
20,055
0
L
530
166
0
2,246
3,180
1,905
0
50
3,130
0
20,767
W
Surtr
lY Pop Yl
Surtr
1,323
757
0
1,640
2,950
1,525
0
0
2,950
326
23,312
L
525
46
19
825
1,788
494
0
632
1,156
20,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,885
Gold Earned
18,868
135
Minions Killed
166
0
Camps Cleared
0
437,123
Distance Traveled
524,633
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
3,639
728
11
2
0
98,405
2
L
Ne Zha
3,143
629
17
3
0
113,209
0
L
Hades
999
200
0
0
0
0
0
W
Nemesis
3,880
776
19
4
0
121,007
0
W
Martichoras
3,816
763
40
8
0
100,331
0
L
Izanami
3,451
690
30
6
0
115,033
0
W
Kukulkan
3,441
688
35
7
0
104,044
1
L
Tyr
3,821
764
45
9
0
100,644
0
W
Surtr
4,092
818
61
12
0
100,846
0
L
Ra
3,471
694
43
9
0
108,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role