Player Matchup

Athena
Athena
 
Athena
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Computerwolf2
Chronos
Level 124
God Stats
7W - 9L
1,573 SR
Queue Stats
267W - 260L
1,554 Elo+
Solo
Danzaburou
Danzaburou
JohenKujo
Danzaburou
Level 52
God Stats
8W - 14L
1,494 SR
Queue Stats
11W - 19L
1,357 Elo+
Party 2
Loki
Loki
naurzy
Loki
Level 24
God Stats
1W - 1L
1,440 SR
Queue Stats
1W - 2L
1,285 Elo+
Party 2
Team Averages
Level 100
1,502 SR
1,439 Elo+

VS

Team Averages
Level 140
1,577 SR
1,507 Elo+
Loki
Loki
Brandon_Suave
Loki
Level 124
God Stats
3W - 2L
1,696 SR
Queue Stats
22W - 17L
1,472 Elo+
Solo
Bacchus
Bacchus
DavidSunrise
Bacchus
Level 124
God Stats
15W - 7L
1,577 SR
Queue Stats
141W - 127L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
PoIymerase
Kukulkan
Level 170
God Stats
1W - 1L
1,351 SR
Queue Stats
298W - 262L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
SapphicClaire
Sun Wukong
Level 135
God Stats
13W - 8L
1,399 SR
Queue Stats
217W - 194L
1,532 Elo+
Party 1
Neith
Neith
Wulfbiter
Neith
Level 145
God Stats
6W - 3L
1,862 SR
Queue Stats
112W - 112L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 3 / 1
7,091
709
4,091
11,735
10,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
 
Bastet
13
0 / 4 / 1
6,607
661
4,634
7,753
3,178
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
12
0 / 5 / 1
6,673
667
5,493
8,663
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
JohenKujo
Danzaburou
12
0 / 5 / 2
6,533
653
3,959
9,555
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
naurzy
Loki
12
2 / 5 / 1
6,701
670
4,048
8,785
4,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
7,649
765
6,194
7,423
3,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
DavidSunrise
Bacchus
13
4 / 1 / 8
7,492
749
5,372
4,875
5,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
PoIymerase
Kukulkan
16
10 / 0 / 8
9,143
914
12,044
5,176
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
SapphicClaire
Sun Wukong
15
4 / 0 / 17
8,201
820
10,900
8,792
9,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Wulfbiter
Neith
15
1 / 1 / 7
7,854
785
4,528
5,454
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
70
3
Kills
22
22
Deaths
3
6
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
3
1
0.5
L
Bastet
 
Bastet
0
4
1
0.13
W
3
1
8
7
L
Chronos
0
5
1
0.1
W
Bacchus
DavidSunrise
Bacchus
4
1
8
8
L
Danzaburou
JohenKujo
Danzaburou
0
5
2
0.2
W
Kukulkan
PoIymerase
Kukulkan
10
0
8
14
W
Sun Wukong
SapphicClaire
Sun Wukong
4
0
17
12.5
W
Neith
Wulfbiter
Neith
1
1
7
4.5
L
Loki
naurzy
Loki
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,225
Damage
39,038
46,491
Taken
31,720
25,883
Mitigated
22,424
4,674
Healing
6,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,091
1,074
318
1,243
11,735
10,389
182
4,667
6,947
14,385
207
L
Bastet
 
Bastet
4,634
1,537
0
1,248
7,753
3,178
0
1,603
6,025
0
20,033
W
6,194
1,178
0
125
7,423
3,067
81
1,507
5,844
0
25,891
L
Chronos
5,493
644
0
491
8,663
3,559
0
3,063
5,581
19,503
0
W
Bacchus
DavidSunrise
Bacchus
5,372
211
0
678
4,875
5,299
86
1,124
3,681
7,277
132
L
Danzaburou
JohenKujo
Danzaburou
3,959
1,200
0
1,218
9,555
3,784
286
4,420
4,966
0
15,423
W
Kukulkan
PoIymerase
Kukulkan
12,044
1,385
0
692
5,176
2,539
228
1,608
3,512
28,353
0
W
Sun Wukong
SapphicClaire
Sun Wukong
10,900
1,402
0
2,389
8,792
9,022
0
3,510
5,099
0
25,419
W
Neith
Wulfbiter
Neith
4,528
1,336
0
2,205
5,454
2,497
1,151
1,203
4,207
0
29,004
L
Loki
naurzy
Loki
4,048
258
0
156
8,785
4,973
0
3,061
5,688
0
9,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,605
Gold Earned
40,339
141
Minions Killed
204
0
Camps Cleared
0
962,970
Distance Traveled
1,089,785
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,091
709
22
2
0
207,703
0
L
Bastet
6,607
661
40
4
0
226,379
0
W
Loki
7,649
765
27
3
0
233,472
1
L
Chronos
6,673
667
43
4
0
178,384
0
W
Bacchus
7,492
749
8
1
0
204,608
4
L
Danzaburou
6,533
653
24
2
0
149,497
0
W
Kukulkan
9,143
914
59
6
0
222,333
0
W
Sun Wukong
8,201
820
38
4
0
232,311
3
W
Neith
7,854
785
72
7
0
197,061
0
L
Loki
6,701
670
12
1
0
201,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role