Player Matchup

Guan Yu
Guan Yu
Nytebud7
Guan Yu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,438 Elo+
Party 3
Ymir
Ymir
Reverense
Ymir
Level 62
God Stats
5W - 7L
1,698 SR
Queue Stats
181W - 157L
1,551 Elo+
Party 2
Zeus
Zeus
Ward93004
Zeus
Level 27
God Stats
3W - 2L
1,737 SR
Queue Stats
54W - 54L
1,465 Elo+
Party 2
Skadi
Skadi
Wonng
Skadi
Level 57
God Stats
17W - 5L
1,681 SR
Queue Stats
144W - 122L
1,556 Elo+
Party 2
Surtr
Surtr
psyoultyy
Surtr
Level 18
God Stats
1W - 0L
1,825 SR
Queue Stats
23W - 31L
1,548 Elo+
Party 3
Team Averages
Level 50
1,688 SR
1,512 Elo+

VS

Team Averages
Level 42
1,260 SR
1,217 Elo+
Bacchus
Bacchus
FlacoLlama
Bacchus
Level 46
God Stats
10W - 10L
1,564 SR
Queue Stats
213W - 230L
1,371 Elo+
Solo
Anubis
Anubis
RRiZZeLLa
Anubis
Level 24
God Stats
3W - 6L
1,288 SR
Queue Stats
23W - 47L
1,169 Elo+
Party 1
Danzaburou
Danzaburou
bal-thazaar
Danzaburou
Level 15
God Stats
5W - 21L
1,176 SR
Queue Stats
58W - 104L
1,199 Elo+
Party 1
Tsukuyomi
Tsukuyomi
fameuze_macht
Tsukuyomi
Level 28
God Stats
0W - 6L
1,128 SR
Queue Stats
36W - 82L
1,026 Elo+
Party 1
Chaac
Chaac
zotten_gio
Chaac
Level 99
God Stats
0W - 4L
1,143 SR
Queue Stats
73W - 108L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Nytebud7
Guan Yu
18
3 / 1 / 0
11,613
553
10,149
18,626
23,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ymir
17
6 / 2 / 26
12,626
601
9,227
21,696
28,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
18
10 / 4 / 17
11,717
558
24,073
14,746
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Wonng
Skadi
19
16 / 2 / 16
12,717
606
33,913
16,448
7,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
psyoultyy
Surtr
18
3 / 2 / 3
11,061
527
6,676
18,134
10,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FlacoLlama
Bacchus
11
0 / 9 / 6
8,233
392
5,958
21,881
20,904
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
RRiZZeLLa
Anubis
16
5 / 8 / 3
10,256
488
15,299
21,256
11,989
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
bal-thazaar
Danzaburou
14
2 / 7 / 2
8,960
427
8,079
17,076
6,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
fameuze_macht
Tsukuyomi
12
2 / 9 / 3
8,895
424
8,599
21,665
8,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
16
2 / 5 / 1
9,376
446
7,236
22,990
25,027
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
26
38
Kills
11
11
Deaths
38
62
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
FlacoLlama
Bacchus
0
9
6
0.33
W
Guan Yu
Nytebud7
Guan Yu
3
1
0
3
L
Anubis
RRiZZeLLa
Anubis
5
8
3
0.81
W
Ymir
6
2
26
9.5
W
Zeus
10
4
17
4.63
W
Skadi
Wonng
Skadi
16
2
16
12
L
Danzaburou
bal-thazaar
Danzaburou
2
7
2
0.43
L
Tsukuyomi
fameuze_macht
Tsukuyomi
2
9
3
0.39
W
Surtr
psyoultyy
Surtr
3
2
3
2.25
L
Chaac
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,038
Damage
45,171
89,650
Taken
104,868
75,355
Mitigated
73,121
24,165
Healing
22,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
FlacoLlama
Bacchus
5,958
426
1,503
3,684
21,881
20,904
0
8,824
13,057
17,622
0
W
Guan Yu
Nytebud7
Guan Yu
10,149
1,684
1,316
5,668
18,626
23,292
1,704
1,036
17,590
0
95,307
L
Anubis
RRiZZeLLa
Anubis
15,299
541
0
6,882
21,256
11,989
321
10,875
10,381
68,131
0
W
Ymir
9,227
1,405
850
4,077
21,696
28,905
1,248
5,436
16,260
31,638
0
W
Zeus
24,073
5,122
664
4,072
14,746
5,576
1,927
5,835
8,911
96,779
0
W
Skadi
Wonng
Skadi
33,913
19,419
0
4,088
16,448
7,006
5,365
6,294
10,154
0
122,607
L
Danzaburou
bal-thazaar
Danzaburou
8,079
2,319
0
2,916
17,076
6,683
1,354
3,632
13,444
0
51,165
L
Tsukuyomi
fameuze_macht
Tsukuyomi
8,599
1,210
0
1,884
21,665
8,518
0
4,398
17,267
0
52,053
W
Surtr
psyoultyy
Surtr
6,676
2,992
0
3,430
18,134
10,576
665
2,656
15,478
347
99,013
L
Chaac
7,236
1,281
0
5,417
22,990
25,027
0
5,762
17,228
0
45,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,734
Gold Earned
45,720
545
Minions Killed
354
0
Camps Cleared
0
1,979,555
Distance Traveled
1,676,388
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,233
392
18
1
0
323,998
0
W
Guan Yu
11,613
553
130
6
0
412,824
0
L
Anubis
10,256
488
117
6
0
327,632
0
W
Ymir
12,626
601
32
2
0
361,312
0
W
Zeus
11,717
558
124
6
0
376,009
0
W
Skadi
12,717
606
139
7
0
377,603
4
L
Danzaburou
8,960
427
78
4
0
317,696
0
L
Tsukuyomi
8,895
424
64
3
0
344,835
0
W
Surtr
11,061
527
120
6
0
451,807
0
L
Chaac
9,376
446
77
4
0
362,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role